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authorStapleButter <thetotalworm@gmail.com>2017-02-08 21:30:10 +0100
committerStapleButter <thetotalworm@gmail.com>2017-02-08 21:30:10 +0100
commit49fd4ccb45ca1ab021b48b7674e5d60ba63160d0 (patch)
treecf27a3cf54c9b202b21db4ba1028092b2808586d
parent796dc58f7106ab6e9d19ffe40fe284eaddb2c176 (diff)
* GXFIFO DMA (note: Mario Slam Basketball keeps overflowing the FIFO for whatever reason, probably lack of proper DMA timings)
* start implementing matrix shit
-rw-r--r--ARM.cpp2
-rw-r--r--DMA.cpp22
-rw-r--r--GPU3D.cpp413
-rw-r--r--GPU3D.h1
-rw-r--r--NDS.cpp3
-rw-r--r--melonDS.depend11
6 files changed, 436 insertions, 16 deletions
diff --git a/ARM.cpp b/ARM.cpp
index 69aa2ee..f582deb 100644
--- a/ARM.cpp
+++ b/ARM.cpp
@@ -376,6 +376,8 @@ s32 ARM::Execute()
//if (R[15]==0x037F9364) printf("R8=%08X R9=%08X\n", R[8], R[9]);
// gross hack
+ // TODO, though: move timer code here too?
+ // quick testing shows that moving this to the NDS loop doesn't really slow things down
if (Num==0)
{
s32 diff = Cycles - lastcycles;
diff --git a/DMA.cpp b/DMA.cpp
index 1284565..836a580 100644
--- a/DMA.cpp
+++ b/DMA.cpp
@@ -20,6 +20,7 @@
#include "NDS.h"
#include "DMA.h"
#include "NDSCart.h"
+#include "GPU3D.h"
// NOTES ON DMA SHIT
@@ -87,9 +88,11 @@ void DMA::WriteCnt(u32 val)
if ((StartMode & 0x7) == 0)
Start();
+ else if (StartMode == 0x07)
+ GPU3D::CheckFIFODMA();
//else
// printf("SPECIAL ARM%d DMA%d START MODE %02X\n", CPU?7:9, Num, StartMode);
- if ((StartMode&7)!=0x00 && (StartMode&7)!=0x1 && StartMode!=2 && StartMode!=0x05 && StartMode!=0x12)
+ if ((StartMode&7)!=0x00 && (StartMode&7)!=0x1 && StartMode!=2 && StartMode!=0x05 && StartMode!=0x12 && StartMode!=0x07)
printf("UNIMPLEMENTED ARM%d DMA%d START MODE %02X\n", CPU?7:9, Num, StartMode);
//if (StartMode==2)printf("HBLANK DMA %08X -> %08X\n", SrcAddr, DstAddr);
}
@@ -123,6 +126,10 @@ void DMA::Start()
NDS::TriggerIRQ(CPU, NDS::IRQ_DMA0 + Num);
return;
}
+if (StartMode == 0x07)printf("GXFIFO DMA %08X %08X\n", Cnt, CurSrcAddr);
+ u32 num = RemCount;
+ if (StartMode == 0x07 && num > 112)
+ num = 112;
// TODO: NOT MAKE THE DMA INSTANT!!
