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authorArisotura <thetotalworm@gmail.com>2020-05-28 17:00:25 +0200
committerArisotura <thetotalworm@gmail.com>2020-05-28 17:00:25 +0200
commit2912a07b8babb602aaf315e62667044a07adf8e7 (patch)
treeacd390ea5b1523790443320a02c75c789b524830 /src/frontend/qt_sdl
parentd1d572210fdcef0932aaa2f0c6df71f6f2161c75 (diff)
fix bugs, clean up some of the shit
Diffstat (limited to 'src/frontend/qt_sdl')
-rw-r--r--src/frontend/qt_sdl/VideoSettingsDialog.cpp2
-rw-r--r--src/frontend/qt_sdl/main.cpp14
2 files changed, 12 insertions, 4 deletions
diff --git a/src/frontend/qt_sdl/VideoSettingsDialog.cpp b/src/frontend/qt_sdl/VideoSettingsDialog.cpp
index 9645a3d..efb5051 100644
--- a/src/frontend/qt_sdl/VideoSettingsDialog.cpp
+++ b/src/frontend/qt_sdl/VideoSettingsDialog.cpp
@@ -59,7 +59,7 @@ VideoSettingsDialog::VideoSettingsDialog(QWidget* parent) : QDialog(parent), ui(
for (int i = 1; i <= 16; i++)
ui->cbxGLResolution->addItem(QString("%1x native (%2x%3)").arg(i).arg(256*i).arg(192*i));
ui->cbxGLResolution->setCurrentIndex(Config::GL_ScaleFactor-1);
-printf("GL scale = %d\n", Config::GL_ScaleFactor);
+
if (Config::_3DRenderer == 0)
{
ui->cbGLDisplay->setEnabled(true);
diff --git a/src/frontend/qt_sdl/main.cpp b/src/frontend/qt_sdl/main.cpp
index b6282fe..de71da9 100644
--- a/src/frontend/qt_sdl/main.cpp
+++ b/src/frontend/qt_sdl/main.cpp
@@ -282,7 +282,7 @@ void EmuThread::initOpenGL()
return;
}
- oglContext = new QOpenGLContext();//oglSurface);
+ oglContext = new QOpenGLContext();
oglContext->setFormat(oglSurface->format());
oglContext->setShareContext(windowctx);
if (!oglContext->create())
@@ -797,9 +797,16 @@ ScreenPanelGL::ScreenPanelGL(QWidget* parent) : QOpenGLWidget(parent)
ScreenPanelGL::~ScreenPanelGL()
{
- // CHECKME!!!!
- // ALSO TODO: CLEANUP
+ makeCurrent();
+
+ glDeleteTextures(1, &screenTexture);
+
+ glDeleteVertexArrays(1, &screenVertexArray);
+ glDeleteBuffers(1, &screenVertexBuffer);
+
delete screenShader;
+
+ doneCurrent();
}
void ScreenPanelGL::setupScreenLayout()
@@ -1793,6 +1800,7 @@ void MainWindow::onUpdateVideoSettings(bool glchange)
delete panel;
createScreenPanel();
connect(emuThread, SIGNAL(windowUpdate()), panel, SLOT(update()));
+ if (hasOGL) emuThread->initOpenGL();
}
videoSettingsDirty = true;