aboutsummaryrefslogtreecommitdiff
path: root/src/libui_sdl/libui/windows/dwrite.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/libui_sdl/libui/windows/dwrite.cpp')
-rw-r--r--src/libui_sdl/libui/windows/dwrite.cpp88
1 files changed, 0 insertions, 88 deletions
diff --git a/src/libui_sdl/libui/windows/dwrite.cpp b/src/libui_sdl/libui/windows/dwrite.cpp
deleted file mode 100644
index 9156f17..0000000
--- a/src/libui_sdl/libui/windows/dwrite.cpp
+++ /dev/null
@@ -1,88 +0,0 @@
-// 14 april 2016
-#include "uipriv_windows.hpp"
-// TODO really migrate?
-
-IDWriteFactory *dwfactory = NULL;
-
-HRESULT initDrawText(void)
-{
- // TOOD use DWRITE_FACTORY_TYPE_ISOLATED instead?
- return DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED,
- __uuidof (IDWriteFactory),
- (IUnknown **) (&dwfactory));
-}
-
-void uninitDrawText(void)
-{
- dwfactory->Release();
-}
-
-fontCollection *loadFontCollection(void)
-{
- fontCollection *fc;
- HRESULT hr;
-
- fc = uiNew(fontCollection);
- // always get the latest available font information
- hr = dwfactory->GetSystemFontCollection(&(fc->fonts), TRUE);
- if (hr != S_OK)
- logHRESULT(L"error getting system font collection", hr);
- fc->userLocaleSuccess = GetUserDefaultLocaleName(fc->userLocale, LOCALE_NAME_MAX_LENGTH);
- return fc;
-}
-
-WCHAR *fontCollectionFamilyName(fontCollection *fc, IDWriteFontFamily *family)
-{
- IDWriteLocalizedStrings *names;
- WCHAR *str;
- HRESULT hr;
-
- hr = family->GetFamilyNames(&names);
- if (hr != S_OK)
- logHRESULT(L"error getting names of font out", hr);
- str = fontCollectionCorrectString(fc, names);
- names->Release();
- return str;
-}
-
-WCHAR *fontCollectionCorrectString(fontCollection *fc, IDWriteLocalizedStrings *names)
-{
- UINT32 index;
- BOOL exists;
- UINT32 length;
- WCHAR *wname;
- HRESULT hr;
-
- // this is complex, but we ignore failure conditions to allow fallbacks
- // 1) If the user locale name was successfully retrieved, try it
- // 2) If the user locale name was not successfully retrieved, or that locale's string does not exist, or an error occurred, try L"en-us", the US English locale
- // 3) And if that fails, assume the first one
- // This algorithm is straight from MSDN: https://msdn.microsoft.com/en-us/library/windows/desktop/dd368214%28v=vs.85%29.aspx
- // For step 2 to work, start by setting hr to S_OK and exists to FALSE.
- // TODO does it skip step 2 entirely if step 1 fails? rewrite it to be a more pure conversion of the MSDN code?
- hr = S_OK;
- exists = FALSE;
- if (fc->userLocaleSuccess != 0)
- hr = names->FindLocaleName(fc->userLocale, &index, &exists);
- if (hr != S_OK || (hr == S_OK && !exists))
- hr = names->FindLocaleName(L"en-us", &index, &exists);
- if (!exists)
- index = 0;
-
- hr = names->GetStringLength(index, &length);
- if (hr != S_OK)
- logHRESULT(L"error getting length of font name", hr);
- // GetStringLength() does not include the null terminator, but GetString() does
- wname = (WCHAR *) uiAlloc((length + 1) * sizeof (WCHAR), "WCHAR[]");
- hr = names->GetString(index, wname, length + 1);
- if (hr != S_OK)
- logHRESULT(L"error getting font name", hr);
-
- return wname;
-}
-
-void fontCollectionFree(fontCollection *fc)
-{
- fc->fonts->Release();
- uiFree(fc);
-}