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authorStapleButter <thetotalworm@gmail.com>2017-10-30 04:39:50 +0100
committerStapleButter <thetotalworm@gmail.com>2017-10-30 04:39:50 +0100
commitc9082cd50d448bcdd7999c09fe047be4c1cb2e85 (patch)
tree1e05848da83eff45b767d2f03bcbf1a625248958 /src/libui_sdl
parentb8706c29c7549ffc04ee815ce0dd98cb5c01fbab (diff)
some attempt at fancypants scaling, I guess
Diffstat (limited to 'src/libui_sdl')
-rw-r--r--src/libui_sdl/main.cpp188
1 files changed, 181 insertions, 7 deletions
diff --git a/src/libui_sdl/main.cpp b/src/libui_sdl/main.cpp
index 288d9b5..cea9f41 100644
--- a/src/libui_sdl/main.cpp
+++ b/src/libui_sdl/main.cpp
@@ -37,7 +37,9 @@
#include "../Platform.h"
-const int kScreenGap[] = {0, 1, 8, 64, 90, 128};
+const int kScreenGap[] = {0, 1, 8, 64, 90, 128, -1};
+const int kScreenLayout[] = {0, 1, 2};
+const int kScreenSizing[] = {0, 1, 2, 3};
uiWindow* MainWindow;
@@ -58,6 +60,10 @@ bool ScreenDrawInited = false;
uiDrawBitmap* ScreenBitmap = NULL;
u32 ScreenBuffer[256*384];
+int ScreenGap = 0;
+int ScreenLayout = 0;
+int ScreenSizing = 0;
+
uiRect TopScreenRect;
uiRect BottomScreenRect;
@@ -332,7 +338,119 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
void OnAreaResize(uiAreaHandler* handler, uiArea* area, int width, int height)
{
float ratio = (height/2) / (float)width;
+ int availW, availH;
+ int startX, startY;
+
+ int screenW = 256;
+ int screenH = 384;
+
+ // TODO: "screw aspect ratio" option, I guess
+
+ /*if (ratio <= 0.75)
+ {
+ // bars on the sides
+
+ availW = (height * screenW) / screenH;
+ startX = (width - availW) / 2;
+
+ availH = height;
+ startY = 0;
+ }
+ else
+ {
+ availH = (width * screenH) / screenW;
+ startY = (height - availH) / 2;
+
+ availW = width;
+ startX = 0;
+ }*/
+
+
+
+
+ bool horizontal = false;
+ if (ScreenLayout == 2) horizontal = true;
+ else if (ScreenLayout == 0)
+ {
+ // TODO: make it horizontal if rotation is used, whenever that is implemented
+ }
+
+ int sizemode;
+ if (ScreenSizing == 3)
+ {
+ // TODO!! auto mode
+ sizemode = 0;
+ }
+ else
+ sizemode = ScreenSizing;
+
+ // blarg.
+ screenW = 256;
+ screenH = 192;
+
+ if (horizontal)
+ {
+ // side-by-side
+ }
+ else
+ {
+ // top then bottom
+
+ int widthreq;
+ int possibleheight;
+ if (sizemode == 0) // even
+ {
+ widthreq = (height * screenW) / (screenH*2);
+ }
+ else // emph. top/bottom
+ {
+ widthreq = ((height - screenH) * screenW) / screenH;
+ }
+
+ int startY;
+ if (widthreq > width)
+ {
+ possibleheight = (width * height) / widthreq;
+ startY = (height - possibleheight) / 2;
+ widthreq = width;
+ }
+ else
+ {
+ possibleheight = height;
+ startY = 0;
+ }
+
+ if (sizemode == 2)
+ {
+ TopScreenRect.Width = screenW;
+ TopScreenRect.Height = screenH;
+ }
+ else
+ {
+ TopScreenRect.Width = widthreq;
+ TopScreenRect.Height = height - screenH;
+ }
+ TopScreenRect.Y = startY;
+ TopScreenRect.X = (width - TopScreenRect.Width) / 2;
+
+ // TODO: gap
+ BottomScreenRect.Y = TopScreenRect.Y + TopScreenRect.Height;
+
+ if (sizemode == 1)
+ {
+ BottomScreenRect.Width = screenW;
+ BottomScreenRect.Height = screenH;
+ }
+ else
+ {
+ BottomScreenRect.Width = widthreq;
+ BottomScreenRect.Height = height - screenH;
+ }
+ BottomScreenRect.X = (width - BottomScreenRect.Width) / 2;
+ }
+
+ #if 0
if (ratio <= 0.75)
{
// bars on the sides
@@ -368,6 +486,7 @@ void OnAreaResize(uiAreaHandler* handler, uiArea* area, int width, int height)
BottomScreenRect.Y = (targetH / 2) + gap;
BottomScreenRect.Height = targetH / 2;
}
+ #endif
// TODO:
// should those be the size of the uiArea, or the size of the window client area?
