diff options
-rw-r--r-- | src/libui_sdl/main.cpp | 299 |
1 files changed, 190 insertions, 109 deletions
diff --git a/src/libui_sdl/main.cpp b/src/libui_sdl/main.cpp index f0d7b74..9f92595 100644 --- a/src/libui_sdl/main.cpp +++ b/src/libui_sdl/main.cpp @@ -89,6 +89,9 @@ uiMenuItem* MenuItem_ScreenGap[6]; uiMenuItem* MenuItem_ScreenLayout[3]; uiMenuItem* MenuItem_ScreenSizing[4]; +uiMenuItem* MenuItem_ScreenFilter; +uiMenuItem* MenuItem_LimitFPS; + SDL_Thread* EmuThread; int EmuRunning; volatile int EmuStatus; @@ -985,8 +988,9 @@ void OnAreaDraw(uiAreaHandler* handler, uiArea* area, uiAreaDrawParams* params) ScreenDrawInited = true; ScreenBitmap[0] = uiDrawNewBitmap(params->Context, 256, 192); ScreenBitmap[1] = uiDrawNewBitmap(params->Context, 256, 192); + printf("D2D bitmaps inited\n"); } - +if (!ScreenBitmap[0] || !ScreenBitmap[1]) printf("draw but no bitmaps :(\n"); if (!ScreenBitmap[0] || !ScreenBitmap[1]) return; if (!GPU::Framebuffer[0][0]) return; @@ -1847,10 +1851,19 @@ void OnOpenHotkeyConfig(uiMenuItem* item, uiWindow* window, void* blarg) { DlgInputConfig::Open(1); } - +void zarg(); void OnOpenVideoSettings(uiMenuItem* item, uiWindow* window, void* blarg) { - DlgVideoSettings::Open(); + //DlgVideoSettings::Open(); + int zerp = EmuRunning; + EmuRunning = 3; + while (EmuStatus != 3); + + uiControlDestroy(uiControl(window)); + + zarg(); + + EmuRunning = zerp; } void OnOpenAudioSettings(uiMenuItem* item, uiWindow* window, void* blarg) @@ -2069,107 +2082,8 @@ void ApplyNewSettings(int type) } -int main(int argc, char** argv) +void CreateMainWindowMenu() { - srand(time(NULL)); - - printf("melonDS " MELONDS_VERSION "\n"); - printf(MELONDS_URL "\n"); - - if (argc > 0 && strlen(argv[0]) > 0) - { - int len = strlen(argv[0]); - while (len > 0) - { - if (argv[0][len] == '/') break; - if (argv[0][len] == '\\') break; - len--; - } - if (len > 0) - { - EmuDirectory = new char[len+1]; - strncpy(EmuDirectory, argv[0], len); - EmuDirectory[len] = '\0'; - } - else - { - EmuDirectory = new char[2]; - strcpy(EmuDirectory, "."); - } - } - else - { - EmuDirectory = new char[2]; - strcpy(EmuDirectory, "."); - } - - // http://stackoverflow.com/questions/14543333/joystick-wont-work-using-sdl - SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1"); - - if (SDL_Init(SDL_INIT_HAPTIC) < 0) - { - printf("SDL couldn't init rumble\n"); - } - if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0) - { - printf("SDL shat itself :(\n"); - return 1; - } - - SDL_JoystickEventState(SDL_ENABLE); - - uiInitOptions ui_opt; - memset(&ui_opt, 0, sizeof(uiInitOptions)); - const char* ui_err = uiInit(&ui_opt); - if (ui_err != NULL) - { - printf("libui shat itself :( %s\n", ui_err); - uiFreeInitError(ui_err); - return 1; - } - - Config::Load(); - - if (Config::AudioVolume < 0) Config::AudioVolume = 0; - else if (Config::AudioVolume > 256) Config::AudioVolume = 256; - - if (!Platform::LocalFileExists("bios7.bin") || - !Platform::LocalFileExists("bios9.bin") || - !Platform::LocalFileExists("firmware.bin")) - { - uiMsgBoxError( - NULL, - "BIOS/Firmware not found", - "One or more of the following required files don't exist or couldn't be accessed:\n\n" - "bios7.bin -- ARM7 BIOS\n" - "bios9.bin -- ARM9 BIOS\n" - "firmware.bin -- firmware image\n\n" - "Dump the files from your DS and place them in the directory you run melonDS from.