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-rw-r--r--src/GPU2D.h22
1 files changed, 16 insertions, 6 deletions
diff --git a/src/GPU2D.h b/src/GPU2D.h
index d7c4e3f..7ffe798 100644
--- a/src/GPU2D.h
+++ b/src/GPU2D.h
@@ -68,6 +68,9 @@ private:
bool Enabled;
u32* Framebuffer;
+ u32 LineStride;
+ u32 LineScale;
+
u16 DispFIFO[16];
u32 DispFIFOReadPtr;
u32 DispFIFOWritePtr;
@@ -114,13 +117,20 @@ private:
u32 BGExtPalStatus[4];
u32 OBJExtPalStatus;
- template<u32 bgmode> void DrawScanlineBGMode(u32 line, u32 nsprites, u32* spritebuf, u32* dst);
- void DrawScanlineBGMode6(u32 line, u32 nsprites, u32* spritebuf, u32* dst);
- void DrawScanline_Mode1(u32 line, u32* dst);
+ u32 ColorBlend4(u32 val1, u32 val2, u32 eva, u32 evb);
+ u32 ColorBlend5(u32 val1, u32 val2);
+ u32 ColorBrightnessUp(u32 val, u32 factor);
+ u32 ColorBrightnessDown(u32 val, u32 factor);
+
+ template<u32 bgmode> void DrawScanlineBGMode(u32 line, u32 nsprites, u32* spritebuf, u32* dst, u32* _3dgfx);
+ void DrawScanlineBGMode6(u32 line, u32 nsprites, u32* spritebuf, u32* dst, u32* _3dgfx);
+ void DrawScanline_Mode1(u32 line, u32* dst, u32* _3dgfx);
- void DrawPixel(u32* dst, u16 color, u32 flag);
+ static void DrawPixel_1x(u32* dst, u16 color, u32 flag);
+ static void DrawPixel_2x(u32* dst, u16 color, u32 flag);
+ void (*DrawPixel)(u32* dst, u16 color, u32 flag);
- void DrawBG_3D(u32 line, u32* dst);
+ void DrawBG_3D(u32 line, u32* dst, u32* src);
void DrawBG_Text(u32 line, u32* dst, u32 bgnum);
void DrawBG_Affine(u32 line, u32* dst, u32 bgnum);
void DrawBG_Extended(u32 line, u32* dst, u32 bgnum);
@@ -132,7 +142,7 @@ private:
template<bool window> void DrawSprite_Rotscale(u16* attrib, u16* rotparams, u32 boundwidth, u32 boundheight, u32 width, u32 height, s32 xpos, s32 ypos, u32* dst);
template<bool window> void DrawSprite_Normal(u16* attrib, u32 width, s32 xpos, s32 ypos, u32* dst);
- void DoCapture(u32 line, u32 width, u32* src);
+ void DoCapture(u32 line, u32 width, u32* src, u32* _3dgfx);
void CalculateWindowMask(u32 line, u8* mask);
};