Commit message (Collapse) | Author | Age | ||
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| * | ARM: Fix out of bounds array indexing in RestoreCPSR | Lioncash | 2017-02-09 | |
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* | calculate vertices. | StapleButter | 2017-02-09 | |
| | | | | it doesn't do much, but hey, it's a start. | |||
* | * GXFIFO DMA (note: Mario Slam Basketball keeps overflowing the FIFO for ↵ | StapleButter | 2017-02-08 | |
| | | | | | | whatever reason, probably lack of proper DMA timings) * start implementing matrix shit | |||
* | GXFIFO finished. hacktastic integration into the ARM9 loop. | StapleButter | 2017-02-08 | |
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* | well, GX FIFO base. noting that for now, it doesn't do much beyond getting ↵ | StapleButter | 2017-02-07 | |
| | | | | | | full real quick. also make ROM loading fail gracefully if it shits itself, instead of entering an endless loop. | |||
* | rework FIFO crap so it can also be used for the GXFIFO crapo. | StapleButter | 2017-02-07 | |
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* | * lay base for 3D engine | StapleButter | 2017-02-07 | |
| | | | | | | * add failure reporting to Init functions, and DeInit functions * GPU-related notes * readme update | |||
* | change how redrawing is done. fixes memory leak and other fun shit. | StapleButter | 2017-02-06 | |
| | | | | calling GetDC() over and over again isn't a good idea. | |||
* | lil' hack. makes SM64DS go ingame. | StapleButter | 2017-02-05 | |
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* | support extended palette for 256-color sprites. | StapleButter | 2017-02-05 | |
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* | apparently when you set an out-of-bounds address for EEPROM, it should wrap ↵ | StapleButter | 2017-02-05 | |
| | | | | | | | | around TODO: check if it also happens with Flash also fix shit that could have later turned into memory leaks | |||
* | ARM7 BIOS read protect. | StapleButter | 2017-02-05 | |
| | | | | (noting that Super Princess Peach reads from the BIOS. probably a bug) | |||
* | * fix 'STMxx with base register included in register list' when base ↵ | StapleButter | 2017-02-05 | |
| | | | | | | register is banked. * fix cart DMA for ARM9. | |||
* | improve touchscreen precision | StapleButter | 2017-02-04 | |
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* | 256-color sprites. code's weird tho. check it later. | StapleButter | 2017-02-04 | |
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* | fixes to tiled extended BGs. support for 256color/direct bitmap BGs. | StapleButter | 2017-02-03 | |
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* | fix extended backgrounds. blarg | StapleButter | 2017-02-03 | |
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* | blarg | StapleButter | 2017-02-03 | |
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* | * HBlank flag and IRQ. | StapleButter | 2017-02-03 | |
| | | | | * VBlank and HBlank DMA. | |||
* | better save support. not hardcoded filename, support for non-tiny EEPROM and ↵ | StapleButter | 2017-02-03 | |
| | | | | Flash, attempt at autodetecting the right memory type. | |||
* | an attempt at shitty extended "tile+rotscale" BGs | StapleButter | 2017-02-02 | |
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* | BG extended palettes! | StapleButter | 2017-02-02 | |
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* | tile hflip/vflip for text BGs. | StapleButter | 2017-02-01 | |
| | | | | 256-color mode for text BGs. | |||
* | implement screen swap. | StapleButter | 2017-02-01 | |
| | | | | silence some logging for 3D GPU writes. | |||
* | * make direct boot less shitty. | StapleButter | 2017-02-01 | |
| | | | | * add main RAM mirror at 0x02800000 for ARM7. | |||
* | fix ARM7 VRAM | StapleButter | 2017-02-01 | |
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* | this is not how sprite priorities work, you derp | StapleButter | 2017-02-01 | |
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* | more anti-crash. | StapleButter | 2017-02-01 | |
| | | | | don't unmap VRAM in cases of overlaps. fixes NSMB minigames, for now. | |||
* | blarg | StapleButter | 2017-02-01 | |
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* | TSC support, touchscreen input. not perfect but for now this will do. | StapleButter | 2017-02-01 | |
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* | sqrt crap | StapleButter | 2017-01-31 | |
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* | * implement the last missing instructions. QADD is not good according to ↵ | StapleButter | 2017-01-31 | |
| | | | | | | | ARMWrestler, but it doesn't make sense. TODO: investigate. * buttons A and B * silence 'unknown IO write' for 3D GPU ports | |||
* | * very shitty implementation of save RAM. requires an existing save file for ↵ | StapleButter | 2017-01-31 | |
| | | | | | | | now. * refine some SPI code, too. mostly removing a useless function. * support 16bit accesses to DMAxCNT registers. | |||
* | * fix VRAM address calculation for GPU A | StapleButter | 2017-01-31 | |
| | | | | * add support for mode 5 | |||
* | keep the GPU from crashing if there's no VRAM mapped, I guess. | StapleButter | 2017-01-31 | |
| | | | | noting that the way it's accessing VRAM is grossly inaccurate. | |||
* | * scheduler revamp, simpler design | StapleButter | 2017-01-31 | |
| | | | | * fix dumb bug of the year: ARM LDR opcodes would accidentally read twice, which fucked with things like the IPC FIFO. | |||
* | move TCM shit to CP15.cpp. closer to the real thing (for example now DMA ↵ | StapleButter | 2017-01-30 | |
| | | | | | | can't access TCM, etc). the code is shit. I would use templates if only it fucking worked without requiring the function body to be included in a .h. | |||
* | start refactoring shit: more accurate timing and way of counting cycles. | StapleButter | 2017-01-30 | |
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* | * support for cart secure area | StapleButter | 2017-01-23 | |
| | | | | * fix bug in THUMB LDMIA | |||
* | esgshdgdfh | StapleButter | 2017-01-22 | |
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* | some attempt at cart support | StapleButter | 2017-01-22 | |
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* | rotscaled 16color sprites. about fucking time I get this shit working. | StapleButter | 2017-01-21 | |
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* | some beginning of sprite support: 16bit tiled sprites, not rotated or ↵ | StapleButter | 2017-01-21 | |
| | | | | | | anything fancy also give it a version number | |||
* | BG scroll. also fix silly bug. | StapleButter | 2017-01-20 | |
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* | fix bug with ALU operations and shift operands, where the shift operation ↵ | StapleButter | 2017-01-20 | |
| | | | | | | could obliterate the carry flag also, misc shit | |||
* | * some basic BG display code | StapleButter | 2017-01-20 | |
| | | | | | * basic, frozen-in-time RTC * power management device | |||
* | * start GPU shit: draw BG0 16-color. | StapleButter | 2017-01-18 | |
| | | | | | | * fix a few DMA bugs. * fix a bug where some code could still run right after a halt instruction. * fix VRAM mapping, too. I'm an idiot. | |||
* | skeleton for 2D GPU | StapleButter | 2017-01-18 | |
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* | fix bug that could cause nested IRQs. | StapleButter | 2017-01-18 | |
| | | | | fix potential bug in MSR. | |||
* | ARM9 division hardware. POSTFLG register. | StapleButter | 2017-01-18 | |
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