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authorStapleButter <thetotalworm@gmail.com>2017-09-30 19:27:47 +0200
committerStapleButter <thetotalworm@gmail.com>2017-09-30 19:27:47 +0200
commit9f486de76a061326f06e51e36424a6be2574ee8d (patch)
tree4e6ba66d7aa058765ef1095e730a4942e92a580b /src
parentacc23f47cc54e1b0fee67b2c3b56e10ddf47e486 (diff)
allow entering joystick config
Diffstat (limited to 'src')
-rw-r--r--src/libui_sdl/DlgInputConfig.cpp116
-rw-r--r--src/libui_sdl/main.cpp12
2 files changed, 126 insertions, 2 deletions
diff --git a/src/libui_sdl/DlgInputConfig.cpp b/src/libui_sdl/DlgInputConfig.cpp
index 910486b..a60a0f9 100644
--- a/src/libui_sdl/DlgInputConfig.cpp
+++ b/src/libui_sdl/DlgInputConfig.cpp
@@ -20,6 +20,7 @@
#include <stdio.h>
#include <string.h>
+#include <SDL2/SDL.h>
#include "libui/ui.h"
#include "../types.h"
@@ -28,6 +29,9 @@
#include "DlgInputConfig.h"
+extern SDL_Joystick* Joystick;
+
+
namespace DlgInputConfig
{
@@ -89,7 +93,7 @@ void OnAreaDragBroken(uiAreaHandler* handler, uiArea* area)
int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
{
- if (pollid < 0 || pollid > 12)
+ if (pollid < 0)
return 0;
if (evt->Scancode == 0x38) // ALT
@@ -97,6 +101,25 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
if (evt->Modifiers == 0x2) // ALT+key
return 0;
+ if (pollid > 12)
+ {
+ if (pollid < 0x100) return 0;
+ int id = pollid & 0xFF;
+ if (id > 12) return 0;
+ if (evt->Scancode != 0x1) return 0; // ESC
+
+ char keyname[16];
+ JoyMappingName(joymap[id], keyname);
+ uiButtonSetText(pollbtn, keyname);
+ uiControlEnable(uiControl(pollbtn));
+
+ pollid = -1;
+
+ uiControlSetFocus(uiControl(pollbtn));
+
+ return 1;
+ }
+
if (!evt->Up)
{
// set key.
@@ -116,13 +139,68 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
return 1;
}
+Uint32 JoyPoll(Uint32 interval, void* param)
+{
+ if (pollid < 0x100) return 0;
+ int id = pollid & 0xFF;
+ if (id > 12) return 0;
+
+ SDL_JoystickUpdate();
+
+ SDL_Joystick* joy = Joystick;
+ if (!joy) return 0;
+
+ int nbuttons = SDL_JoystickNumButtons(joy);
+ for (int i = 0; i < nbuttons; i++)
+ {
+ if (SDL_JoystickGetButton(joy, i))
+ {
+ joymap[id] = i;
+
+ char keyname[16];
+ JoyMappingName(joymap[id], keyname);
+ uiButtonSetText(pollbtn, keyname);
+ uiControlEnable(uiControl(pollbtn));
+
+ pollid = -1;
+
+ uiControlSetFocus(uiControl(pollbtn));
+ return 0;
+ }
+ }
+
+ u8 blackhat = SDL_JoystickGetHat(joy, 0);
+ if (blackhat)
+ {
+ if (blackhat & 0x1) blackhat = 0x1;
+ else if (blackhat & 0x2) blackhat = 0x2;
+ else if (blackhat & 0x4) blackhat = 0x4;
+ else blackhat = 0x8;
+
+ joymap[id] = 0x100 | blackhat;
+
+ char keyname[16];
+ JoyMappingName(joymap[id], keyname);
+ uiButtonSetText(pollbtn, keyname);
+ uiControlEnable(uiControl(pollbtn));
+
+ pollid = -1;
+
+ uiControlSetFocus(uiControl(pollbtn));
+ return 0;
+ }
+
+ return 100;
+}
+
void OnKeyStartConfig(uiButton* btn, void* data)
{
if (pollid != -1)
{
// TODO: handle this better?