if (!(Cnt & 0x04000000))
@@ -130,12 +137,13 @@ void DMA::Start()
u16 (*readfn)(u32) = CPU ? NDS::ARM7Read16 : NDS::ARM9Read16;
void (*writefn)(u32,u16) = CPU ? NDS::ARM7Write16 : NDS::ARM9Write16;
- while (RemCount > 0)
+ while (num > 0)
{
writefn(CurDstAddr, readfn(CurSrcAddr));
CurSrcAddr += SrcAddrInc<<1;
CurDstAddr += DstAddrInc<<1;
+ num--;
RemCount--;
}
}
@@ -144,16 +152,24 @@ void DMA::Start()
u32 (*readfn)(u32) = CPU ? NDS::ARM7Read32 : NDS::ARM9Read32;
void (*writefn)(u32,u32) = CPU ? NDS::ARM7Write32 : NDS::ARM9Write32;
- while (RemCount > 0)
+ while (num > 0)
{
writefn(CurDstAddr, readfn(CurSrcAddr));
CurSrcAddr += SrcAddrInc<<2;
CurDstAddr += DstAddrInc<<2;
+ num--;
RemCount--;
}
}
+ if (RemCount)
+ {
+ Cnt &= ~countmask;
+ Cnt |= RemCount;
+ return;
+ }
+
if (!(Cnt & 0x02000000))
Cnt &= ~0x80000000;
diff --git a/GPU3D.cpp b/GPU3D.cpp
index 5e11f84..6cf636a 100644
--- a/GPU3D.cpp
+++ b/GPU3D.cpp
@@ -119,6 +119,142 @@ u32 ExecParamCount;
s32 CycleCount;
+u32 MatrixMode;
+
+s32 ProjMatrix[16];
+s32 PosMatrix[16];
+s32 VecMatrix[16];
+s32 TexMatrix[16];
+
+s32 ProjMatrixStack[16];
+s32 PosMatrixStack[31][16];
+s32 ProjMatrixStackPointer;
+s32 PosMatrixStackPointer;
+
+
+void MatrixLoadIdentity(s32* m)
+{
+ m[0] = 0x1000; m[1] = 0; m[2] = 0; m[3] = 0;
+ m[4] = 0; m[5] = 0x1000; m[6] = 0; m[7] = 0;
+ m[8] = 0; m[9] = 0; m[10] = 0x1000; m[11] = 0;
+ m[12] = 0; m[13] = 0; m[14] = 0; m[15] = 0x1000;
+}
+
+void MatrixLoad4x4(s32* m, s32* s)
+{
+ memcpy(m, s, 16*4);
+}
+
+void MatrixLoad4x3(s32* m, s32* s)
+{
+ m[0] = s[0]; m[1] = s[1]; m[2] = s[2]; m[3] = 0;
+ m[4] = s[3]; m[5] = s[4]; m[6] = s[5]; m[7] = 0;
+ m[8] = s[6]; m[9] = s[7]; m[10] = s[8]; m[11] = 0;
+ m[12] = s[9]; m[13] = s[10]; m[14] = s[11]; m[15] = 0x1000;
+}
+
+void MatrixMult4x4(s32* m, s32* s)
+{
+ s32 tmp[16];
+ memcpy(tmp, m, 16*4);
+
+ // m = s*m
+ m[0] = (s[0]*tmp[0] + s[1]*tmp[4] + s[2]*tmp[8] + s[3]*tmp[12]) >> 12;
+ m[1] = (s[0]*tmp[1] + s[1]*tmp[5] + s[2]*tmp[9] + s[3]*tmp[13]) >> 12;
+ m[2] = (s[0]*tmp[2] + s[1]*tmp[6] + s[2]*tmp[10] + s[3]*tmp[14]) >> 12;
+ m[3] = (s[0]*tmp[3] + s[1]*tmp[7] + s[2]*tmp[11] + s[3]*tmp[15]) >> 12;
+
+ m[4] = (s[4]*tmp[0] + s[5]*tmp[4] + s[6]*tmp[8] + s[7]*tmp[12]) >> 12;
+ m[5] = (s[4]*tmp[1] + s[5]*tmp[5] + s[6]*tmp[9] + s[7]*tmp[13]) >> 12;
+ m[6] = (s[4]*tmp[2] + s[5]*tmp[6] + s[6]*tmp[10] + s[7]*tmp[14]) >> 12;
