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authorArisotura <thetotalworm@gmail.com>2020-05-28 15:53:32 +0200
committerArisotura <thetotalworm@gmail.com>2020-05-28 15:53:32 +0200
commit0804ab3c783363e28229a2028dc70b4238cb1802 (patch)
treedfa44dbba73927e52adc4f99630d3272d7c65379 /src/frontend/qt_sdl
parent5005a7c3f0f78c4684dbdcde0d88ae48050ab6fe (diff)
* rework GPU's settings interface, make it config-agnostic
* make video settings dialog functional, sorta * fix dialogs that were resizable
Diffstat (limited to 'src/frontend/qt_sdl')
-rw-r--r--src/frontend/qt_sdl/AudioSettingsDialog.ui9
-rw-r--r--src/frontend/qt_sdl/VideoSettingsDialog.cpp79
-rw-r--r--src/frontend/qt_sdl/VideoSettingsDialog.h9
-rw-r--r--src/frontend/qt_sdl/VideoSettingsDialog.ui9
-rw-r--r--src/frontend/qt_sdl/main.cpp152
-rw-r--r--src/frontend/qt_sdl/main.h5
6 files changed, 209 insertions, 54 deletions
diff --git a/src/frontend/qt_sdl/AudioSettingsDialog.ui b/src/frontend/qt_sdl/AudioSettingsDialog.ui
index 9ae8baa..bcaf937 100644
--- a/src/frontend/qt_sdl/AudioSettingsDialog.ui
+++ b/src/frontend/qt_sdl/AudioSettingsDialog.ui
@@ -10,10 +10,19 @@
<height>230</height>
</rect>
</property>
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
<property name="windowTitle">
<string>Audio settings - melonDS</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
+ <property name="sizeConstraint">
+ <enum>QLayout::SetFixedSize</enum>
+ </property>
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
diff --git a/src/frontend/qt_sdl/VideoSettingsDialog.cpp b/src/frontend/qt_sdl/VideoSettingsDialog.cpp
index 0aeb154..09f1ab4 100644
--- a/src/frontend/qt_sdl/VideoSettingsDialog.cpp
+++ b/src/frontend/qt_sdl/VideoSettingsDialog.cpp
@@ -46,7 +46,7 @@ VideoSettingsDialog::VideoSettingsDialog(QWidget* parent) : QDialog(parent), ui(
grp3DRenderer = new QButtonGroup(this);
grp3DRenderer->addButton(ui->rb3DSoftware, 0);
grp3DRenderer->addButton(ui->rb3DOpenGL, 1);
- //connect(grp3DRenderer, SIGNAL(buttonClicked(int)), this, SLOT(onChange3DRenderer(int)));
+ connect(grp3DRenderer, SIGNAL(buttonClicked(int)), this, SLOT(onChange3DRenderer(int)));
grp3DRenderer->button(Config::_3DRenderer)->setChecked(true);
ui->cbGLDisplay->setChecked(Config::ScreenUseGL != 0);
@@ -57,8 +57,21 @@ VideoSettingsDialog::VideoSettingsDialog(QWidget* parent) : QDialog(parent), ui(
ui->cbSoftwareThreaded->setChecked(Config::Threaded3D != 0);
for (int i = 1; i <= 16; i++)
- ui->cbxGLResolution->addItem(QString("%1x native (%2x%3)").arg(i).arg(256*i).arg(192*i), QVariant(i));
- ui->cbxGLResolution->setCurrentIndex(Config::GL_ScaleFactor);
+ ui->cbxGLResolution->addItem(QString("%1x native (%2x%3)").arg(i).arg(256*i).arg(192*i));
+ ui->cbxGLResolution->setCurrentIndex(Config::GL_ScaleFactor-1);
+
+ if (Config::_3DRenderer == 0)
+ {
+ ui->cbGLDisplay->setEnabled(true);
+ ui->cbSoftwareThreaded->setEnabled(true);
+ ui->cbxGLResolution->setEnabled(false);
+ }
+ else
+ {
+ ui->cbGLDisplay->setEnabled(false);
+ ui->cbSoftwareThreaded->setEnabled(false);
