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-rw-r--r--src/GPU2D.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/GPU2D.h b/src/GPU2D.h
index ad052bf..dd3bbf6 100644
--- a/src/GPU2D.h
+++ b/src/GPU2D.h
@@ -22,10 +22,9 @@
#include "types.h"
#include "Savestate.h"
-namespace Melon
+namespace melonDS
{
class GPU;
-}
namespace GPU2D
{
@@ -35,7 +34,7 @@ class Unit
public:
// take a reference to the GPU so we can access its state
// and ensure that it's not null
- Unit(u32 num, Melon::GPU& gpu);
+ Unit(u32 num, melonDS::GPU& gpu);
Unit(const Unit&) = delete;
Unit& operator=(const Unit&) = delete;
@@ -124,7 +123,7 @@ public:
u16 MasterBrightness;
private:
- Melon::GPU& GPU;
+ melonDS::GPU& GPU;
};
class Renderer2D
@@ -150,4 +149,5 @@ protected:
}
+}
#endif