- uiControlSetFocus(uiControl(keypresscatcher));
+ if (pollid <= 12)
+ uiControlSetFocus(uiControl(keypresscatcher));
return;
}
@@ -136,12 +214,43 @@ void OnKeyStartConfig(uiButton* btn, void* data)
uiControlSetFocus(uiControl(keypresscatcher));
}
+void OnJoyStartConfig(uiButton* btn, void* data)
+{
+ if (pollid != -1)
+ {
+ // TODO: handle this better?
+ if (pollid <= 12)
+ uiControlSetFocus(uiControl(keypresscatcher));
+ return;
+ }
+
+ int id = *(int*)data;
+ pollid = id | 0x100;
+ pollbtn = btn;
+
+ uiButtonSetText(btn, "[press button]");
+ uiControlDisable(uiControl(btn));
+
+ SDL_AddTimer(100, JoyPoll, NULL);
+ uiControlSetFocus(uiControl(keypresscatcher));
+}
+
int OnCloseWindow(uiWindow* window, void* blarg)
{
return 1;
}
+void OnGetFocus(uiWindow* window, void* blarg)
+{
+ if (pollid >= 0)
+ uiControlSetFocus(uiControl(keypresscatcher));
+}
+
+void OnLoseFocus(uiWindow* window, void* blarg)
+{
+}
+
void OnCancel(uiButton* btn, void* blarg)
{
uiControlDestroy(uiControl(win));
@@ -167,6 +276,8 @@ void Open()
win = uiNewWindow("Input config - melonDS", 600, 400, 0);
uiWindowSetMargined(win, 1);
uiWindowOnClosing(win, OnCloseWindow, NULL);
+ uiWindowOnGetFocus(win, OnGetFocus, NULL);
+ uiWindowOnLoseFocus(win, OnLoseFocus, NULL);
areahandler.Draw = OnAreaDraw;
areahandler.MouseEvent = OnAreaMouseEvent;
@@ -227,6 +338,7 @@ void Open()
uiButton* btn = uiNewButton(keyname);
uiBoxAppend(box, uiControl(btn), 1);
+ uiButtonOnClicked(btn, OnJoyStartConfig, &keyorder[i]);
}
}
diff --git a/src/libui_sdl/main.cpp b/src/libui_sdl/main.cpp
index 1493d03..df5076f 100644
--- a/src/libui_sdl/main.cpp
+++ b/src/libui_sdl/main.cpp
@@ -57,6 +57,8 @@ u32 ScreenBuffer[256*384];
bool Touching = false;
+SDL_Joystick* Joystick;
+
void AudioCallback(void* data, Uint8* stream, int len)
{
@@ -93,6 +95,12 @@ int EmuThreadFunc(void* burp)
SDL_PauseAudioDevice(audio, 0);
}
+ // TODO: support more joysticks
+ if (SDL_NumJoysticks() > 0)
+ Joystick = SDL_JoystickOpen(0);
+ else
+ Joystick = NULL;
+
u32 nframes = 0;
u32 starttick = SDL_GetTicks();
u32 lasttick = starttick;
@@ -172,6 +180,8 @@ int EmuThreadFunc(void* burp)
EmuStatus = 0;
+ if (Joystick) SDL_JoystickClose(Joystick);
+
if (audio) SDL_CloseAudioDevice(audio);
NDS::DeInit();
@@ -464,6 +474,8 @@ int main(int argc, char** argv)
return 1;
}
+ SDL_JoystickEventState(SDL_ENABLE);
+
uiInitOptions ui_opt;
memset(&ui_opt, 0, sizeof(uiInitOptions));
const char* ui_err = uiInit(&ui_opt);