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-rw-r--r--src/GPU3D_Soft.cpp8
-rw-r--r--src/Platform.h27
-rw-r--r--src/frontend/qt_sdl/Platform.cpp45
3 files changed, 57 insertions, 23 deletions
diff --git a/src/GPU3D_Soft.cpp b/src/GPU3D_Soft.cpp
index e9d8e75..7ee9e5d 100644
--- a/src/GPU3D_Soft.cpp
+++ b/src/GPU3D_Soft.cpp
@@ -61,12 +61,12 @@ bool Enabled;
// threading
bool Threaded;
-void* RenderThread;
+Platform::Thread* RenderThread;
bool RenderThreadRunning;
bool RenderThreadRendering;
-void* Sema_RenderStart;
-void* Sema_RenderDone;
-void* Sema_ScanlineCount;
+Platform::Semaphore* Sema_RenderStart;
+Platform::Semaphore* Sema_RenderDone;
+Platform::Semaphore* Sema_ScanlineCount;
void RenderThreadFunc();
diff --git a/src/Platform.h b/src/Platform.h
index fea98dd..deb3785 100644
--- a/src/Platform.h
+++ b/src/Platform.h
@@ -67,15 +67,24 @@ inline bool LocalFileExists(const char* name)
return true;
}
-void* Thread_Create(void (*func)());
-void Thread_Free(void* thread);
-void Thread_Wait(void* thread);
-
-void* Semaphore_Create();
-void Semaphore_Free(void* sema);
-void Semaphore_Reset(void* sema);
-void Semaphore_Wait(void* sema);
-void Semaphore_Post(void* sema);
+struct Thread;
+Thread* Thread_Create(void (*func)());
+void Thread_Free(Thread* thread);
+void Thread_Wait(Thread* thread);
+
+struct Semaphore;
+Semaphore* Semaphore_Create();
+void Semaphore_Free(Semaphore* sema);
+void Semaphore_Reset(Semaphore* sema);
+void Semaphore_Wait(Semaphore* sema);
+void Semaphore_Post(Semaphore* sema);
+
+struct Mutex;
+Mutex* Mutex_Create();
+void Mutex_Free(Mutex* mutex);
+void Mutex_Lock(Mutex* mutex);
+void Mutex_Unlock(Mutex* mutex);
+bool Mutex_TryLock(Mutex* mutex);
void* GL_GetProcAddress(const char* proc);
diff --git a/src/frontend/qt_sdl/Platform.cpp b/src/frontend/qt_sdl/Platform.cpp
index a716feb..a51a985 100644
--- a/src/frontend/qt_sdl/Platform.cpp
+++ b/src/frontend/qt_sdl/Platform.cpp
@@ -23,6 +23,7 @@
#include <QDir>
#include <QThread>
#include <QSemaphore>
+#include <QMutex>
#include <QOpenGLContext>
#include "Platform.h"
@@ -187,53 +188,77 @@ FILE* OpenLocalFile(const char* path, const char* mode)
return OpenFile(fullpath.toUtf8(), mode, mode[0] != 'w');
}
-void* Thread_Create(void (* func)())
+Thread* Thread_Create(void (* func)())
{
QThread* t = QThread::create(func);
t->start();
- return (void*) t;
+ return (Thread*) t;
}
-void Thread_Free(void* thread)
+void Thread_Free(Thread* thread)
{
QThread* t = (QThread*) thread;
t->terminate();
delete t;
}
-void Thread_Wait(void* thread)
+void Thread_Wait(Thread* thread)
{
((QThread*) thread)->wait();
}
-void* Semaphore_Create()
+Semaphore* Semaphore_Create()
{
- return new QSemaphore();
+ return (Semaphore*)new QSemaphore();
}
-void Semaphore_Free(void* sema)
+void Semaphore_Free(Semaphore* sema)
{
delete (QSemaphore*) sema;
}
-void Semaphore_Reset(void* sema)
+void Semaphore_Reset(Semaphore* sema)
{
QSemaphore* s = (QSemaphore*) sema;
s->acquire(s->available());
}
-void Semaphore_Wait(void* sema)
+void Semaphore_Wait(Semaphore* sema)
{
((QSemaphore*) sema)->acquire();
}
-void Semaphore_Post(void* sema)
+void Semaphore_Post(Semaphore* sema)
{
((QSemaphore*) sema)->release();
}
+Mutex* Mutex_Create()
+{
+ return (Mutex*)new QMutex();
+}
+
+void Mutex_Free(Mutex* mutex)
+{
+ delete (QMutex*) mutex;
+}
+
+void Mutex_Lock(Mutex* mutex)
+{
+ ((QMutex*) mutex)->lock();
+}
+
+void Mutex_Unlock(Mutex* mutex)
+{
+ ((QMutex*) mutex)->unlock();
+}
+
+bool Mutex_TryLock(Mutex* mutex)
+{
+ return ((QMutex*) mutex)->try_lock();
+}
void* GL_GetProcAddress(const char* proc)
{