| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | add I2C shito | Arisotura | 2019-06-15 |
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| * | run teh binary. BAHAHAHAHAHAHAHAAHHHH | Arisotura | 2019-06-15 |
| | | | | | it doesn't do much for now tho | ||
| * | setup new-WRAM mapping. hark hark hark | Arisotura | 2019-06-15 |
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| * | melonDSi: skeleton in place | Arisotura | 2019-06-15 |
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| * | add all sorts of shit | Arisotura | 2019-06-13 |
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| * | blarg | Arisotura | 2019-06-13 |
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| * | BAHAHAHAHHHH | Arisotura | 2019-06-13 |
| | | | | | mostly just going to derp around some, so don't hold your breath here | ||
| * | BAHAHHAHAHAHH | StapleButter | 2019-06-12 |
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| * | fix bugs with line polygons | Arisotura | 2019-06-12 |
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| * | prevent loading savestates that are too recent | Arisotura | 2019-06-12 |
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| * | hack so that the GL renderer can render lines | Arisotura | 2019-06-12 |
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| * | add setting for showing/hiding OSD | Arisotura | 2019-06-12 |
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| * | cheapass fix for texture positions, atleast effective at 1xIR | Arisotura | 2019-06-12 |
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| * | somewhat better edge marking | Arisotura | 2019-06-12 |
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| * | stop fast-forward hotkeys from getting lost every damn time | Arisotura | 2019-06-12 |
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| * | add pause/reset hotkeys | Arisotura | 2019-06-12 |
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| * | rework input/hotkey code to suck less, implement the new features | Arisotura | 2019-06-12 |
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| * | fix bugs, make it more responsive | Arisotura | 2019-06-11 |
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| * | add ability to map joystick axes, too | Arisotura | 2019-06-11 |
| | | | | | and add support for multiple hats | ||
| * | add ability to map keys with modifiers, only in config UI for now | Arisotura | 2019-06-11 |
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| * | actually save the current joystick ID | Arisotura | 2019-06-11 |
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| * | begin work on multiple joystick support | Arisotura | 2019-06-11 |
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| * | add some OSD messages. prepare shit. | Arisotura | 2019-06-11 |
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| * | software renderer: fix rendering of line polygons. fixes #350 | Arisotura | 2019-06-11 |
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| * | pft | Arisotura | 2019-06-10 |
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| * | fix ass-stupid bug in CP15 PU region setup | Arisotura | 2019-06-10 |
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| * | GPU2D: hardware renders sprites one scanline in advance. | Arisotura | 2019-06-10 |
| | | | | | fixes #375 (midframe OAM update) | ||
| * | fix more stupid shit. askzjkdsf | Arisotura | 2019-06-09 |
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| * | fix fog alpha | Arisotura | 2019-06-09 |
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| * | miserable, feeble little attempt at edge marking | Arisotura | 2019-06-09 |
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| * | fasterer BG/OBJ VRAM reads | Arisotura | 2019-06-09 |
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| * | Merge pull request #442 from tgsm/bump-cmake-version | Arisotura | 2019-06-09 |
| |\ | | | | | cmake: bump minimum version | ||
| | * | cmake: bump minimum version | tgsm | 2019-06-09 |
| |/ | | | | add_link_options() only exists on cmake >=3.13. | ||
| * | fasterer IRQ check. clean up code. | Arisotura | 2019-06-08 |
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| * | fix last bugs when changing video settings with no game loaded | Arisotura | 2019-06-08 |
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| * | this is the same thing, but, for the sake of consistency | Arisotura | 2019-06-08 |
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| * | Merge pull request #420 from Ace4896/update-readme | Arisotura | 2019-06-06 |
| |\ | | | | | Update dependencies in README | ||
| | * | Update dependencies in README | Jon Pacheco | 2019-06-04 |
| | | | | | | | | | | | | | - Sorted list of dependencies in alphabetical order - Added mingw-w64-x86_64-mesa to MSYS instructions - Use nproc --all for determining number of make jobs | ||
| * | | also, don't hardcode the timer interval in the callback | Arisotura | 2019-06-04 |
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| * | | when closing an input config dialog, remove SDL timer if needed | Arisotura | 2019-06-04 |
| | | | | | | | | | fixes #429 | ||
| * | | make capitalization consistent | Arisotura | 2019-06-04 |
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| * | | Merge pull request #401 from Ace4896/fast-forward-hotkey | Arisotura | 2019-06-04 |
| |\ \ | | | | | | | Add Fast Forward (Hold and Toggle) Hotkeys | ||
| | * \ | Merge branch 'master' into fast-forward-hotkey | Arisotura | 2019-06-04 |
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| * | | | add support for setting key mappings to none | Arisotura | 2019-06-04 |
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| * | | | use OSD for some actual purposes | Arisotura | 2019-06-03 |
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| * | | | take the OSD shito somewhere | Arisotura | 2019-06-03 |
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| * | | | more work on OSD | Arisotura | 2019-06-03 |
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| * | | | fix some shito | Arisotura | 2019-06-02 |
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| * | | | I guess adding font.h can't hurt | Arisotura | 2019-06-02 |
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| * | | | fix bugs when changing 3D renderer with no game loaded | Arisotura | 2019-06-02 |
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