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* don't axe error bits when writing to IPCFIFOCNT. fixes #801Arisotura2020-12-11
* GL: don't break rendering order when translucent polygons contain opaque pixels.Arisotura2020-12-11
* GL: align uniform-buffer size to 16-byte boundary. atleast makes RenderDoc ha...Arisotura2020-12-11
* Fix fastmem building on ARM64 Macs (#841)WaluigiWare642020-12-11
* GPU: make sure to always pass BG0HOFS to the 3D engine, even if the 2D engine...Arisotura2020-12-10
* GPU: forward BG0HOFS to internal rendering engine register for 3D layer scrol...Arisotura2020-12-10
* remove some debug crapArisotura2020-12-10
* Ubuntu CI cleanups (#842)Nadia Holmquist Pedersen2020-12-09
* only start display capture on first lineRSDuck2020-12-09
* VRAM dirty tracking fix reset/savestate loadRSDuck2020-12-09
* add cur vertex and light information to savestateRSDuck2020-12-09
* Merge branch 'master' of https://github.com/Arisotura/melonDSRSDuck2020-12-09
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| * Ignore all .DS_Store files (#839)WaluigiWare642020-12-07
* | aligned_alloc instead of memalignRSDuck2020-12-09
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* rename the class as wellRSDuck2020-12-07
* change cmake file as wellRSDuck2020-12-07
* rename GPU2DSoft.cpp to GPU2D_Soft.cppRSDuck2020-12-07
* fix toggle FPS hotkeyRSDuck2020-12-07
* lay base for multiple GPU2D backendsRSDuck2020-12-06
* fix non static LTO windows buildRSDuck2020-12-05
* fix #838RSDuck2020-12-05
* Merge pull request #837 from Arisotura/dsi_cameraArisotura2020-12-04
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| * Merge remote-tracking branch 'remotes/origin/master' into dsi_cameraArisotura2020-12-04
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* | always cap FPS to 1000RSDuck2020-12-04
* | fix 4-bit affine spritesRSDuck2020-12-03
* | Use AF_LINK and net/if_dl.h on all non-Linux systems (#835)WaluigiWare642020-12-01
* | Rename jit linkage asm files (#836)webgeek12342020-12-01
* | Merge vram dirty trackingRSDuck2020-11-30
* | Use ashmem instead of memfd_create on Android. (#816)Filippo Scognamiglio2020-11-30
* | Add support for macOS (#771)WaluigiWare642020-11-29
* | Override CMAKE_AR/CMAKE_RANLIB, fixes flatpak builds, also use lld with clang...Nadia Holmquist Pedersen2020-11-28
* | fix DSi mode with interpreterRSDuck2020-11-26
* | CMake build fixups (#825)Nadia Holmquist Pedersen2020-11-23
* | Add radio buttons to switch between Direct and Indirect Mode (#822)WaluigiWare642020-11-22
* | Fix fullscreen toggle with joysticks (#821)WaluigiWare642020-11-22
* | fix edge indices countRSDuck2020-11-19
* | GPU2D: don't an indirect call in tight loopsRSDuck2020-11-16
* | harmless DMA micro optimisationRSDuck2020-11-16
* | prevent use after freeRSDuck2020-11-16
* | use proper index buffersRSDuck2020-11-16
* | Fix GBA file drag-and-drop when the system is off (#817)Raphaƫl Zumer2020-11-15
* | make audio output thread safe(r?)RSDuck2020-11-15
* | Fix LTO builds with Clang (#815)Nadia Holmquist Pedersen2020-11-14
* | make fastmem work againRSDuck2020-11-13
* | Fix Ubuntu AArch64 CI - round 3 (#811)WaluigiWare642020-11-11
* | delay savefile flush to the end of the frameRSDuck2020-11-11
* | make platform objects typesafer and add mutexRSDuck2020-11-09
* | fix WindowsRSDuck2020-11-09
* | do what Nadia saidRSDuck2020-11-09
* | JIT fixesRSDuck2020-11-09