diff options
Diffstat (limited to 'src/libui_sdl/libui/common/areaevents.c')
-rw-r--r-- | src/libui_sdl/libui/common/areaevents.c | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/src/libui_sdl/libui/common/areaevents.c b/src/libui_sdl/libui/common/areaevents.c new file mode 100644 index 0000000..cf3c288 --- /dev/null +++ b/src/libui_sdl/libui/common/areaevents.c @@ -0,0 +1,167 @@ +// 29 march 2014 +#include "../ui.h" +#include "uipriv.h" + +/* +Windows and GTK+ have a limit of 2 and 3 clicks, respectively, natively supported. Fortunately, we can simulate the double/triple-click behavior to build higher-order clicks. We can use the same algorithm Windows uses on both: + http://blogs.msdn.com/b/oldnewthing/archive/2004/10/18/243925.aspx +For GTK+, we pull the double-click time and double-click distance, which work the same as the equivalents on Windows (so the distance is in all directions), from the GtkSettings system. + +On GTK+ this will also allow us to discard the GDK_BUTTON_2PRESS and GDK_BUTTON_3PRESS events, so the button press stream will be just like on other platforms. + +Thanks to mclasen, garnacho_, halfline, and tristan in irc.gimp.net/#gtk+. +*/ + +// x, y, xdist, ydist, and c.rect must have the same units +// so must time, maxTime, and c.prevTime +int clickCounterClick(clickCounter *c, int button, int x, int y, uintptr_t time, uintptr_t maxTime, int32_t xdist, int32_t ydist) +{ + // different button than before? if so, don't count + if (button != c->curButton) + c->count = 0; + + // (x, y) in the allowed region for a double-click? if not, don't count + if (x < c->rectX0) + c->count = 0; + if (y < c->rectY0) + c->count = 0; + if (x >= c->rectX1) + c->count = 0; + if (y >= c->rectY1) + c->count = 0; + + // too slow? if so, don't count + // note the below expression; time > (c.prevTime + maxTime) can overflow! + if ((time - c->prevTime) > maxTime) // too slow; don't count + c->count = 0; + + c->count++; // if either of the above ifs happened, this will make the click count 1; otherwise it will make the click count 2, 3, 4, 5, ... + + // now we need to update the internal structures for the next test + c->curButton = button; + c->prevTime = time; + c->rectX0 = x - xdist; + c->rectY0 = y - ydist; + c->rectX1 = x + xdist; + c->rectY1 = y + ydist; + + return c->count; +} + +void clickCounterReset(clickCounter *c) +{ + c->curButton = 0; + c->rectX0 = 0; + c->rectY0 = 0; + c->rectX1 = 0; + c->rectY1 = 0; + c->prevTime = 0; + c->count = 0; +} + +/* +For position independence across international keyboard layouts, typewriter keys are read using scancodes (which are always set 1). +Windows provides the scancodes directly in the LPARAM. +GTK+ provides the scancodes directly from the underlying window system via GdkEventKey.hardware_keycode. +On X11, this is scancode + 8 (because X11 keyboard codes have a range of [8,255]). +Wayland is guaranteed to give the same result (thanks ebassi in irc.gimp.net/#gtk+). +On Linux, where evdev is used instead of polling scancodes directly from the keyboard, evdev's typewriter section key code constants are the same as scancodes anyway, so the rules above apply. +Typewriter section scancodes are the same across international keyboards with some exceptions that have been accounted for (see KeyEvent's documentation); see http://www.quadibloc.com/comp/scan.htm for details. +Non-typewriter keys can be handled safely using constants provided by the respective backend API. + +Because GTK+ keysyms may or may not obey Num Lock, we also handle the 0-9 and . keys on the numeric keypad with scancodes (they match too). +*/ + +// use uintptr_t to be safe; the size of the scancode/hardware key code field on each platform is different +static const struct { + uintptr_t scancode; + char equiv; +} scancodeKeys[] = { + { 0x02, '1' }, + { 0x03, '2' }, + { 0x04, '3' }, + { 0x05, '4' }, + { 0x06, '5' }, + { 0x07, '6' }, + { 0x08, '7' }, + { 0x09, '8' }, + { 0x0A, '9' }, + { 0x0B, '0' }, + { 0x0C, '-' }, + { 0x0D, '=' }, + { 0x0E, '\b' }, + { 0x0F, '\t' }, + { 0x10, 'q' }, + { 0x11, 'w' }, + { 0x12, 'e' }, + { 0x13, 'r' }, + { 0x14, 't' }, + { 0x15, 'y' }, + { 0x16, 'u' }, + { 0x17, 'i' }, + { 0x18, 'o' }, + { 0x19, 'p' }, + { 0x1A, '[' }, + { 0x1B, ']' }, + { 0x1C, '\n' }, + { 0x1E, 'a' }, + { 0x1F, 's' }, + { 0x20, 'd' }, + { 0x21, 'f' }, + { 0x22, 'g' }, + { 0x23, 'h' }, + { 0x24, 'j' }, + { 0x25, 'k' }, + { 0x26, 'l' }, + { 0x27, ';' }, + { 0x28, '\'' }, + { 0x29, '`' }, + { 0x2B, '\\' }, + { 0x2C, 'z' }, + { 0x2D, 'x' }, + { 0x2E, 'c' }, + { 0x2F, 'v' }, + { 0x30, 'b' }, + { 0x31, 'n' }, + { 0x32, 'm' }, + { 0x33, ',' }, + { 0x34, '.' }, + { 0x35, '/' }, + { 0x39, ' ' }, + { 0xFFFF, 0 }, +}; + +static const struct { + uintptr_t scancode; + uiExtKey equiv; +} scancodeExtKeys[] = { + { 0x47, uiExtKeyN7 }, + { 0x48, uiExtKeyN8 }, + { 0x49, uiExtKeyN9 }, + { 0x4B, uiExtKeyN4 }, + { 0x4C, uiExtKeyN5 }, + { 0x4D, uiExtKeyN6 }, + { 0x4F, uiExtKeyN1 }, + { 0x50, uiExtKeyN2 }, + { 0x51, uiExtKeyN3 }, + { 0x52, uiExtKeyN0 }, + { 0x53, uiExtKeyNDot }, + { 0xFFFF, 0 }, +}; + +int fromScancode(uintptr_t scancode, uiAreaKeyEvent *ke) +{ + int i; + + for (i = 0; scancodeKeys[i].scancode != 0xFFFF; i++) + if (scancodeKeys[i].scancode == scancode) { + ke->Key = scancodeKeys[i].equiv; + return 1; + } + for (i = 0; scancodeExtKeys[i].scancode != 0xFFFF; i++) + if (scancodeExtKeys[i].scancode == scancode) { + ke->ExtKey = scancodeExtKeys[i].equiv; + return 1; + } + return 0; +} |