diff options
author | Arisotura <thetotalworm@gmail.com> | 2020-05-20 22:22:22 +0200 |
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committer | Arisotura <thetotalworm@gmail.com> | 2020-05-20 22:22:22 +0200 |
commit | 2ebb21ce3bcf1a445dce7b13f64e44d6098a3acd (patch) | |
tree | d65360a7f0f15974e0b0b9cbffb4b10221bbf0b1 /src | |
parent | 26dcc95c20b13eac0c2c55529507cf0ab881cb0a (diff) |
hook up pause and reset, w/ relevant hotkeys
Diffstat (limited to 'src')
-rw-r--r-- | src/frontend/FrontendUtil.h | 3 | ||||
-rw-r--r-- | src/frontend/Util_ROM.cpp | 47 | ||||
-rw-r--r-- | src/frontend/qt_sdl/main.cpp | 93 | ||||
-rw-r--r-- | src/frontend/qt_sdl/main.h | 10 |
4 files changed, 104 insertions, 49 deletions
diff --git a/src/frontend/FrontendUtil.h b/src/frontend/FrontendUtil.h index f4f6850..d838b63 100644 --- a/src/frontend/FrontendUtil.h +++ b/src/frontend/FrontendUtil.h @@ -65,6 +65,9 @@ int LoadBIOS(); // note: loading a ROM to the NDS slot resets emulation int LoadROM(const char* file, int slot); +// reset execution of the current ROM +int Reset(); + // get the filename associated with the given savestate slot (1-8) void GetSavestateName(int slot, char* filename, int len); diff --git a/src/frontend/Util_ROM.cpp b/src/frontend/Util_ROM.cpp index 3200de4..e13eb2c 100644 --- a/src/frontend/Util_ROM.cpp +++ b/src/frontend/Util_ROM.cpp @@ -50,6 +50,11 @@ void Init_ROM() memset(PrevSRAMPath[ROMSlot_GBA], 0, 1024); } +// TODO: currently, when failing to load a ROM for whatever reason, we attempt +// to revert to the previous state and resume execution; this may not be a very +// good thing, depending on what state the core was left in. +// should we do a better state revert (via the savestate system)? completely stop? + void SetupSRAMPath(int slot) { strncpy(SRAMPath[slot], ROMPath[slot], 1023); @@ -184,7 +189,7 @@ int LoadROM(const char* file, int slot) } else if (slot == ROMSlot_GBA && NDS::LoadGBAROM(ROMPath[slot], SRAMPath[slot])) { - SavestateLoaded = false; + SavestateLoaded = false; // checkme?? strncpy(PrevSRAMPath[slot], SRAMPath[slot], 1024); // safety return Load_OK; @@ -197,6 +202,46 @@ int LoadROM(const char* file, int slot) } } +int Reset() +{ + int res; + bool directboot = Config::DirectBoot != 0; + + res = VerifyDSBIOS(); + if (res != Load_OK) return res; + + res = VerifyDSFirmware(); + if (res != Load_OK) + { + if (res == Load_FirmwareNotBootable) + directboot = true; + else + return res; + } + + SavestateLoaded = false; + + if (ROMPath[ROMSlot_NDS][0] == '\0') + { + NDS::LoadBIOS(); + } + else + { + SetupSRAMPath(0); + if (!NDS::LoadROM(ROMPath[ROMSlot_NDS], SRAMPath[ROMSlot_NDS], directboot)) + return Load_ROMLoadError; + } + + if (ROMPath[ROMSlot_GBA][0] != '\0') + { + SetupSRAMPath(1); + if (!NDS::LoadGBAROM(ROMPath[ROMSlot_GBA], SRAMPath[ROMSlot_GBA])) + return Load_ROMLoadError; + } + + return Load_OK; +} + // SAVESTATE TODO // * configurable paths. not everyone wants their ROM directory to be polluted, I guess. diff --git a/src/frontend/qt_sdl/main.cpp b/src/frontend/qt_sdl/main.cpp