+ ui->cbxGLResolution->setEnabled(true);
+ }
}
VideoSettingsDialog::~VideoSettingsDialog()
@@ -68,7 +81,6 @@ VideoSettingsDialog::~VideoSettingsDialog()
void VideoSettingsDialog::on_VideoSettingsDialog_accepted()
{
- //
Config::Save();
closeDlg();
@@ -76,9 +88,64 @@ void VideoSettingsDialog::on_VideoSettingsDialog_accepted()
void VideoSettingsDialog::on_VideoSettingsDialog_rejected()
{
- //
+ bool old_gl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0);
+
+ Config::_3DRenderer = oldRenderer;
+ Config::ScreenUseGL = oldGLDisplay;
+ Config::ScreenVSync = oldVSync;
+ Config::ScreenVSyncInterval = oldVSyncInterval;
+ Config::Threaded3D = oldSoftThreaded;
+ Config::GL_ScaleFactor = oldGLScale;
+
+ bool new_gl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0);
+ emit updateVideoSettings(old_gl != new_gl);
closeDlg();
}
-//
+void VideoSettingsDialog::onChange3DRenderer(int renderer)
+{
+ bool old_gl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0);
+
+ Config::_3DRenderer = renderer;
+
+ if (renderer == 0)
+ {
+ ui->cbGLDisplay->setEnabled(true);
+ ui->cbSoftwareThreaded->setEnabled(true);
+ ui->cbxGLResolution->setEnabled(false);
+ }
+ else
+ {
+ ui->cbGLDisplay->setEnabled(false);
+ ui->cbSoftwareThreaded->setEnabled(false);
+ ui->cbxGLResolution->setEnabled(true);
+ }
+
+ bool new_gl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0);
+ emit updateVideoSettings(old_gl != new_gl);
+}
+
+void VideoSettingsDialog::on_cbGLDisplay_stateChanged(int state)
+{
+ bool old_gl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0);
+
+ Config::ScreenUseGL = (state != 0);
+
+ bool new_gl = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0);
+ emit updateVideoSettings(old_gl != new_gl);
+}
+
+void VideoSettingsDialog::on_cbSoftwareThreaded_stateChanged(int state)
+{
+ Config::Threaded3D = (state != 0);
+
+ emit updateVideoSettings(false);
+}
+
+void VideoSettingsDialog::on_cbxGLResolution_currentIndexChanged(int idx)
+{
+ Config::GL_ScaleFactor = idx+1;
+
+ emit updateVideoSettings(false);
+}
diff --git a/src/frontend/qt_sdl/VideoSettingsDialog.h b/src/frontend/qt_sdl/VideoSettingsDialog.h
index 05dfecb..2f6d17c 100644
--- a/src/frontend/qt_sdl/VideoSettingsDialog.h
+++ b/src/frontend/qt_sdl/VideoSettingsDialog.h
@@ -51,11 +51,18 @@ public:
currentDlg = nullptr;
}
+signals:
+ void updateVideoSettings(bool glchange);
+
private slots:
void on_VideoSettingsDialog_accepted();
void on_VideoSettingsDialog_rejected();
- //
+ void onChange3DRenderer(int renderer);
+ void on_cbGLDisplay_stateChanged(int state);
+ void on_cbxGLResolution_currentIndexChanged(int idx);
+
+ void on_cbSoftwareThreaded_stateChanged(int state);
private:
Ui::VideoSettingsDialog* ui;
diff --git a/src/frontend/qt_sdl/VideoSettingsDialog.ui b/src/frontend/qt_sdl/VideoSettingsDialog.ui
index 06670e5..6cdd5d8 100644
--- a/src/frontend/qt_sdl/VideoSettingsDialog.ui
+++ b/src/frontend/qt_sdl/VideoSettingsDialog.ui
@@ -10,10 +10,19 @@
<height>237</height>
</rect>
</property>
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
