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-rw-r--r--src/libui_sdl/LAN_Socket.cpp66
1 files changed, 62 insertions, 4 deletions
diff --git a/src/libui_sdl/LAN_Socket.cpp b/src/libui_sdl/LAN_Socket.cpp
index 934f1fa..0ca60ca 100644
--- a/src/libui_sdl/LAN_Socket.cpp
+++ b/src/libui_sdl/LAN_Socket.cpp
@@ -156,8 +156,10 @@ void FinishUDPFrame(u8* data, int len)
tmp += ntohs(*(u16*)&ipheader[18]);
tmp += ntohs(0x1100);
tmp += (len-0x22);
- for (u8* i = udpheader; i < &udpheader[len-0x22]; i += 2)
+ for (u8* i = udpheader; i < &udpheader[len-0x23]; i += 2)
tmp += ntohs(*(u16*)i);
+ if (len & 1)
+ tmp += ntohs((u_short)udpheader[len-0x23]);
while (tmp >> 16)
tmp = (tmp & 0xFFFF) + (tmp >> 16);
tmp ^= 0xFFFF;
@@ -484,6 +486,53 @@ void HandleDNSFrame(u8* data, int len)
RXNum = 1;
}
+void UDP_BuildIncomingFrame(UDPSocket* sock, u8* data, int len)
+{
+ u8 resp[2048];
+ u8* out = &resp[0];
+
+ if (len > 1536) return;
+
+ // ethernet
+ memcpy(out, Wifi::GetMAC(), 6); out += 6; // hurf
+ memcpy(out, kServerMAC, 6); out += 6;
+ *(u16*)out = htons(0x0800); out += 2;
+
+ // IP
+ u8* resp_ipheader = out;
+ *out++ = 0x45;
+ *out++ = 0x00;
+ *(u16*)out = 0; out += 2; // total length
+ *(u16*)out = htons(IPv4ID); out += 2; IPv4ID++;
+ *out++ = 0x00;
+ *out++ = 0x00;
+ *out++ = 0x80; // TTL
+ *out++ = 0x11; // protocol (UDP)
+ *(u16*)out = 0; out += 2; // checksum
+ memcpy(out, sock->DestIP, 4); out += 4; // source IP
+ *(u32*)out = htonl(kClientIP); out += 4; // destination IP
+
+ // UDP
+ u8* resp_tcpheader = out;
+ *(u16*)out = htons(sock->DestPort); out += 2; // source port
+ *(u16*)out = htons(sock->SourcePort); out += 2; // destination port
+ *(u16*)out = htons(len+8); out += 2; // length of header+data
+ *(u16*)out = 0; out += 2; // checksum
+
+ memcpy(out, data, len); out += len;
+
+ u32 framelen = (u32)(out - &resp[0]);
+ FinishUDPFrame(resp, framelen);
+
+ // TODO: if there is already a packet queued, this will overwrite it
+ // that being said, this will only happen during DHCP setup, so probably
+ // not a big deal
+
+ PacketLen = framelen;
+ memcpy(PacketBuffer, resp, PacketLen);
+ RXNum = 1;
+}
+
void HandleUDPFrame(u8* data, int len)
{
u8* ipheader = &data[0xE];
@@ -534,14 +583,18 @@ void HandleUDPFrame(u8* data, int len)
sock->Backend = socket(AF_INET, SOCK_DGRAM, 0);
+ memcpy(sock->DestIP, &ipheader[16], 4);
+ sock->SourcePort = srcport;
+ sock->DestPort = dstport;
+
memset(&sock->BackendAddr, 0, sizeof(sock->BackendAddr));
sock->BackendAddr.sin_family = AF_INET;
sock->BackendAddr.sin_port = htons(dstport);
memcpy(&sock->BackendAddr.sin_addr, &ipheader[16], 4);
- if (bind(sock->Backend, (struct sockaddr*)&sock->BackendAddr, sizeof(sock->BackendAddr)) == SOCKET_ERROR)
+ /*if (bind(sock->Backend, (struct sockaddr*)&sock->BackendAddr, sizeof(sock->BackendAddr)) == SOCKET_ERROR)
{
printf("bind() shat itself :(\n");
- }
+ }*/
printf("LANMAGIC: opening UDP socket #%d to %d.%d.%d.%d:%d, srcport %d\n",
sockid,
@@ -1030,8 +1083,13 @@ int RecvPacket(u8* data)
int recvlen = recvfrom(sock->Backend, (char*)recvbuf, 1024, 0, &fromAddr, &fromLen);
if (recvlen < 1) continue;
+ if (fromAddr.sa_family != AF_INET) continue;
+ struct sockaddr_in* fromAddrIn = (struct sockaddr_in*)&fromAddr;
+ if (memcmp(&fromAddrIn->sin_addr, sock->DestIP, 4)) continue;
+ if (ntohs(fromAddrIn->sin_port) != sock->DestPort) continue;
+
printf("UDP: socket %d receiving %d bytes\n", i, recvlen);
- //TCP_BuildIncomingFrame(sock, recvbuf, recvlen);
+ UDP_BuildIncomingFrame(sock, recvbuf, recvlen);
}
return ret;