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Diffstat (limited to 'src/frontend/qt_sdl/Screen.cpp')
-rw-r--r-- | src/frontend/qt_sdl/Screen.cpp | 564 |
1 files changed, 564 insertions, 0 deletions
diff --git a/src/frontend/qt_sdl/Screen.cpp b/src/frontend/qt_sdl/Screen.cpp new file mode 100644 index 0000000..6de4d78 --- /dev/null +++ b/src/frontend/qt_sdl/Screen.cpp @@ -0,0 +1,564 @@ +/* + Copyright 2016-2023 melonDS team + + This file is part of melonDS. + + melonDS is free software: you can redistribute it and/or modify it under + the terms of the GNU General Public License as published by the Free + Software Foundation, either version 3 of the License, or (at your option) + any later version. + + melonDS is distributed in the hope that it will be useful, but WITHOUT ANY + WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along + with melonDS. If not, see http://www.gnu.org/licenses/. +*/ + +#include <stdlib.h> +#include <time.h> +#include <stdio.h> +#include <string.h> + +#include <optional> +#include <vector> +#include <string> +#include <algorithm> + +#include <QPaintEvent> +#include <QPainter> +#ifndef _WIN32 +#ifndef APPLE +#include <qpa/qplatformnativeinterface.h> +#endif +#endif + +#include "main.h" + +#include "NDS.h" +#include "Platform.h" +#include "Config.h" + +//#include "main_shaders.h" + +#include "OSD.h" + +using namespace melonDS; + + +/*const struct { int id; float ratio; const char* label; } aspectRatios[] = +{ + { 0, 1, "4:3 (native)" }, + { 4, (5.f / 3) / (4.f / 3), "5:3 (3DS)"}, + { 1, (16.f / 9) / (4.f / 3), "16:9" }, + { 2, (21.f / 9) / (4.f / 3), "21:9" }, + { 3, 0, "window" } +}; +int AspectRatiosNum = sizeof(aspectRatios) / sizeof(aspectRatios[0]);*/ + +// TEMP +extern MainWindow* mainWindow; +extern EmuThread* emuThread; +extern bool RunningSomething; +extern int autoScreenSizing; + +extern int videoRenderer; +extern bool videoSettingsDirty; + + +ScreenHandler::ScreenHandler(QWidget* widget) +{ + widget->setMouseTracking(true); + widget->setAttribute(Qt::WA_AcceptTouchEvents); + QTimer* mouseTimer = setupMouseTimer(); + widget->connect(mouseTimer, &QTimer::timeout, [=] { if (Config::MouseHide) widget->setCursor(Qt::BlankCursor);}); +} + +ScreenHandler::~ScreenHandler() +{ + mouseTimer->stop(); + delete mouseTimer; +} + +void ScreenHandler::screenSetupLayout(int w, int h) +{ + int sizing = Config::ScreenSizing; + if (sizing == 3) sizing = autoScreenSizing; + + float aspectTop, aspectBot; + + for (auto ratio : aspectRatios) + { + if (ratio.id == Config::ScreenAspectTop) + aspectTop = ratio.ratio; + if (ratio.id == Config::ScreenAspectBot) + aspectBot = ratio.ratio; + } + + if (aspectTop == 0) + aspectTop = ((float) w / h) / (4.f / 3.f); + + if (aspectBot == 0) + aspectBot = ((float) w / h) / (4.f / 3.f); + + Frontend::SetupScreenLayout(w, h, + static_cast<Frontend::ScreenLayout>(Config::ScreenLayout), + static_cast<Frontend::ScreenRotation>(Config::ScreenRotation), + static_cast<Frontend::ScreenSizing>(sizing), + Config::ScreenGap, + Config::IntegerScaling != 0, + Config::ScreenSwap != 0, + aspectTop, + aspectBot); + + numScreens = Frontend::GetScreenTransforms(screenMatrix[0], screenKind); +} + +QSize ScreenHandler::screenGetMinSize(int factor = 1) +{ + bool isHori = (Config::ScreenRotation == Frontend::screenRot_90Deg + || Config::ScreenRotation == Frontend::screenRot_270Deg); + int gap = Config::ScreenGap * factor; + + int w = 256 * factor; + int h = 192 * factor; + + if (Config::ScreenSizing == Frontend::screenSizing_TopOnly + || Config::ScreenSizing == Frontend::screenSizing_BotOnly) + { + return QSize(w, h); + } + + if (Config::ScreenLayout == Frontend::screenLayout_Natural) + { + if (isHori) + return QSize(h+gap+h, w); + else + return QSize(w, h+gap+h); + } + else if (Config::ScreenLayout == Frontend::screenLayout_Vertical) + { + if (isHori) + return QSize(h, w+gap+w); + else + return QSize(w, h+gap+h); + } + else if (Config::ScreenLayout == Frontend::screenLayout_Horizontal) + { + if (isHori) + return QSize(h+gap+h, w); + else + return QSize(w+gap+w, h); + } + else // hybrid + { + if (isHori) + return QSize(h+gap+h, 3*w + (int)ceil((4*gap) / 3.0)); + else + return QSize(3*w + (int)ceil((4*gap) / 3.0), h+gap+h); + } +} + +void ScreenHandler::screenOnMousePress(QMouseEvent* event) +{ + event->accept(); + if (event->button() != Qt::LeftButton) return; + + int x = event->pos().x(); + int y = event->pos().y(); + + if (Frontend::GetTouchCoords(x, y, false)) + { + touching = true; + assert(emuThread->NDS != nullptr); + emuThread->NDS->TouchScreen(x, y); + } +} + +void ScreenHandler::screenOnMouseRelease(QMouseEvent* event) +{ + event->accept(); + if (event->button() != Qt::LeftButton) return; + + if (touching) + { + touching = false; + assert(emuThread->NDS != nullptr); + emuThread->NDS->ReleaseScreen(); + } +} + +void ScreenHandler::screenOnMouseMove(QMouseEvent* event) +{ + event->accept(); + + showCursor(); + + if (!(event->buttons() & Qt::LeftButton)) return; + if (!touching) return; + + int x = event->pos().x(); + int y = event->pos().y(); + + if (Frontend::GetTouchCoords(x, y, true)) + { + assert(emuThread->NDS != nullptr); + emuThread->NDS->TouchScreen(x, y); + } +} + +void ScreenHandler::screenHandleTablet(QTabletEvent* event) +{ + event->accept(); + + switch(event->type()) + { + case QEvent::TabletPress: + case QEvent::TabletMove: + { + int x = event->x(); + int y = event->y(); + + if (Frontend::GetTouchCoords(x, y, event->type()==QEvent::TabletMove)) + { + touching = true; + assert(emuThread->NDS != nullptr); + emuThread->NDS->TouchScreen(x, y); + } + } + break; + case QEvent::TabletRelease: + if (touching) + { + assert(emuThread->NDS != nullptr); + emuThread->NDS->ReleaseScreen(); + touching = false; + } + break; + default: + break; + } +} + +void ScreenHandler::screenHandleTouch(QTouchEvent* event) +{ + event->accept(); + + switch(event->type()) + { + case QEvent::TouchBegin: + case QEvent::TouchUpdate: + if (event->touchPoints().length() > 0) + { + QPointF lastPosition = event->touchPoints().first().lastPos(); + int x = (int)lastPosition.x(); + int y = (int)lastPosition.y(); + + if (Frontend::GetTouchCoords(x, y, event->type()==QEvent::TouchUpdate)) + { + touching = true; + assert(emuThread->NDS != nullptr); + emuThread->NDS->TouchScreen(x, y); + } + } + break; + case QEvent::TouchEnd: + if (touching) + { + assert(emuThread->NDS != nullptr); + emuThread->NDS->ReleaseScreen(); + touching = false; + } + break; + default: + break; + } +} + +void ScreenHandler::showCursor() +{ + mainWindow->panelWidget->setCursor(Qt::ArrowCursor); + mouseTimer->start(); +} + +QTimer* ScreenHandler::setupMouseTimer() +{ + mouseTimer = new QTimer(); + mouseTimer->setSingleShot(true); + mouseTimer->setInterval(Config::MouseHideSeconds*1000); + mouseTimer->start(); + + return