+ m[7] = (s[4]*tmp[3] + s[5]*tmp[7] + s[6]*tmp[11] + s[7]*tmp[15]) >> 12;
+
+ m[8] = (s[8]*tmp[0] + s[9]*tmp[4] + s[10]*tmp[8] + s[11]*tmp[12]) >> 12;
+ m[9] = (s[8]*tmp[1] + s[9]*tmp[5] + s[10]*tmp[9] + s[11]*tmp[13]) >> 12;
+ m[10] = (s[8]*tmp[2] + s[9]*tmp[6] + s[10]*tmp[10] + s[11]*tmp[14]) >> 12;
+ m[11] = (s[8]*tmp[3] + s[9]*tmp[7] + s[10]*tmp[11] + s[11]*tmp[15]) >> 12;
+
+ m[12] = (s[12]*tmp[0] + s[13]*tmp[4] + s[14]*tmp[8] + s[15]*tmp[12]) >> 12;
+ m[13] = (s[12]*tmp[1] + s[13]*tmp[5] + s[14]*tmp[9] + s[15]*tmp[13]) >> 12;
+ m[14] = (s[12]*tmp[2] + s[13]*tmp[6] + s[14]*tmp[10] + s[15]*tmp[14]) >> 12;
+ m[15] = (s[12]*tmp[3] + s[13]*tmp[7] + s[14]*tmp[11] + s[15]*tmp[15]) >> 12;
+}
+
+void MatrixMult4x3(s32* m, s32* s)
+{
+ s32 tmp[16];
+ memcpy(tmp, m, 16*4);
+
+ // m = s*m
+ m[0] = (s[0]*tmp[0] + s[1]*tmp[4] + s[2]*tmp[8]) >> 12;
+ m[1] = (s[0]*tmp[1] + s[1]*tmp[5] + s[2]*tmp[9]) >> 12;
+ m[2] = (s[0]*tmp[2] + s[1]*tmp[6] + s[2]*tmp[10]) >> 12;
+ m[3] = (s[0]*tmp[3] + s[1]*tmp[7] + s[2]*tmp[11]) >> 12;
+
+ m[4] = (s[3]*tmp[0] + s[4]*tmp[4] + s[5]*tmp[8]) >> 12;
+ m[5] = (s[3]*tmp[1] + s[4]*tmp[5] + s[5]*tmp[9]) >> 12;
+ m[6] = (s[3]*tmp[2] + s[4]*tmp[6] + s[5]*tmp[10]) >> 12;
+ m[7] = (s[3]*tmp[3] + s[4]*tmp[7] + s[5]*tmp[11]) >> 12;
+
+ m[8] = (s[6]*tmp[0] + s[7]*tmp[4] + s[8]*tmp[8]) >> 12;
+ m[9] = (s[6]*tmp[1] + s[7]*tmp[5] + s[8]*tmp[9]) >> 12;
+ m[10] = (s[6]*tmp[2] + s[7]*tmp[6] + s[8]*tmp[10]) >> 12;
+ m[11] = (s[6]*tmp[3] + s[7]*tmp[7] + s[8]*tmp[11]) >> 12;
+
+ m[12] = (s[9]*tmp[0] + s[10]*tmp[4] + s[11]*tmp[8] + 0x1000*tmp[12]) >> 12;
+ m[13] = (s[9]*tmp[1] + s[10]*tmp[5] + s[11]*tmp[9] + 0x1000*tmp[13]) >> 12;
+ m[14] = (s[9]*tmp[2] + s[10]*tmp[6] + s[11]*tmp[10] + 0x1000*tmp[14]) >> 12;
+ m[15] = (s[9]*tmp[3] + s[10]*tmp[7] + s[11]*tmp[11] + 0x1000*tmp[15]) >> 12;
+}
+
+void MatrixMult3x3(s32* m, s32* s)
+{
+ s32 tmp[12];
+ memcpy(tmp, m, 12*4);
+
+ // m = s*m
+ m[0] = (s[0]*tmp[0] + s[1]*tmp[4] + s[2]*tmp[8]) >> 12;
+ m[1] = (s[0]*tmp[1] + s[1]*tmp[5] + s[2]*tmp[9]) >> 12;
+ m[2] = (s[0]*tmp[2] + s[1]*tmp[6] + s[2]*tmp[10]) >> 12;
+ m[3] = (s[0]*tmp[3] + s[1]*tmp[7] + s[2]*tmp[11]) >> 12;
+
+ m[4] = (s[3]*tmp[0] + s[4]*tmp[4] + s[5]*tmp[8]) >> 12;
+ m[5] = (s[3]*tmp[1] + s[4]*tmp[5] + s[5]*tmp[9]) >> 12;
+ m[6] = (s[3]*tmp[2] + s[4]*tmp[6] + s[5]*tmp[10]) >> 12;