\n" - "Make sure that the files can be accessed."); - - uiUninit(); - SDL_Quit(); - return 0; - } - - { - FILE* f = Platform::OpenLocalFile("romlist.bin", "rb"); - if (f) - { - u32 data; - fread(&data, 4, 1, f); - fclose(f); - - if ((data >> 24) == 0) // old CRC-based list - { - uiMsgBoxError(NULL, - "Your version of romlist.bin is outdated.", - "Save memory type detection will not work correctly.\n\n" - "You should use the latest version of romlist.bin (provided in melonDS release packages)."); - } - } - } - uiMenu* menu; uiMenuItem* menuitem; @@ -2327,14 +2241,178 @@ int main(int argc, char** argv) uiMenuAppendSubmenu(menu, submenu); } - menuitem = uiMenuAppendCheckItem(menu, "Screen filtering"); - uiMenuItemOnClicked(menuitem, OnSetScreenFiltering, NULL); - uiMenuItemSetChecked(menuitem, Config::ScreenFilter==1); + MenuItem_ScreenFilter = uiMenuAppendCheckItem(menu, "Screen filtering"); + uiMenuItemOnClicked(MenuItem_ScreenFilter, OnSetScreenFiltering, NULL); + + MenuItem_LimitFPS = uiMenuAppendCheckItem(menu, "Limit framerate"); + uiMenuItemOnClicked(MenuItem_LimitFPS, OnSetLimitFPS, NULL); +} + +void zarg() +{ + int w = Config::WindowWidth; + int h = Config::WindowHeight; + //if (w < 256) w = 256; + //if (h < 384) h = 384; + + WindowWidth = w; + WindowHeight = h; + + Screen_UseGL = Config::ScreenUseGL || (Config::_3DRenderer != 0); + _3DRenderer = Config::_3DRenderer; + + GL_3DScale = Config::GL_ScaleFactor; + if (GL_3DScale < 1) GL_3DScale = 1; + else if (GL_3DScale > 8) GL_3DScale = 8; + + MainWindow = uiNewWindow("melonDS " MELONDS_VERSION, w, h, Config::WindowMaximized, 1, 1); + uiWindowOnClosing(MainWindow, OnCloseWindow, NULL); + + uiWindowSetDropTarget(MainWindow, 1); + uiWindowOnDropFile(MainWindow, OnDropFile, NULL); + + uiWindowOnGetFocus(MainWindow, OnGetFocus, NULL); + uiWindowOnLoseFocus(MainWindow, OnLoseFocus, NULL); + + MainDrawAreaHandler.Draw = OnAreaDraw; + MainDrawAreaHandler.MouseEvent = OnAreaMouseEvent; + MainDrawAreaHandler.MouseCrossed = OnAreaMouseCrossed; + MainDrawAreaHandler.DragBroken = OnAreaDragBroken; + MainDrawAreaHandler.KeyEvent = OnAreaKeyEvent; + MainDrawAreaHandler.Resize = OnAreaResize; + + ScreenDrawInited = false; + ScreenCreateArea(Screen_UseGL); + + ScreenRotation = Config::ScreenRotation; + ScreenGap = Config::ScreenGap; + ScreenLayout = Config::ScreenLayout; + ScreenSizing = Config::ScreenSizing; + +#define SANITIZE(var, min, max) if ((var < min) || (var > max)) var = 0; + SANITIZE(ScreenRotation, 0, 3); + SANITIZE(ScreenLayout, 0, 2); + SANITIZE(ScreenSizing, 0, 3); +#undef SANITIZE + + /*uiMenuItemSetChecked(MenuItem_SavestateSRAMReloc, Config::SavestateRelocSRAM?1:0); + + uiMenuItemSetChecked(MenuItem_ScreenRot[ScreenRotation], 1); + uiMenuItemSetChecked(MenuItem_ScreenLayout[ScreenLayout], 1); + uiMenuItemSetChecked(MenuItem_ScreenSizing[ScreenSizing], 1); + + for (int i = 0; i < 6; i++) + { + if (ScreenGap == kScreenGap[i]) + uiMenuItemSetChecked(MenuItem_ScreenGap[i], 1); + }*/ + + OnSetScreenRotation(MenuItem_ScreenRot[ScreenRotation], MainWindow, (void*)&kScreenRot[ScreenRotation]); +} + + +int main(int argc, char** argv) +{ + srand(time(NULL)); + + printf("melonDS " MELONDS_VERSION "\n"); + printf(MELONDS_URL "\n"); + + if (argc > 0 && strlen(argv[0]) > 0) + { + int len = strlen(argv[0]); + while (len > 0) + { + if (argv[0][len] == '/') break; + if (argv[0][len] == '\\') break; + len--; + } + if (len > 0) + { + EmuDirectory = new char[len+1]; + strncpy(EmuDirectory, argv[0], len); + EmuDirectory[len] = '\0'; + } + else + { + EmuDirectory = new char[2]; + strcpy(EmuDirectory, "."); + } + } + else + { + EmuDirectory = new char[2]; + strcpy(EmuDirectory, "."); + } + + // http://stackoverflow.com/questions/14543333/joystick-wont-work-using-sdl + SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1"); + + if (SDL_Init(SDL_INIT_HAPTIC) < 0) + { + printf("SDL couldn't init rumble\n"); + } + if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0) + { + printf("SDL shat itself :(\n"); + return 1; + } + + SDL_JoystickEventState(SDL_ENABLE); + + uiInitOptions ui_opt; + memset(&ui_opt, 0, sizeof(uiInitOptions)); + const char* ui_err = uiInit(&ui_opt); + if (ui_err != NULL) + { + printf("libui shat itself :( %s\n", ui_err); + uiFreeInitError(ui_err); + return 1; + } + + Config::Load(); + + if (Config::AudioVolume < 0) Config::AudioVolume = 0; + else if (Config::AudioVolume > 256) Config::AudioVolume = 256; + + if (!Platform::LocalFileExists("bios7.bin") || + !Platform::LocalFileExists("bios9.bin") || + !Platform::LocalFileExists("firmware.bin")) + { + uiMsgBoxError( + NULL, + "BIOS/Firmware not found", + "One or more of the following required files don't exist or couldn't be accessed:\n\n" + "bios7.bin -- ARM7 BIOS\n" + "bios9.bin -- ARM9 BIOS\n" + "firmware.bin -- firmware image\n\n" + "Dump the files from your DS and place them in the directory you run melonDS from.\n" + "Make sure that the files can be accessed."); + + uiUninit(); + SDL_Quit(); + return 0; + } + + { + FILE* f = Platform::OpenLocalFile("romlist.bin", "rb"); + if (f) + { + u32 data; + fread(&data, 4, 1, f); + fclose(f); - menuitem = uiMenuAppendCheckItem(menu, "Limit framerate"); - uiMenuItemOnClicked(menuitem, OnSetLimitFPS, NULL); - uiMenuItemSetChecked(menuitem, Config::LimitFPS==1); + if ((data >> 24) == 0) // old CRC-based list + { + uiMsgBoxError(NULL, + "Your version of romlist.bin is outdated.", + "Save memory type detection will not work correctly.\n\n" + "You should use the latest version of romlist.bin (provided in melonDS release packages)."); + } + } + } + CreateMainWindowMenu(); int w = Config::WindowWidth; int h = Config::WindowHeight; @@ -2405,6 +2483,9 @@ int main(int argc, char** argv) OnSetScreenRotation(MenuItem_ScreenRot[ScreenRotation], MainWindow, (void*)&kScreenRot[ScreenRotation]); + uiMenuItemSetChecked(MenuItem_ScreenFilter, Config::ScreenFilter==1); + uiMenuItemSetChecked(MenuItem_LimitFPS, Config::LimitFPS==1); + SDL_AudioSpec whatIwant, whatIget; memset(&whatIwant, 0, sizeof(SDL_AudioSpec)); whatIwant.freq = 47340; |