mouseTimer; +} + +ScreenPanelNative::ScreenPanelNative(QWidget* parent) : QWidget(parent), ScreenHandler(this) +{ + screen[0] = QImage(256, 192, QImage::Format_RGB32); + screen[1] = QImage(256, 192, QImage::Format_RGB32); + + screenTrans[0].reset(); + screenTrans[1].reset(); + + OSD::Init(false); +} + +ScreenPanelNative::~ScreenPanelNative() +{ + OSD::DeInit(); +} + +void ScreenPanelNative::setupScreenLayout() +{ + int w = width(); + int h = height(); + + screenSetupLayout(w, h); + + for (int i = 0; i < numScreens; i++) + { + float* mtx = screenMatrix[i]; + screenTrans[i].setMatrix(mtx[0], mtx[1], 0.f, + mtx[2], mtx[3], 0.f, + mtx[4], mtx[5], 1.f); + } +} + +void ScreenPanelNative::paintEvent(QPaintEvent* event) +{ + QPainter painter(this); + + // fill background + painter.fillRect(event->rect(), QColor::fromRgb(0, 0, 0)); + + if (emuThread->emuIsActive()) + { + assert(emuThread->NDS != nullptr); + emuThread->FrontBufferLock.lock(); + int frontbuf = emuThread->FrontBuffer; + if (!emuThread->NDS->GPU.Framebuffer[frontbuf][0] || !emuThread->NDS->GPU.Framebuffer[frontbuf][1]) + { + emuThread->FrontBufferLock.unlock(); + return; + } + + memcpy(screen[0].scanLine(0), emuThread->NDS->GPU.Framebuffer[frontbuf][0].get(), 256 * 192 * 4); + memcpy(screen[1].scanLine(0), emuThread->NDS->GPU.Framebuffer[frontbuf][1].get(), 256 * 192 * 4); + emuThread->FrontBufferLock.unlock(); + + QRect screenrc(0, 0, 256, 192); + + for (int i = 0; i < numScreens; i++) + { + painter.setTransform(screenTrans[i]); + painter.drawImage(screenrc, screen[screenKind[i]]); + } + } + + OSD::Update(); + OSD::DrawNative(painter); +} + +void ScreenPanelNative::resizeEvent(QResizeEvent* event) +{ + setupScreenLayout(); +} + +void ScreenPanelNative::mousePressEvent(QMouseEvent* event) +{ + screenOnMousePress(event); +} + +void ScreenPanelNative::mouseReleaseEvent(QMouseEvent* event) +{ + screenOnMouseRelease(event); +} + +void ScreenPanelNative::mouseMoveEvent(QMouseEvent* event) +{ + screenOnMouseMove(event); +} + +void ScreenPanelNative::tabletEvent(QTabletEvent* event) +{ + screenHandleTablet(event); +} + +bool ScreenPanelNative::event(QEvent* event) +{ + if (event->type() == QEvent::TouchBegin + || event->type() == QEvent::TouchEnd + || event->type() == QEvent::TouchUpdate) + { + screenHandleTouch((QTouchEvent*)event); + return true; + } + return QWidget::event(event); +} + +void ScreenPanelNative::onScreenLayoutChanged() +{ + setMinimumSize(screenGetMinSize()); + setupScreenLayout(); +} + + +ScreenPanelGL::ScreenPanelGL(QWidget* parent) : QWidget(parent), ScreenHandler(this) +{ + setAutoFillBackground(false); + setAttribute(Qt::WA_NativeWindow, true); + setAttribute(Qt::WA_NoSystemBackground, true); + setAttribute(Qt::WA_PaintOnScreen, true); + setAttribute(Qt::WA_KeyCompression, false); + setFocusPolicy(Qt::StrongFocus); + setMinimumSize(screenGetMinSize()); +} + +ScreenPanelGL::~ScreenPanelGL() +{} + +bool ScreenPanelGL::createContext() +{ + std::optional<WindowInfo> windowInfo = getWindowInfo(); + std::array<GL::Context::Version, 2> versionsToTry = { + GL::Context::Version{GL::Context::Profile::Core, 4, 3}, + GL::Context::Version{GL::Context::Profile::Core, 3, 2}}; + if (windowInfo.has_value()) + { + glContext = GL::Context::Create(*getWindowInfo(), versionsToTry); + glContext->DoneCurrent(); + } + + return glContext != nullptr; +} + +qreal