+ m[7] = (s[3]*tmp[3] + s[4]*tmp[7] + s[5]*tmp[11]) >> 12;
+
+ m[8] = (s[6]*tmp[0] + s[7]*tmp[4] + s[8]*tmp[8]) >> 12;
+ m[9] = (s[6]*tmp[1] + s[7]*tmp[5] + s[8]*tmp[9]) >> 12;
+ m[10] = (s[6]*tmp[2] + s[7]*tmp[6] + s[8]*tmp[10]) >> 12;
+ m[11] = (s[6]*tmp[3] + s[7]*tmp[7] + s[8]*tmp[11]) >> 12;
+}
+
+void MatrixScale(s32* m, s32* s)
+{
+ m[0] = (s[0]*m[0]) >> 12;
+ m[1] = (s[0]*m[1]) >> 12;
+ m[2] = (s[0]*m[2]) >> 12;
+ m[3] = (s[0]*m[3]) >> 12;
+
+ m[4] = (s[1]*m[4]) >> 12;
+ m[5] = (s[1]*m[5]) >> 12;
+ m[6] = (s[1]*m[6]) >> 12;
+ m[7] = (s[1]*m[7]) >> 12;
+
+ m[8] = (s[2]*m[8]) >> 12;
+ m[9] = (s[2]*m[9]) >> 12;
+ m[10] = (s[2]*m[10]) >> 12;
+ m[11] = (s[2]*m[11]) >> 12;
+}
+
+void MatrixTranslate(s32* m, s32* s)
+{
+ m[12] += (s[0]*m[0] + s[1]*m[4] + s[2]*m[8]) >> 12;
+ m[13] += (s[0]*m[1] + s[1]*m[5] + s[2]*m[9]) >> 12;
+ m[14] += (s[0]*m[2] + s[1]*m[6] + s[2]*m[10]) >> 12;
+}
+
+
bool Init()
{
CmdFIFO = new FIFO<CmdFIFOEntry>(256);
@@ -148,6 +284,19 @@ void Reset()
memset(ExecParams, 0, 32*4);
ExecParamCount = 0;
CycleCount = 0;
+
+
+ MatrixMode = 0;
+
+ MatrixLoadIdentity(ProjMatrix);
+ MatrixLoadIdentity(PosMatrix);
+ MatrixLoadIdentity(VecMatrix);
+ MatrixLoadIdentity(TexMatrix);
+
+ memset(ProjMatrixStack, 0, 16*4);
+ memset(PosMatrixStack, 0, 31 * 16*4);
+ ProjMatrixStackPointer = 0;
+ PosMatrixStackPointer = 0;
}
@@ -179,9 +328,11 @@ CmdFIFOEntry CmdFIFORead()
CmdPIPE->Write(CmdFIFO->Read());
if (!CmdFIFO->IsEmpty())
CmdPIPE->Write(CmdFIFO->Read());
+
+ CheckFIFODMA();
+ CheckFIFOIRQ();
}
- CheckFIFOIRQ();
return ret;
}
@@ -200,15 +351,242 @@ void ExecuteCommand()
CycleCount += CmdNumCycles[entry.Command];
ExecParamCount = 0;
- // TODO: actually execute the command, maybe
+ GXStat &= ~(1<<14);
+
//printf("3D CMD %02X\n", entry.Command);
switch (entry.Command)
{
- case 0x18:
- case 0x19:
- case 0x1A:
- // TODO: more cycles if MTX_MODE=2
+ case 0x10: // matrix mode
+ MatrixMode = ExecParams[0] & 0x3;
+ break;
+
+ case 0x11: // push matrix
+ if (MatrixMode == 0)
+ {
+ if (ProjMatrixStackPointer > 0)
+ {
+ printf("!! PROJ MATRIX STACK OVERFLOW\n");
+ GXStat |= (1<<15);
+ break;
+ }
+
+ memcpy(ProjMatrixStack, ProjMatrix, 16*4);
+ ProjMatrixStackPointer++;
+ GXStat |= (1<<14);
+ }
+ else if (MatrixMode == 3)
+ {
+ printf("!! CAN'T PUSH TEXTURE MATRIX\n");
+ GXStat |= (1<<15); // CHECKME
