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-rw-r--r--src/GPU3D_Soft.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/GPU3D_Soft.cpp b/src/GPU3D_Soft.cpp
index 8aebf7c..a1cf1a2 100644
--- a/src/GPU3D_Soft.cpp
+++ b/src/GPU3D_Soft.cpp
@@ -1066,7 +1066,7 @@ void SoftRenderer::RenderPolygonScanline(RendererPolygon* rp, s32 y)
// against the pixel underneath
if (!fnDepthTest(DepthBuffer[pixeladdr], z, dstattr))
{
- if (!(dstattr & 0x3)) continue;
+ if (!(dstattr & 0x3) || pixeladdr >= BufferSize) continue;
pixeladdr += BufferSize;
dstattr = AttrBuffer[pixeladdr];
@@ -1162,7 +1162,7 @@ void SoftRenderer::RenderPolygonScanline(RendererPolygon* rp, s32 y)
// against the pixel underneath
if (!fnDepthTest(DepthBuffer[pixeladdr], z, dstattr))
{
- if (!(dstattr & 0x3)) continue;
+ if (!(dstattr & 0x3) || pixeladdr >= BufferSize) continue;
pixeladdr += BufferSize;
dstattr = AttrBuffer[pixeladdr];
@@ -1237,7 +1237,7 @@ void SoftRenderer::RenderPolygonScanline(RendererPolygon* rp, s32 y)
// against the pixel underneath
if (!fnDepthTest(DepthBuffer[pixeladdr], z, dstattr))
{
- if (!(dstattr & 0x3)) continue;
+ if (!(dstattr & 0x3) || pixeladdr >= BufferSize) continue;
pixeladdr += BufferSize;
dstattr = AttrBuffer[pixeladdr];