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melonDS
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modified version of melonDS used for school/vsr
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Age
*
Fix various issues in mac-libs.sh
Nadia Holmquist Pedersen
2021-04-23
*
Make Mac builds a lot smaller by avoiding macdeployqt
Nadia Holmquist Pedersen
2021-04-23
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Improve macOS bundling (#1067)
Nadia Holmquist Pedersen
2021-04-21
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Fix up menu roles a bit
Nadia Holmquist Pedersen
2021-04-19
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make path inputs support drag/dropping files onto them to add the path quickl...
Arisotura
2021-03-29
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keep recent filenames from being absurdly long in the menu
Arisotura
2021-03-27
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Fix static iconv linking on Windows
WaluigiWare64
2021-03-26
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Disable JIT write-protect when de-initialising on ARM64 macOS
WaluigiWare64
2021-03-22
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Update copyright year and add missing GPL headers part 2
WaluigiWare64
2021-03-21
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Allow bundling libraries on macOS (#1013)
WaluigiWare64
2021-03-21
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tell pkg-config the location of libarchive
WaluigiWare64
2021-03-21
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attempt at fixing #1037
RSDuck
2021-03-17
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fix read from unassigned variable for large BGs
RSDuck
2021-03-16
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Set up CI with Azure Pipelines
Arisotura
2021-03-15
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update copyright year and add missing GPL headers
RSDuck
2021-03-12
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Set macOS Deployment Target to 10.14
WaluigiWare64
2021-03-12
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avoid leaking threads in NDSCart_SRAMManager
RSDuck
2021-03-11
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Remove temporary macOS CI workarounds
WaluigiWare64
2021-03-08
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Use setup-msys2 GitHub Action (#1029)
WaluigiWare64
2021-03-06
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remove direct reference to Switch frontend header
RSDuck
2021-03-03
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Set macOS Deployment Target to 10.13
WaluigiWare64
2021-03-01
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call Renderer2D::VBlankEnd at vblank end
RSDuck
2021-03-01
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separate GPU2D registers and renderer
RSDuck
2021-02-27
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Only use special ar and ranlib command when ENABLE_LTO is ON. (#1018)
nia
2021-02-26
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Define CONTEXT_PC and use instead for much cleaner code (#1017)
WaluigiWare64
2021-02-25
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Request microphone permissions on macOS
WaluigiWare64
2021-02-25
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Include winsock2.h before windows.h
WaluigiWare64
2021-02-23
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SRAM things (#970)
SuuperW
2021-02-23
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directly set VRAMDirty for VRAM BG/OAM writes
RSDuck
2021-02-23
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Fix OpenGL display scaling on high DPI (#1011)
Nadia Holmquist Pedersen
2021-02-22
*
Fix the JIT Code Memory on ARM64 Macs (#916)
WaluigiWare64
2021-02-22
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fix #1010
RSDuck
2021-02-22
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Fix edge case in the division engine, fix edge case in the CPU (#1003)
wheremyfoodat
2021-02-19
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Various Readme fixes
WaluigiWare64
2021-02-17
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Remove unneeded OpenGL loading function code (#1006)
WaluigiWare64
2021-02-17
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use syncs instead of glFinish
RSDuck
2021-02-16
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try to fix build when the compiler is stricter
RSDuck
2021-02-11
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detach and delete shaders directly after linking
RSDuck
2021-02-11
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use std::function in Thread_Create so we can revert back to using it
RSDuck
2021-02-11
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Remove code duplication in `onChangeScreenSize` (#968)
gal20
2021-02-09
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Allow for a more modular renderer backends (#990)
Wunk
2021-02-09
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fix #994
RSDuck
2021-02-09
*
wild shot into the dark
RSDuck
2021-02-09
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improve and fix NonStupidBitfield also get rid of some UB
RSDuck
2021-02-09
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Add build status badges
WaluigiWare64
2021-02-04
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Add NetBSD support (#985)
WaluigiWare64
2021-02-03
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fix #978
RSDuck
2021-02-02
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attempt at fixing #972
RSDuck
2021-02-02
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prevent race condition around framebuffers
RSDuck
2021-02-02
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Try to fix Ubuntu AArch64 CI (#979)
WaluigiWare64
2021-02-02
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