+ }
+ else
+ {
+ if (PosMatrixStackPointer > 30)
+ {
+ printf("!! POS MATRIX STACK OVERFLOW\n");
+ GXStat |= (1<<15);
+ break;
+ }
+
+ memcpy(PosMatrixStack[PosMatrixStackPointer], PosMatrix, 16*4);
+ PosMatrixStackPointer++;
+ GXStat |= (1<<14);
+ }
+ break;
+
+ case 0x12: // pop matrix
+ if (MatrixMode == 0)
+ {
+ if (ProjMatrixStackPointer <= 0)
+ {
+ printf("!! PROJ MATRIX STACK UNDERFLOW\n");
+ GXStat |= (1<<15);
+ break;
+ }
+
+ ProjMatrixStackPointer--;
+ memcpy(ProjMatrix, ProjMatrixStack, 16*4);
+ GXStat |= (1<<14);
+ }
+ else if (MatrixMode == 3)
+ {
+ printf("!! CAN'T POP TEXTURE MATRIX\n");
+ GXStat |= (1<<15); // CHECKME
+ }
+ else
+ {
+ s32 offset = (s32)(ExecParams[0] << 26) >> 26;
+ PosMatrixStackPointer -= offset;
+
+ if (PosMatrixStackPointer < 0 || PosMatrixStackPointer > 30)
+ {
+ printf("!! POS MATRIX STACK UNDER/OVERFLOW %d\n", PosMatrixStackPointer);
+ PosMatrixStackPointer += offset;
+ GXStat |= (1<<15);
+ break;
+ }
+
+ memcpy(PosMatrix, PosMatrixStack[PosMatrixStackPointer], 16*4);
+ GXStat |= (1<<14);
+ }
+ break;
+
+ case 0x13: // store matrix
+ if (MatrixMode == 0)
+ {
+ memcpy(ProjMatrixStack, ProjMatrix, 16*4);
+ }
+ else if (MatrixMode == 3)
+ {
+ printf("!! CAN'T STORE TEXTURE MATRIX\n");
+ GXStat |= (1<<15); // CHECKME
+ }
+ else
+ {
+ u32 addr = ExecParams[0] & 0x1F;
+ if (addr > 30)
+ {
+ printf("!! POS MATRIX STORE ADDR 31\n");
+ GXStat |= (1<<15);
+ break;
+ }
+
+ memcpy(PosMatrixStack[addr], PosMatrix, 16*4);
+ }
+ break;
+
+ case 0x14: // restore matrix
+ if (MatrixMode == 0)
+ {
+ memcpy(ProjMatrix, ProjMatrixStack, 16*4);
+ }
+ else if (MatrixMode == 3)
+ {
+ printf("!! CAN'T RESTORE TEXTURE MATRIX\n");
+ GXStat |= (1<<15); // CHECKME
+ }
+ else
+ {
+ u32 addr = ExecParams[0] & 0x1F;
+ if (addr > 30)
+ {
+ printf("!! POS MATRIX STORE ADDR 31\n");
+ GXStat |= (1<<15);
+ break;
+ }
+
+ memcpy(PosMatrix, PosMatrixStack[addr], 16*4);
+ }
+ break;
+
+ case 0x15: // identity
+ if (MatrixMode == 0)
+ MatrixLoadIdentity(ProjMatrix);
+ else if (MatrixMode == 3)
+ MatrixLoadIdentity(TexMatrix);
+ else
+ {
+ MatrixLoadIdentity(PosMatrix);
+ if (MatrixMode == 2)
+ MatrixLoadIdentity(VecMatrix);
+ }
+ break;
+
+ case 0x16: // load 4x4
+ if (MatrixMode == 0)
+ MatrixLoad4x4(ProjMatrix, (s32*)ExecParams);
+ else if (MatrixMode == 3)
+ MatrixLoad4x4(TexMatrix, (s32*)ExecParams);
