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Diffstat (limited to 'src/frontend/qt_sdl/VideoSettingsDialog.cpp')
-rw-r--r-- | src/frontend/qt_sdl/VideoSettingsDialog.cpp | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/src/frontend/qt_sdl/VideoSettingsDialog.cpp b/src/frontend/qt_sdl/VideoSettingsDialog.cpp new file mode 100644 index 0000000..ba433c3 --- /dev/null +++ b/src/frontend/qt_sdl/VideoSettingsDialog.cpp @@ -0,0 +1,169 @@ +/* + Copyright 2016-2020 Arisotura + + This file is part of melonDS. + + melonDS is free software: you can redistribute it and/or modify it under + the terms of the GNU General Public License as published by the Free + Software Foundation, either version 3 of the License, or (at your option) + any later version. + + melonDS is distributed in the hope that it will be useful, but WITHOUT ANY + WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along + with melonDS. If not, see http://www.gnu.org/licenses/. +*/ + +#include <stdio.h> +#include <QFileDialog> + +#include "types.h" +#include "Platform.h" +#include "Config.h" +#include "PlatformConfig.h" + +#include "VideoSettingsDialog.h" +#include "ui_VideoSettingsDialog.h" + + +VideoSettingsDialog* VideoSettingsDialog::currentDlg = nullptr; + + +VideoSettingsDialog::VideoSettingsDialog(QWidget* parent) : QDialog(parent), ui(new Ui::VideoSettingsDialog) +{ + ui->setupUi(this); + setAttribute(Qt::WA_DeleteOnClose); + + oldRenderer = Config::_3DRenderer; + oldGLDisplay = Config::ScreenUseGL; + oldVSync = Config::ScreenVSync; + oldVSyncInterval = Config::ScreenVSyncInterval; + oldSoftThreaded = Config::Threaded3D; + oldGLScale = Config::GL_ScaleFactor; + + grp3DRenderer = new QButtonGroup(this); + grp3DRenderer->addButton(ui->rb3DSoftware, 0); + grp3DRenderer->addButton(ui->rb3DOpenGL, 1); + connect(grp3DRenderer, SIGNAL(buttonClicked(int)), this, SLOT(onChange3DRenderer(int))); + grp3DRenderer->button(Config::_3DRenderer)->setChecked(true); + + ui->cbGLDisplay->setChecked(Config::ScreenUseGL != 0); + + ui->cbVSync->setChecked(Config::ScreenVSync != 0); + ui->sbVSyncInterval->setValue(Config::ScreenVSyncInterval); + + ui->cbSoftwareThreaded->setChecked(Config::Threaded3D != 0); + + for (int i = 1; i <= 16; i++) + ui->cbxGLResolution->addItem(QString("%1x native (%2x%3)").arg(i).arg(256*i).arg(192*i)); + ui->cbxGLResolution->setCurrentIndex(Config::GL_ScaleFactor-1); + + if (!Config::ScreenVSync) + ui->sbVSyncInterval->setEnabled(false); + + if (Config::_3DRenderer == 0) + { + ui->cbGLDisplay->setEnabled(true); + ui->cbSoftwareThreaded->setEnabled(true); + ui->cbxGLResolution->setEnabled(false); + } + else + { + ui->cbGLDisplay->setEnabled(false); + ui->cbSoftwareThreaded->setEnabled(false); + ui->cbxGLResolution->setEnabled(true); + } +} + +VideoSettingsDialog::~VideoSettingsDialog() +{ + delete ui; +} + +void VideoSettingsDialog::on_VideoSettingsDialog_accepted() +{ + Config::Save(); + + closeDlg(); +} + +void VideoSettingsDialog::on_VideoSettingsDialog_rejected() +{ + bool old_gl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0); + + Config::_3DRenderer = oldRenderer; + Config::ScreenUseGL = oldGLDisplay; + Config::ScreenVSync = oldVSync; + Config::ScreenVSyncInterval = oldVSyncInterval; + Config::Threaded3D = oldSoftThreaded; + Config::GL_ScaleFactor = oldGLScale; + + bool new_gl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0); + emit updateVideoSettings(old_gl != new_gl); + + closeDlg(); +} + +void VideoSettingsDialog::onChange3DRenderer(int renderer) +{ + bool old_gl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0); + + Config::_3DRenderer = renderer; + + if (renderer == 0) + { + ui->cbGLDisplay->setEnabled(true); + ui->cbSoftwareThreaded->setEnabled(true); + ui->cbxGLResolution->setEnabled(false); + } + else + { + ui->cbGLDisplay->setEnabled(false); + ui->cbSoftwareThreaded->setEnabled(false); + ui->cbxGLResolution->setEnabled(true); + } + + bool new_gl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0); + emit updateVideoSettings(old_gl != new_gl); +} + +void VideoSettingsDialog::on_cbGLDisplay_stateChanged(int state) +{ + bool old_gl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0); + + Config::ScreenUseGL = (state != 0); + + bool new_gl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0); + emit updateVideoSettings(old_gl != new_gl); +} + +void VideoSettingsDialog::on_cbVSync_stateChanged(int state) +{ + bool vsync = (state != 0); + ui->sbVSyncInterval->setEnabled(vsync); + Config::ScreenVSync = vsync; +} + +void VideoSettingsDialog::on_sbVSyncInterval_valueChanged(int val) +{ + Config::ScreenVSyncInterval = val; +} + +void VideoSettingsDialog::on_cbSoftwareThreaded_stateChanged(int state) +{ + Config::Threaded3D = (state != 0); + + emit updateVideoSettings(false); +} + +void VideoSettingsDialog::on_cbxGLResolution_currentIndexChanged(int idx) +{ + // prevent a spurious change + if (ui->cbxGLResolution->count() < 16) return; + + Config::GL_ScaleFactor = idx+1; + + emit updateVideoSettings(false); +} |