<property name="windowTitle">
<string>Video settings - melonDS</string>
</property>
<layout class="QGridLayout" name="gridLayout">
+ <property name="sizeConstraint">
+ <enum>QLayout::SetFixedSize</enum>
+ </property>
<item row="1" column="1">
<widget class="QGroupBox" name="groupBox_3">
<property name="title">
diff --git a/src/frontend/qt_sdl/main.cpp b/src/frontend/qt_sdl/main.cpp
index ae4bcf3..658ae8b 100644
--- a/src/frontend/qt_sdl/main.cpp
+++ b/src/frontend/qt_sdl/main.cpp
@@ -68,6 +68,10 @@ EmuThread* emuThread;
int autoScreenSizing = 0;
+int videoRenderer;
+GPU::RenderSettings videoSettings;
+bool videoSettingsDirty;
+
SDL_AudioDeviceID audioDevice;
int audioFreq;
SDL_cond* audioSync;
@@ -251,9 +255,7 @@ EmuThread::EmuThread(QObject* parent) : QThread(parent)
EmuRunning = 2;
RunningSomething = false;
- //connect(this, SIGNAL(windowUpdate()), mainWindow, SLOT(update()));
connect(this, SIGNAL(windowUpdate()), mainWindow->panel, SLOT(update()));
- //connect(this, SIGNAL(windowUpdate()), mainWindow, SLOT(repaint()));
connect(this, SIGNAL(windowTitleChange(QString)), mainWindow, SLOT(onTitleUpdate(QString)));
connect(this, SIGNAL(windowEmuStart()), mainWindow, SLOT(onEmuStart()));
connect(this, SIGNAL(windowEmuStop()), mainWindow, SLOT(onEmuStop()));
@@ -312,6 +314,7 @@ void* EmuThread::oglGetProcAddress(const char* proc)
void EmuThread::run()
{
+ bool hasOGL = mainWindow->hasOGL;
u32 mainScreenPos[3];
NDS::Init();
@@ -321,20 +324,20 @@ void EmuThread::run()
mainScreenPos[2] = 0;
autoScreenSizing = 0;
- /*if (Screen_UseGL)
- {
- uiGLMakeContextCurrent(GLContext);
- GPU3D::InitRenderer(true);
- uiGLMakeContextCurrent(NULL);
- }
- else*/
+ videoSettingsDirty = false;
+ videoSettings.Soft_Threaded = Config::Threaded3D != 0;
+ videoSettings.GL_ScaleFactor = Config::GL_ScaleFactor;
+
+ if (hasOGL)
{
- //GPU3D::InitRenderer(false);
- bool res = oglContext->makeCurrent(oglSurface);
- printf("good? %d\n", res);
- OpenGL::Init();
- GPU3D::InitRenderer(res);
+ oglContext->makeCurrent(oglSurface);
+ videoRenderer = OpenGL::Init() ? Config::_3DRenderer : 0;
}
+ else
+ videoRenderer = 0;
+
+ GPU::InitRenderer(videoRenderer);
+ GPU::SetRenderSettings(videoRenderer, videoSettings);
Input::Init();
@@ -377,6 +380,29 @@ void EmuThread::run()
{
EmuStatus = 1;
+ // update render settings if needed
+ if (videoSettingsDirty)
+ {
+ if (hasOGL != mainWindow->hasOGL)
+ {
+ hasOGL = mainWindow->hasOGL;
+ if (hasOGL)
+ {
+ oglContext->makeCurrent(oglSurface);
+ videoRenderer = OpenGL::Init() ? Config::_3DRenderer : 0;
+ }
+ else
+ videoRenderer = 0;
+ }
+ else
+ videoRenderer = hasOGL ? Config::_3DRenderer : 0;
+
+ videoSettingsDirty = false;
+ videoSettings.Soft_Threaded = Config::Threaded3D != 0;
+ videoSettings.GL_ScaleFactor = Config::GL_ScaleFactor;
+ GPU::SetRenderSettings(videoRenderer, videoSettings);
+ }
+
// process input and hotkeys
NDS::SetKeyMask(Input::InputMask);
@@ -390,12 +416,6 @@ void EmuThread::run()
// microphone input
micProcess();
- /*if (Screen_UseGL)
- {
- uiGLBegin(GLContext);