+ else
+ {
+ MatrixLoad4x4(PosMatrix, (s32*)ExecParams);
+ if (MatrixMode == 2)
+ MatrixLoad4x4(VecMatrix, (s32*)ExecParams);
+ }
+ break;
+
+ case 0x17: // load 4x3
+ if (MatrixMode == 0)
+ MatrixLoad4x3(ProjMatrix, (s32*)ExecParams);
+ else if (MatrixMode == 3)
+ MatrixLoad4x3(TexMatrix, (s32*)ExecParams);
+ else
+ {
+ MatrixLoad4x3(PosMatrix, (s32*)ExecParams);
+ if (MatrixMode == 2)
+ MatrixLoad4x3(VecMatrix, (s32*)ExecParams);
+ }
+ break;
+
+ case 0x18: // mult 4x4
+ if (MatrixMode == 0)
+ MatrixMult4x4(ProjMatrix, (s32*)ExecParams);
+ else if (MatrixMode == 3)
+ MatrixMult4x4(TexMatrix, (s32*)ExecParams);
+ else
+ {
+ MatrixMult4x4(PosMatrix, (s32*)ExecParams);
+ if (MatrixMode == 2)
+ {
+ MatrixMult4x4(VecMatrix, (s32*)ExecParams);
+ CycleCount += 30;
+ }
+ }
+ break;
+
+ case 0x19: // mult 4x3
+ if (MatrixMode == 0)
+ MatrixMult4x3(ProjMatrix, (s32*)ExecParams);
+ else if (MatrixMode == 3)
+ MatrixMult4x3(TexMatrix, (s32*)ExecParams);
+ else
+ {
+ MatrixMult4x3(PosMatrix, (s32*)ExecParams);
+ if (MatrixMode == 2)
+ {
+ MatrixMult4x3(VecMatrix, (s32*)ExecParams);
+ CycleCount += 30;
+ }
+ }
+ break;
+
+ case 0x1A: // mult 3x3
+ if (MatrixMode == 0)
+ MatrixMult3x3(ProjMatrix, (s32*)ExecParams);
+ else if (MatrixMode == 3)
+ MatrixMult3x3(TexMatrix, (s32*)ExecParams);
+ else
+ {
+ MatrixMult3x3(PosMatrix, (s32*)ExecParams);
+ if (MatrixMode == 2)
+ {
+ MatrixMult3x3(VecMatrix, (s32*)ExecParams);
+ CycleCount += 30;
+ }
+ }
+ break;
+
+ case 0x1B: // scale
+ if (MatrixMode == 0)
+ MatrixScale(ProjMatrix, (s32*)ExecParams);
+ else if (MatrixMode == 3)
+ MatrixScale(TexMatrix, (s32*)ExecParams);
+ else
+ MatrixScale(PosMatrix, (s32*)ExecParams);
+ break;
+
+ case 0x1C: // translate
+ if (MatrixMode == 0)
+ MatrixTranslate(ProjMatrix, (s32*)ExecParams);
+ else if (MatrixMode == 3)
+ MatrixTranslate(TexMatrix, (s32*)ExecParams);
+ else
+ {
+ MatrixTranslate(PosMatrix, (s32*)ExecParams);
+ if (MatrixMode == 2)
+ MatrixTranslate(VecMatrix, (s32*)ExecParams);
+ }
break;
case 0x21:
@@ -249,6 +627,12 @@ void CheckFIFOIRQ()
if (irq) NDS::TriggerIRQ(0, NDS::IRQ_GXFIFO);
}
+void CheckFIFODMA()
+{
+ if (CmdFIFO->Level() < 128)
+ NDS::CheckDMAs(0, 0x07);
+}
+
u8 Read8(u32 addr)
{
@@ -272,13 +656,26 @@ u32 Read32(u32 addr)
u32 fifolevel = CmdFIFO->Level();
return GXStat |
- // matrix stack levels, TODO