ScreenPanelGL::devicePixelRatioFromScreen() const +{ + const QScreen* screen_for_ratio = window()->windowHandle()->screen(); + if (!screen_for_ratio) + screen_for_ratio = QGuiApplication::primaryScreen(); + + return screen_for_ratio ? screen_for_ratio->devicePixelRatio() : static_cast<qreal>(1); +} + +int ScreenPanelGL::scaledWindowWidth() const +{ + return std::max(static_cast<int>(std::ceil(static_cast<qreal>(width()) * devicePixelRatioFromScreen())), 1); +} + +int ScreenPanelGL::scaledWindowHeight() const +{ + return std::max(static_cast<int>(std::ceil(static_cast<qreal>(height()) * devicePixelRatioFromScreen())), 1); +} + +std::optional<WindowInfo> ScreenPanelGL::getWindowInfo() +{ + WindowInfo wi; + + // Windows and Apple are easy here since there's no display connection. + #if defined(_WIN32) + wi.type = WindowInfo::Type::Win32; + wi.window_handle = reinterpret_cast<void*>(winId()); + #elif defined(__APPLE__) + wi.type = WindowInfo::Type::MacOS; + wi.window_handle = reinterpret_cast<void*>(winId()); + #else + QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface(); + const QString platform_name = QGuiApplication::platformName(); + if (platform_name == QStringLiteral("xcb")) + { + wi.type = WindowInfo::Type::X11; + wi.display_connection = pni->nativeResourceForWindow("display", windowHandle()); + wi.window_handle = reinterpret_cast<void*>(winId()); + } + else if (platform_name == QStringLiteral("wayland")) + { + wi.type = WindowInfo::Type::Wayland; + QWindow* handle = windowHandle(); + if (handle == nullptr) + return std::nullopt; + + wi.display_connection = pni->nativeResourceForWindow("display", handle); + wi.window_handle = pni->nativeResourceForWindow("surface", handle); + } + else + { + qCritical() << "Unknown PNI platform " << platform_name; + return std::nullopt; + } + #endif + + wi.surface_width = static_cast<u32>(scaledWindowWidth()); + wi.surface_height = static_cast<u32>(scaledWindowHeight()); + wi.surface_scale = static_cast<float>(devicePixelRatioFromScreen()); + + return wi; +} + + +QPaintEngine* ScreenPanelGL::paintEngine() const +{ + return nullptr; +} + +void ScreenPanelGL::setupScreenLayout() +{ + int w = width(); + int h = height(); + + screenSetupLayout(w, h); + if (emuThread) + transferLayout(emuThread); +} + +void ScreenPanelGL::resizeEvent(QResizeEvent* event) +{ + setupScreenLayout(); + + QWidget::resizeEvent(event); +} + +void ScreenPanelGL::mousePressEvent(QMouseEvent* event) +{ + screenOnMousePress(event); +} + +void ScreenPanelGL::mouseReleaseEvent(QMouseEvent* event) +{ + screenOnMouseRelease(event); +} + +void ScreenPanelGL::mouseMoveEvent(QMouseEvent* event) +{ + screenOnMouseMove(event); +} + +void ScreenPanelGL::tabletEvent(QTabletEvent* event) +{ + screenHandleTablet(event); +} + +bool ScreenPanelGL::event(QEvent* event) +{ + if (event->type() == QEvent::TouchBegin + || event->type() == QEvent::TouchEnd + || event->type() == QEvent::TouchUpdate) + { + screenHandleTouch((QTouchEvent*)event); + return true; + } + return QWidget::event(event); +} + +void ScreenPanelGL::transferLayout(EmuThread* thread) +{ + std::optional<WindowInfo> windowInfo = getWindowInfo(); + if (windowInfo.has_value()) + thread->updateScreenSettings(Config::ScreenFilter, *windowInfo, numScreens, screenKind, &screenMatrix[0][0]); +} + +void ScreenPanelGL::onScreenLayoutChanged() +{ + setMinimumSize(screenGetMinSize()); + setupScreenLayout(); +} |