@@ -545,6 +664,27 @@ void OnOpenInputConfig(uiMenuItem* item, uiWindow* window, void* blarg)
}
+void OnSetScreenGap(uiMenuItem* item, uiWindow* window, void* param)
+{
+ int gap = *(int*)param;
+ ScreenGap = gap;
+ // TODO: check menu items!!!!!
+}
+
+void OnSetScreenLayout(uiMenuItem* item, uiWindow* window, void* param)
+{
+ int layout = *(int*)param;
+ ScreenLayout = layout;
+ // TODO trigger resize
+}
+
+void OnSetScreenSizing(uiMenuItem* item, uiWindow* window, void* param)
+{
+ int sizing = *(int*)param;
+ ScreenSizing = sizing;
+}
+
+
void ApplyNewSettings()
{
if (!RunningSomething) return;
@@ -654,13 +794,47 @@ int main(int argc, char** argv)
uiMenuItemOnClicked(menuitem, OnOpenEmuSettings, NULL);
menuitem = uiMenuAppendItem(menu, "Input config");
uiMenuItemOnClicked(menuitem, OnOpenInputConfig, NULL);
- /*uiMenuAppendSeparator();
- menuitem = uiMenuAppendItem(menu, "Mid-screen gap");
+ uiMenuAppendSeparator(menu);
{
- uiMenuItem* parent = menuitem;
- //menuitem = uiMenu
- // TODO: need submenu support in libui.
- }*/
+ uiMenu* submenu = uiNewMenu("Mid-screen gap");
+
+ for (int i = 0; kScreenGap[i] != -1; i++)
+ {
+ char name[32];
+ sprintf(name, "%d pixels", kScreenGap[i]);
+ menuitem = uiMenuAppendItem(submenu, name);
+ uiMenuItemOnClicked(menuitem, OnSetScreenGap, (void*)&kScreenGap[i]);
+ }
+
+ uiMenuAppendSubmenu(menu, submenu);
+ }
+ {
+ uiMenu* submenu = uiNewMenu("Screen layout");
+
+ menuitem = uiMenuAppendItem(submenu, "Natural");
+ uiMenuItemOnClicked(menuitem, OnSetScreenLayout, (void*)&kScreenLayout[0]);
+ menuitem = uiMenuAppendItem(submenu, "Vertical");
+ uiMenuItemOnClicked(menuitem, OnSetScreenLayout, (void*)&kScreenLayout[1]);
+ menuitem = uiMenuAppendItem(submenu, "Horizontal");
+ uiMenuItemOnClicked(menuitem, OnSetScreenLayout, (void*)&kScreenLayout[2]);
+
+ uiMenuAppendSubmenu(menu, submenu);
+ }
+ {
+ uiMenu* submenu = uiNewMenu("Screen sizing");
+
+ menuitem = uiMenuAppendItem(submenu, "Even");
+ uiMenuItemOnClicked(menuitem, OnSetScreenSizing, (void*)&kScreenSizing[0]);
+ menuitem = uiMenuAppendItem(submenu, "Emphasize top");
+ uiMenuItemOnClicked(menuitem, OnSetScreenSizing, (void*)&kScreenSizing[1]);
+ menuitem = uiMenuAppendItem(submenu, "Emphasize bottom");
+ uiMenuItemOnClicked(menuitem, OnSetScreenSizing, (void*)&kScreenSizing[2]);
+ menuitem = uiMenuAppendItem(submenu, "Auto");
+ uiMenuItemOnClicked(menuitem, OnSetScreenSizing, (void*)&kScreenSizing[3]);
+
+ uiMenuAppendSubmenu(menu, submenu);
+ }
+
int w = Config::WindowWidth;
int h = Config::WindowHeight;