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| * | | | Enable GitHub CI on pull requestRaphaël Zumer2019-12-12
| * | | | Add C/C++ with CMake GitHub workflowRaphaël Zumer2019-12-11
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* | | | Merge pull request #550 from rzumer/slot2Arisotura2020-01-28
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| * | | | Split GBA Reset and Eject logic into two setsRaphaël Zumer2019-12-22
| * | | | Only store the GBA ROM header in save statesRaphaël Zumer2019-12-22
| * | | | Skip saving/loading GBA flash state if SRAM is nullRaphaël Zumer2019-12-22
| * | | | Implement DoSavestate() for GBACart classesRaphaël Zumer2019-12-19
| * | | | Make solar sensor hotkeys configurableRaphaël Zumer2019-12-18
| * | | | Add DoSavestate() function to GBACart_SolarSensorRaphaël Zumer2019-12-18
| * | | | Display solar sensor level changes on OSDRaphaël Zumer2019-12-10
| * | | | Properly pass through GBA GPIO writesRaphaël Zumer2019-12-10
| * | | | Hook up solar sensor control to the UIRaphaël Zumer2019-12-10
| * | | | Implement solar sensor processingRaphaël Zumer2019-12-10
| * | | | Add basic GBA GPIO support, solar sensor detectionRaphaël Zumer2019-12-10
| * | | | Rename SRAMFlash to SRAMFlashStateRaphaël Zumer2019-12-10
| * | | | Clarify comments and credit DeSmuME for Flash I/ORaphaël Zumer2019-12-10
| * | | | Fix GBA Flash read/writes and clean upRaphaël Zumer2019-12-09
| * | | | Implement GBA cartridge Flash reading and writingRaphaël Zumer2019-12-09
| * | | | Fix "é" character encoding in NDS.cppRaphaël Zumer2019-12-09
| * | | | Eject GBA cartridges on stop from the UIRaphaël Zumer2019-12-09
| * | | | Add a framework to support non-SRAM GBA savesRaphaël Zumer2019-12-09
| * | | | Remove unused Write function in NDSCartRaphaël Zumer2019-12-09
| * | | | Handle GBA cartridge SRAM writesRaphaël Zumer2019-12-08
| * | | | Reset GBA cartridge state when loading a new ROMRaphaël Zumer2019-12-08
| * | | | Keep GBA carts loaded when booting to firmwareRaphaël Zumer2019-12-08
| * | | | Hook up the GBA slot to the UIRaphaël Zumer2019-12-08
| * | | | Properly init/deinit the GBA slotRaphaël Zumer2019-12-08
| * | | | Add GBA cart model and allow reading from itRaphaël Zumer2019-12-08
| * | | | Fix GBA memory values on deselected CPURaphaël Zumer2019-12-08
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| | | * Merge commit '3984491ccec4630091bbb178c7c0b22aa4e5e937' into melonDSiArisotura2020-05-30
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* | | | * prevent potential race condition while changing window titleArisotura2019-12-30
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| | * merge moarArisotura2020-05-30
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| * | Ignore the build directoryRaphaël Zumer2019-12-07
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* | add warning against hacked firmware dumpsArisotura2019-11-08
* | OpenGL: fix bug when rendering translucent polygons coming after shadow polyg...Arisotura2019-11-03
* | fix remaining sprite y-coord bugs. fixes #531Arisotura2019-11-03
* | fix sprite y-flipArisotura2019-11-03
* | smarter CP15 PU region updates. disable some useless logging.Arisotura2019-10-21
| * sadadssaArisotura2020-05-30
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* | uuuh we should only do it once per scanlineArisotura2019-09-15
* | well, here, OBJ X mosaic is done tooArisotura2019-09-15
* | begin work on mosaicArisotura2019-09-15
* | prevent capture-o-magic from freezing. also, make code more readable.Arisotura2019-09-14
* | make it a bit less braindeadArisotura2019-09-14
* | BLAHAHAHAHHHHArisotura2019-09-14
* | HARK HARK HARK HARKArisotura2019-09-13
* | guess who the idiot is who broke sprite extpalArisotura2019-09-05
* | GPU2D: delay palette lookup for spritesArisotura2019-09-05
| * begin renovating melonDSiArisotura2020-05-30
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* | update READMEArisotura2019-09-04