index 35eac70..a73362d 100644 --- a/src/frontend/qt_sdl/main.cpp +++ b/src/frontend/qt_sdl/main.cpp @@ -113,6 +113,8 @@ EmuThread::EmuThread(QObject* parent) : QThread(parent) connect(this, SIGNAL(windowTitleChange(QString)), mainWindow, SLOT(onTitleUpdate(QString))); connect(this, SIGNAL(windowEmuStart()), mainWindow, SLOT(onEmuStart())); connect(this, SIGNAL(windowEmuStop()), mainWindow, SLOT(onEmuStop())); + connect(this, SIGNAL(windowEmuPause()), mainWindow->actPause, SLOT(trigger())); + connect(this, SIGNAL(windowEmuReset()), mainWindow->actReset, SLOT(trigger())); emit windowEmuStop(); } @@ -152,14 +154,10 @@ void EmuThread::run() { Input::Process(); - /*if (Input::HotkeyPressed(HK_FastForwardToggle)) - { - Config::LimitFPS = !Config::LimitFPS; - // TODO: reflect in UI! - }*/ + if (Input::HotkeyPressed(HK_FastForwardToggle)) emit windowLimitFPSChange(); - //if (Input::HotkeyPressed(HK_Pause)) uiQueueMain(TogglePause, NULL); - //if (Input::HotkeyPressed(HK_Reset)) uiQueueMain(Reset, NULL); + if (Input::HotkeyPressed(HK_Pause)) emit windowEmuPause(); + if (Input::HotkeyPressed(HK_Reset)) emit windowEmuReset(); if (GBACart::CartInserted && GBACart::HasSolarSensor) { @@ -318,18 +316,15 @@ void EmuThread::run() lastmeasuretick = lasttick; fpslimitcount = 0; - if (EmuRunning == 2) + /*if (Screen_UseGL) { - /*if (Screen_UseGL) - { - uiGLBegin(GLContext); - uiGLMakeContextCurrent(GLContext); - GLScreen_DrawScreen(); - uiGLEnd(GLContext); - } - uiAreaQueueRedrawAll(MainDrawArea);*/ - mainWindow->update(); + uiGLBegin(GLContext); + uiGLMakeContextCurrent(GLContext); + GLScreen_DrawScreen(); + uiGLEnd(GLContext); } + uiAreaQueueRedrawAll(MainDrawArea);*/ + mainWindow->update(); //if (Screen_UseGL) uiGLMakeContextCurrent(NULL); @@ -338,7 +333,7 @@ void EmuThread::run() sprintf(melontitle, "melonDS " MELONDS_VERSION); changeWindowTitle(melontitle); - SDL_Delay(100); + SDL_Delay(75); } } @@ -375,12 +370,11 @@ void EmuThread::emuRun() if (audioDevice) SDL_PauseAudioDevice(audioDevice, 0); } -void EmuThread::emuPause(bool refresh) +void EmuThread::emuPause() { - int status = refresh ? 2:3; PrevEmuStatus = EmuRunning; - EmuRunning = status; - while (EmuStatus != status); + EmuRunning = 2; + while (EmuStatus != 2); //emit windowEmuPause(); if (audioDevice) SDL_PauseAudioDevice(audioDevice, 1); @@ -774,7 +768,7 @@ void MainWindow::dropEvent(QDropEvent* event) QList<QUrl> urls = event->mimeData()->urls(); if (urls.count() > 1) return; // not handling more than one file at once - emuThread->emuPause(true); + emuThread->emuPause(); QString filename = urls.at(0).toLocalFile(); QString ext = filename.right(3); @@ -836,7 +830,7 @@ QString MainWindow::loadErrorStr(int error) void MainWindow::onOpenFile() { - emuThread->emuPause(true); + emuThread->emuPause(); QString filename = QFileDialog::getOpenFileName(this, "Open ROM", @@ -897,7 +891,7 @@ void MainWindow::onBootFirmware() { // TODO: check the whole GBA cart shito - emuThread->emuPause(true); + emuThread->emuPause(); int res = Frontend::LoadBIOS(); if (res != Frontend::Load_OK) @@ -917,7 +911,7 @@ void MainWindow::onSaveState() { int slot = ((QAction*)sender())->data().toInt(); - emuThread->emuPause(true); + emuThread->emuPause(); char filename[1024]; if (slot > 0) @@ -958,7 +952,7 @@ void MainWindow::onLoadState() { int slot = ((QAction*)sender())->data().toInt(); - emuThread->emuPause(true); + emuThread->emuPause(); char filename[1024]; if (slot > 0) @@ -1006,7 +1000,7 @@ void MainWindow::onLoadState() void MainWindow::onUndoStateLoad() { - emuThread->emuPause(true); + emuThread->emuPause(); Frontend::UndoStateLoad(); emuThread->emuUnpause(); } @@ -1019,9 +1013,11 @@ void MainWindow::onQuit() void MainWindow::onPause(bool checked) { - if (emuThread->emuIsRunning()) + if (!RunningSomething) return; + + if (checked) { - emuThread->emuPause(true); + emuThread->emuPause(); } else { @@ -1031,7 +1027,26 @@ void MainWindow::onPause(bool checked) void MainWindow::onReset() { - // + if (!RunningSomething) return; + + emuThread->emuPause(); + + actUndoStateLoad->setEnabled(false); + + int res = Frontend::Reset(); + if (res != Frontend::Load_OK) + { + QMessageBox::critical(this, + "melonDS", + loadErrorStr(res)); + emuThread->emuUnpause(); + } + else + { + // OSD::AddMessage(0, "Reset"); + + emuThread->emuRun(); + } } void MainWindow::onStop() @@ -1047,7 +1062,7 @@ void MainWindow::onOpenEmuSettings() void MainWindow::onOpenInputConfig() { - emuThread->emuPause(true); + emuThread->emuPause(); InputConfigDialog* dlg = InputConfigDialog::openDlg(this); connect(dlg, &InputConfigDialog::finished, this, &MainWindow::onInputConfigFinished); @@ -1143,7 +1158,7 @@ void MainWindow::onEmuStart() } actSaveState[0]->setEnabled(true); actLoadState[0]->setEnabled(true); - actUndoStateLoad->setEnabled(true); + actUndoStateLoad->setEnabled(false); actPause->setEnabled(true); actPause->setChecked(false); @@ -1165,16 +1180,6 @@ void MainWindow::onEmuStop() actStop->setEnabled(false); } -void MainWindow::onEmuPause() -{ - // -} - -void MainWindow::onEmuUnpause() -{ - // -} - int main(int argc, char** argv) @@ -1281,7 +1286,7 @@ int main(int argc, char** argv) emuThread = new EmuThread(); emuThread->start(); - emuThread->emuPause(true); + emuThread->emuPause(); if (argc > 1) { diff --git a/src/frontend/qt_sdl/main.h b/src/frontend/qt_sdl/main.h index b478f4e..22f045f 100644 --- a/src/frontend/qt_sdl/main.h +++ b/src/frontend/qt_sdl/main.h @@ -38,7 +38,7 @@ public: // to be called from the UI thread void emuRun(); - void emuPause(bool refresh); + void emuPause(); void emuUnpause(); void emuStop(); @@ -49,7 +49,10 @@ signals: void windowEmuStart(); void windowEmuStop(); - void windowPauseToggle(); + void windowEmuPause(); + void windowEmuReset(); + + void windowLimitFPSChange(); private: volatile int EmuStatus; @@ -130,14 +133,13 @@ private slots: void onEmuStart(); void onEmuStop(); - void onEmuPause(); - void onEmuUnpause(); private: QString loadErrorStr(int error); MainWindowPanel* panel; +public: QAction* actOpenROM; QAction* actBootFirmware; QAction* actSaveState[9]; |