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* | make it work betterArisotura2019-06-21
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* | add SCFG_MCArisotura2019-06-20
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* | make it actually not crapo the NANDArisotura2019-06-20
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* | implement SD/MMC write (cmd25)Arisotura2019-06-20
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* | fix another AES bugArisotura2019-06-20
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* | ayyyArisotura2019-06-20
| | | | | | | | getting there!
* | add LCD init flag in DISPSTATArisotura2019-06-20
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* | add some registersArisotura2019-06-20
| | | | | | | | someday I should implement the SCFG shit correctly
* | * fix more AES bugsArisotura2019-06-20
| | | | | | | | * fix ass-stupid bug with NWRAM mapping
* | probably betterer like thisArisotura2019-06-19
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* | combat AES overflowing and/or getting stuckArisotura2019-06-19
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* | add NDMA start mode 0x0A (AES input FIFO)Arisotura2019-06-19
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* | support loading extra RSA keys from dsikeys.bin file (to dump from haxed DSi)Arisotura2019-06-19
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* | add NWRAM registersArisotura2019-06-19
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* | add consoleID registersArisotura2019-06-19
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* | there, PSISPArisotura2019-06-19
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* | fix moar bugs, get furtherer (add support for SDHC addressing)Arisotura2019-06-19
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* | fix more bugs, get furtherArisotura2019-06-19
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* | fix bug with SD reads going a bit too farArisotura2019-06-19
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* | add AES, fix a bunch of bugsArisotura2019-06-19
| | | | | | | | we're getting an error screen! wee
* | plug it to the SD/MMC FIFO.Arisotura2019-06-18
| | | | | | | | now half the shit is done.
* | might be more impressive if it actually worked, like thisArisotura2019-06-18
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* | y'know, actually running the DMA units might yield better results.Arisotura2019-06-18
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* | tremble upon the NDMA implementationArisotura2019-06-18
| | | | | | | | that doesn't do much beyond getting stuck
* | prevent old DMA from being a shitshow.Arisotura2019-06-18
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* | HARK HARK HARKArisotura2019-06-18
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* | add data32 IRQ thingArisotura2019-06-18
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* | take all the SDMMC shit further. now it's completing MMC init and trying to ↵Arisotura2019-06-18
| | | | | | | | read shit.
* | moar SD/MMC commandsArisotura2019-06-17
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* | take this shit furtherArisotura2019-06-17
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* | lay base for SD shitArisotura2019-06-16
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* | add IE2/IF2Arisotura2019-06-16
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* | fix fucking ass-stupid bug with new-WRAM handlingArisotura2019-06-16
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* | betterer I2CArisotura2019-06-15
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* | get it to do more interesting thingsArisotura2019-06-15
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* | fix I2C shit? I thinkArisotura2019-06-15
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* | add I2C shitoArisotura2019-06-15
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* | run teh binary. BAHAHAHAHAHAHAHAAHHHHArisotura2019-06-15
| | | | | | | | it doesn't do much for now tho
* | setup new-WRAM mapping. hark hark harkArisotura2019-06-15
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* | melonDSi: skeleton in placeArisotura2019-06-15
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* | add all sorts of shitArisotura2019-06-13
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* | blargArisotura2019-06-13
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* | BAHAHAHAHHHHArisotura2019-06-13
|/ | | | mostly just going to derp around some, so don't hold your breath here
* BAHAHHAHAHAHHStapleButter2019-06-12
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* fix bugs with line polygonsArisotura2019-06-12
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* prevent loading savestates that are too recentArisotura2019-06-12
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* hack so that the GL renderer can render linesArisotura2019-06-12
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* add setting for showing/hiding OSDArisotura2019-06-12
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* cheapass fix for texture positions, atleast effective at 1xIRArisotura2019-06-12
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* somewhat better edge markingArisotura2019-06-12
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