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-rw-r--r--src/GPU3D_OpenGL.h17
1 files changed, 8 insertions, 9 deletions
diff --git a/src/GPU3D_OpenGL.h b/src/GPU3D_OpenGL.h
index 286d9f5..c30232c 100644
--- a/src/GPU3D_OpenGL.h
+++ b/src/GPU3D_OpenGL.h
@@ -31,7 +31,7 @@ class GLRenderer : public Renderer3D
{
public:
~GLRenderer() override;
- void Reset() override;
+ void Reset(GPU& gpu) override;
void SetRenderSettings(bool betterpolygons, int scale) noexcept;
void SetBetterPolygons(bool betterpolygons) noexcept;
@@ -39,22 +39,22 @@ public:
[[nodiscard]] bool GetBetterPolygons() const noexcept { return BetterPolygons; }
[[nodiscard]] int GetScaleFactor() const noexcept { return ScaleFactor; }
- void VCount144() override {};
- void RenderFrame() override;
- void Stop() override;
+ void VCount144(GPU& gpu) override {};
+ void RenderFrame(GPU& gpu) override;
+ void Stop(const GPU& gpu) override;
u32* GetLine(int line) override;
void SetupAccelFrame();
void PrepareCaptureFrame() override;
- void Blit() override;
+ void Blit(const GPU& gpu) override;
[[nodiscard]] const GLCompositor& GetCompositor() const noexcept { return CurGLCompositor; }
GLCompositor& GetCompositor() noexcept { return CurGLCompositor; }
- static std::unique_ptr<GLRenderer> New(melonDS::GPU& gpu) noexcept;
+ static std::unique_ptr<GLRenderer> New() noexcept;
private:
// Used by New()
- GLRenderer(GLCompositor&& compositor, GPU& gpu) noexcept;
+ GLRenderer(GLCompositor&& compositor) noexcept;
// GL version requirements
// * texelFetch: 3.0 (GLSL 1.30) (3.2/1.50 for MS)
@@ -74,7 +74,6 @@ private:
u32 RenderKey;
};
- melonDS::GPU& GPU;
GLCompositor CurGLCompositor;
RendererPolygon PolygonList[2048] {};
@@ -86,7 +85,7 @@ private:
int RenderSinglePolygon(int i) const;
int RenderPolygonBatch(int i) const;
int RenderPolygonEdgeBatch(int i) const;
- void RenderSceneChunk(int y, int h);
+ void RenderSceneChunk(const GPU3D& gpu3d, int y, int h);
enum
{