diff options
Diffstat (limited to 'src/libui_sdl/libui/windows/area.hpp')
-rw-r--r-- | src/libui_sdl/libui/windows/area.hpp | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/libui_sdl/libui/windows/area.hpp b/src/libui_sdl/libui/windows/area.hpp new file mode 100644 index 0000000..86a62de --- /dev/null +++ b/src/libui_sdl/libui/windows/area.hpp @@ -0,0 +1,45 @@ +// 18 december 2015 + +// TODOs +// - things look very wrong on initial draw +// - initial scrolling is not set properly +// - should background be inherited from parent control? + +struct uiArea { + uiWindowsControl c; + HWND hwnd; + uiAreaHandler *ah; + + BOOL scrolling; + int scrollWidth; + int scrollHeight; + int hscrollpos; + int vscrollpos; + int hwheelCarry; + int vwheelCarry; + + clickCounter cc; + BOOL capturing; + + BOOL inside; + BOOL tracking; + + ID2D1HwndRenderTarget *rt; +}; + +// areadraw.cpp +extern BOOL areaDoDraw(uiArea *a, UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT *lResult); +extern void areaDrawOnResize(uiArea *, RECT *); + +// areascroll.cpp +extern BOOL areaDoScroll(uiArea *a, UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT *lResult); +extern void areaScrollOnResize(uiArea *, RECT *); +extern void areaUpdateScroll(uiArea *a); + +// areaevents.cpp +extern BOOL areaDoEvents(uiArea *a, UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT *lResult); + +// areautil.cpp +extern void loadAreaSize(uiArea *a, ID2D1RenderTarget *rt, double *width, double *height); +extern void pixelsToDIP(uiArea *a, double *x, double *y); +extern void dipToPixels(uiArea *a, double *x, double *y); |