+ ((PosMatrixStackPointer & 0x1F) << 8) |
+ ((ProjMatrixStackPointer & 0x1) << 13) |
(fifolevel << 16) |
(fifolevel < 128 ? (1<<25) : 0) |
(fifolevel == 0 ? (1<<26) : 0) |
(CycleCount > 0 ? (1<<27) : 0);
}
}
+
+ if (addr >= 0x04000640 && addr < 0x04000680)
+ {
+ printf("!! CLIPMTX READ\n");
+ return 0;
+ }
+ if (addr >= 0x04000680 && addr < 0x040006A4)
+ {
+ printf("!! VECMTX READ\n");
+ return 0;
+ }
+
return 0;
}
@@ -330,6 +727,8 @@ void Write32(u32 addr, u32 val)
ParamCount = 0;
TotalParams = CmdNumParams[CurCommand & 0xFF];
}
+
+ return;
}
if (addr >= 0x04000440 && addr < 0x040005CC)
diff --git a/GPU3D.h b/GPU3D.h
index 322dd31..d606e25 100644
--- a/GPU3D.h
+++ b/GPU3D.h
@@ -28,6 +28,7 @@ void Reset();
void Run(s32 cycles);
void CheckFIFOIRQ();
+void CheckFIFODMA();
u8 Read8(u32 addr);
u16 Read16(u32 addr);
diff --git a/NDS.cpp b/NDS.cpp
index 2ce57bd..68ca25c 100644
--- a/NDS.cpp
+++ b/NDS.cpp
@@ -307,7 +307,7 @@ void Reset()
// test
//LoadROM();
//LoadFirmware();
- if (NDSCart::LoadROM("rom/nsmb.nds"))
+ if (NDSCart::LoadROM("rom/Simple_Tri.nds"))
Running = true; // hax
}
@@ -377,6 +377,7 @@ void RunFrame()
ARM7Offset = ARM7->Cycles - ARM7->CyclesToRun;
RunSystem(ndscyclestorun);
+ //GPU3D::Run(ndscyclestorun);
/*while (ndscycles < ndscyclestorun)
{
diff --git a/melonDS.depend b/melonDS.depend
index 8a27fb0..f49c92a 100644
--- a/melonDS.depend
+++ b/melonDS.depend
@@ -10,7 +10,7 @@
1481161027 c:\documents\sources\melonds\types.h
-1486511394 source:c:\documents\sources\melonds\nds.cpp
+1486515172 source:c:\documents\sources\melonds\nds.cpp
<stdio.h>
<string.h>
"NDS.h"
@@ -24,7 +24,7 @@
"RTC.h"
"Wifi.h"
-1486511108 source:c:\documents\sources\melonds\arm.cpp
+1486512922 source:c:\documents\sources\melonds\arm.cpp
<stdio.h>
"NDS.h"
"ARM.h"
@@ -109,11 +109,12 @@
1486511075 c:\documents\sources\melonds\fifo.h
"types.h"
-1486309616 source:c:\documents\sources\melonds\dma.cpp
+1486514961 source:c:\documents\sources\melonds\dma.cpp
<stdio.h>
"NDS.h"
"DMA.h"
"NDSCart.h"
+ "GPU3D.h"
1484698068 c:\documents\sources\melonds\dma.h
"types.h"
@@ -145,9 +146,9 @@
"NDS.h"
"NDSCart.h"
-1486510737 c:\documents\sources\melonds\gpu3d.h
+1486514429 c:\documents\sources\melonds\gpu3d.h
-1486511257 source:c:\documents\sources\melonds\gpu3d.cpp
+1486585700 source:c:\documents\sources\melonds\gpu3d.cpp
<stdio.h>
<string.h>
"NDS.h"