diff options
Diffstat (limited to 'src/GPU3D_OpenGL.cpp')
-rw-r--r-- | src/GPU3D_OpenGL.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/GPU3D_OpenGL.cpp b/src/GPU3D_OpenGL.cpp index cb62e33..94ef079 100644 --- a/src/GPU3D_OpenGL.cpp +++ b/src/GPU3D_OpenGL.cpp @@ -447,6 +447,7 @@ void UpdateDisplaySettings() glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glBindTexture(GL_TEXTURE_2D, FramebufferTex[4]); glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH24_STENCIL8, ScreenW, ScreenH, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, NULL); + //glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH32F_STENCIL8, ScreenW, ScreenH, 0, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, NULL); glBindTexture(GL_TEXTURE_2D, FramebufferTex[5]); //glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8UI, ScreenW, ScreenH, 0, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, NULL); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, ScreenW, ScreenH, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); @@ -476,7 +477,8 @@ void UpdateDisplaySettings() glBindBuffer(GL_PIXEL_PACK_BUFFER, PixelbufferID); glBufferData(GL_PIXEL_PACK_BUFFER, 256*192*4, NULL, GL_DYNAMIC_READ); - glLineWidth(scale); + //glLineWidth(scale); + glLineWidth(1.5); } |