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authorStapleButter <thetotalworm@gmail.com>2018-10-23 22:54:09 +0200
committerStapleButter <thetotalworm@gmail.com>2018-10-23 22:54:09 +0200
commit1edf2aed3b4c0e02d5a094d04d337578d4f967b9 (patch)
treef10ed2afb6f5a9665197a698507fe4e8fee95ca0 /src/libui_sdl
parentf60ac424660a18e34ce1f50983d2cfd302740ae4 (diff)
* code function for relocating the savefile.
* don't bitch at the user when trying to load a savestate file that doesn't exist. * grey out 'load state' items if there is no file.
Diffstat (limited to 'src/libui_sdl')
-rw-r--r--src/libui_sdl/main.cpp41
1 files changed, 32 insertions, 9 deletions
diff --git a/src/libui_sdl/main.cpp b/src/libui_sdl/main.cpp
index 6072804..bea9685 100644
--- a/src/libui_sdl/main.cpp
+++ b/src/libui_sdl/main.cpp
@@ -24,6 +24,7 @@
#include "libui/ui.h"
#include "../types.h"
+#include "../melon_fopen.h"
#include "../version.h"
#include "../Config.h"
@@ -58,6 +59,8 @@ uiMenuItem* MenuItem_SaveState;
uiMenuItem* MenuItem_LoadState;
uiMenuItem* MenuItem_UndoStateLoad;
+uiMenuItem* MenuItem_LoadStateSlot[8];
+
uiMenuItem* MenuItem_Pause;
uiMenuItem* MenuItem_Reset;
uiMenuItem* MenuItem_Stop;
@@ -104,8 +107,18 @@ void SetupScreenRects(int width, int height);
void SaveState(int slot);
void LoadState(int slot);
void UndoStateLoad();
+void GetSavestateName(int slot, char* filename, int len);
+
+bool FileExists(char* name)
+{
+ FILE* f = melon_fopen(name, "rb");
+ if (!f) return false;
+ fclose(f);
+ return true;
+}
+
void UpdateWindowTitle(void* data)
{
@@ -751,6 +764,14 @@ void Run()
uiMenuItemEnable(MenuItem_LoadState);
uiMenuItemEnable(MenuItem_UndoStateLoad);
+ for (int i = 0; i < 8; i++)
+ {
+ char ssfile[1024];
+ GetSavestateName(i+1, ssfile, 1024);
+ if (FileExists(ssfile)) uiMenuItemEnable(MenuItem_LoadStateSlot[i]);
+ else uiMenuItemDisable(MenuItem_LoadStateSlot[i]);
+ }
+
uiMenuItemEnable(MenuItem_Pause);
uiMenuItemEnable(MenuItem_Reset);
uiMenuItemEnable(MenuItem_Stop);
@@ -867,6 +888,12 @@ void LoadState(int slot)
uiFreeText(file);
}
+ if (!FileExists(filename))
+ {
+ EmuRunning = prevstatus;
+ return;
+ }
+
// backup
Savestate* backup = new Savestate("timewarp.mln", true);
NDS::DoSavestate(backup);
@@ -926,6 +953,9 @@ void SaveState(int slot)
{
NDS::DoSavestate(state);
delete state;
+
+ if (slot > 0)
+ uiMenuItemEnable(MenuItem_LoadStateSlot[slot-1]);
}
EmuRunning = prevstatus;
@@ -1216,15 +1246,6 @@ void ApplyNewSettings()
}
-bool _fileexists(char* name)
-{
- FILE* f = fopen(name, "rb");
- if (!f) return false;
- fclose(f);
- return true;
-}
-
-
int main(int argc, char** argv)
{
srand(time(NULL));
@@ -1313,6 +1334,8 @@ int main(int argc, char** argv)
uiMenuItem* ssitem = uiMenuAppendItem(submenu, name);
uiMenuItemOnClicked(ssitem, OnLoadState, (void*)&kSavestateNum[i]);
+
+ if (i < 8) MenuItem_LoadStateSlot[i] = ssitem;
}
MenuItem_LoadState = uiMenuAppendSubmenu(menu, submenu);