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author | RSDuck <rsduck@users.noreply.github.com> | 2019-10-16 23:39:12 +0200 |
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committer | RSDuck <rsduck@users.noreply.github.com> | 2020-04-26 13:05:05 +0200 |
commit | aa23f21b8df9780578adf6e6ea6bcfba3fee83bb (patch) | |
tree | e10745d041a623710eeda735cf71fe20e69f3001 /src/libui_sdl | |
parent | 7424f9fda06bd15f0e00717b962a5ca8a00540b7 (diff) |
decrease jit block cache address granularity
fixes Dragon Quest IX
move code with side effects out of assert, fixes release build
(thanks to m4wx for this one)
also remove some leftovers of jit pipelining
Diffstat (limited to 'src/libui_sdl')
-rw-r--r-- | src/libui_sdl/main.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/libui_sdl/main.cpp b/src/libui_sdl/main.cpp index 0066668..c3db88d 100644 --- a/src/libui_sdl/main.cpp +++ b/src/libui_sdl/main.cpp @@ -2675,6 +2675,8 @@ void RecreateMainWindow(bool opengl) int main(int argc, char** argv) { + freopen("miauz.txt", "w", stdout); + srand(time(NULL)); printf("melonDS " MELONDS_VERSION "\n"); |