diff options
-rw-r--r-- | src/NDS.cpp | 10 | ||||
-rw-r--r-- | src/NDS.h | 2 | ||||
-rw-r--r-- | src/NDSCart.cpp | 15 | ||||
-rw-r--r-- | src/libui_sdl/main.cpp | 40 |
4 files changed, 41 insertions, 26 deletions
diff --git a/src/NDS.cpp b/src/NDS.cpp index d25c1ff..d4f6594 100644 --- a/src/NDS.cpp +++ b/src/NDS.cpp @@ -352,14 +352,18 @@ void Stop() SPU::Stop(); } -void LoadROM(const char* path, bool direct) +bool LoadROM(const char* path, bool direct) { - Reset(); - if (NDSCart::LoadROM(path, direct)) + { Running = true; + return true; + } else + { printf("Failed to load ROM %s\n", path); + return false; + } } void LoadBIOS() @@ -106,7 +106,7 @@ void DeInit(); void Reset(); void Stop(); -void LoadROM(const char* path, bool direct); +bool LoadROM(const char* path, bool direct); void LoadBIOS(); void SetupDirectBoot(); diff --git a/src/NDSCart.cpp b/src/NDSCart.cpp index 216b3fb..3d480f3 100644 --- a/src/NDSCart.cpp +++ b/src/NDSCart.cpp @@ -817,15 +817,14 @@ bool LoadROM(const char* path, bool direct) // TODO: streaming mode? for really big ROMs or systems with limited RAM // for now we're lazy - if (CartROM) delete[] CartROM; - FILE* f = fopen(path, "rb"); if (!f) { - printf("Failed to open ROM file %s\n", path); return false; } + NDS::Reset(); + fseek(f, 0, SEEK_END); u32 len = (u32)ftell(f); @@ -845,6 +844,11 @@ bool LoadROM(const char* path, bool direct) fclose(f); //CartROM = f; + // generate a ROM ID + // note: most games don't check the actual value + // it just has to stay the same throughout gameplay + CartID = 0x00001FC2; + if (direct) { NDS::SetupDirectBoot(); @@ -853,11 +857,6 @@ bool LoadROM(const char* path, bool direct) CartInserted = true; - // generate a ROM ID - // note: most games don't check the actual value - // it just has to stay the same throughout gameplay - CartID = 0x00001FC2; - u32 arm9base = *(u32*)&CartROM[0x20]; if (arm9base < 0x8000) { diff --git a/src/libui_sdl/main.cpp b/src/libui_sdl/main.cpp index dceef64..c7f6120 100644 --- a/src/libui_sdl/main.cpp +++ b/src/libui_sdl/main.cpp @@ -400,6 +400,27 @@ void Stop(bool internal) uiAreaQueueRedrawAll(MainDrawArea); } +void TryLoadROM(char* file, int prevstatus) +{ + char oldpath[1024]; + strncpy(oldpath, ROMPath, 1024); + + strncpy(ROMPath, file, 1023); + ROMPath[1023] = '\0'; + + if (NDS::LoadROM(ROMPath, Config::DirectBoot)) + Run(); + else + { + uiMsgBoxError(MainWindow, + "Failed to load the ROM", + "Make sure the file can be accessed and isn't opened in another application."); + + strncpy(ROMPath, oldpath, 1024); + EmuRunning = prevstatus; + } +} + int OnCloseWindow(uiWindow* window, void* blarg) { @@ -410,6 +431,7 @@ int OnCloseWindow(uiWindow* window, void* blarg) void OnDropFile(uiWindow* window, char* file, void* blarg) { char* ext = &file[strlen(file)-3]; + int prevstatus = EmuRunning; if (!strcasecmp(ext, "nds") || !strcasecmp(ext, "srl")) { @@ -419,11 +441,7 @@ void OnDropFile(uiWindow* window, char* file, void* blarg) while (EmuStatus != 2); } - strncpy(ROMPath, file, 1023); - ROMPath[1023] = '\0'; - - NDS::LoadROM(ROMPath, Config::DirectBoot); - Run(); + TryLoadROM(file, prevstatus); } } @@ -456,14 +474,8 @@ void OnOpenFile(uiMenuItem* item, uiWindow* window, void* blarg) return; } - strncpy(ROMPath, file, 1023); - ROMPath[1023] = '\0'; + TryLoadROM(file, prevstatus); uiFreeText(file); - // TODO: change libui to store strings in stack-allocated buffers? - // so we don't have to free it after use - - NDS::LoadROM(ROMPath, Config::DirectBoot); - Run(); } void OnRun(uiMenuItem* item, uiWindow* window, void* blarg) @@ -685,8 +697,8 @@ int main(int argc, char** argv) strncpy(ROMPath, file, 1023); ROMPath[1023] = '\0'; - NDS::LoadROM(ROMPath, Config::DirectBoot); - Run(); + if (NDS::LoadROM(ROMPath, Config::DirectBoot)) + Run(); } } |