- uiGLMakeContextCurrent(GLContext);
- }*/
-
// auto screen layout
if (Config::ScreenSizing == 3)
{
@@ -435,12 +455,6 @@ void EmuThread::run()
if (EmuRunning == 0) break;
- /*if (Screen_UseGL)
- {
- GLScreen_DrawScreen();
- uiGLEnd(GLContext);
- }
- uiAreaQueueRedrawAll(MainDrawArea);*/
emit windowUpdate();
bool fastforward = Input::HotkeyDown(HK_FastForward);
@@ -513,18 +527,8 @@ void EmuThread::run()
lastmeasuretick = lasttick;
fpslimitcount = 0;
- /*if (Screen_UseGL)
- {
- uiGLBegin(GLContext);
- uiGLMakeContextCurrent(GLContext);
- GLScreen_DrawScreen();
- uiGLEnd(GLContext);
- }
- uiAreaQueueRedrawAll(MainDrawArea);*/
emit windowUpdate();
- //if (Screen_UseGL) uiGLMakeContextCurrent(NULL);
-
EmuStatus = EmuRunning;
sprintf(melontitle, "melonDS " MELONDS_VERSION);
@@ -536,8 +540,7 @@ void EmuThread::run()
EmuStatus = 0;
- //if (Screen_UseGL) uiGLMakeContextCurrent(GLContext);
-
+ GPU::DeInitRenderer();
NDS::DeInit();
//Platform::LAN_DeInit();
@@ -549,7 +552,8 @@ void EmuThread::run()
else
OSD::DeInit(false);*/
- //if (Screen_UseGL) uiGLMakeContextCurrent(NULL);
+ if (hasOGL)
+ oglContext->doneCurrent();
}
void EmuThread::changeWindowTitle(char* title)
@@ -794,6 +798,7 @@ ScreenPanelGL::ScreenPanelGL(QWidget* parent) : QOpenGLWidget(parent)
ScreenPanelGL::~ScreenPanelGL()
{
// CHECKME!!!!
+ // ALSO TODO: CLEANUP
delete screenShader;
}
@@ -888,7 +893,7 @@ void ScreenPanelGL::paintGL()
int frontbuf = GPU::FrontBuffer;
glActiveTexture(GL_TEXTURE0);
- if (true)
+ if (GPU::Renderer != 0)
{
// hardware-accelerated render
GPU::GLCompositor::BindOutputTexture();
@@ -1162,11 +1167,8 @@ MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent)
}
setMenuBar(menubar);
- //panel = new ScreenPanelNative(this);
- panel = new ScreenPanelGL(this);
- setCentralWidget(panel);
- connect(this, SIGNAL(screenLayoutChange()), panel, SLOT(onScreenLayoutChanged()));
- emit screenLayoutChange();
+ show();
+ createScreenPanel();
resize(Config::WindowWidth, Config::WindowHeight);
@@ -1210,9 +1212,45 @@ MainWindow::~MainWindow()
{
}
+void MainWindow::createScreenPanel()
+{
+ hasOGL = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0);
+
+ if (hasOGL)
+ {
+ ScreenPanelGL* panelGL = new ScreenPanelGL(this);
+ panelGL->show();
+
+ if (!panelGL->isValid())
+ hasOGL = false;
+ else
+ {
+ QSurfaceFormat fmt = panelGL->format();
+ if (fmt.majorVersion() < 3 || (fmt.majorVersion() == 3 && fmt.minorVersion() < 2))
+ hasOGL = false;
+ }
+
+ if (!hasOGL)
+ delete panelGL;
+ else
+ panel = panelGL;
+ }
+
+ if (!hasOGL)
+ {
+ panel = new ScreenPanelNative(this);
+ panel->show();
+ }
+
+ setCentralWidget(panel);
+ connect(this, SIGNAL(screenLayoutChange()), panel, SLOT(onScreenLayoutChanged()));
+ emit screenLayoutChange();
+}
+
QOpenGLContext* MainWindow::getOGLContext()
{
- // TODO: check whether we can actually pull this!
+ if (!hasOGL) return nullptr;
+
QOpenGLWidget* glpanel = (QOpenGLWidget*)panel;
return glpanel->context();
}
@@ -1575,6 +1613,7 @@ void MainWindow::onInputConfigFinished(int res)
void MainWindow::onOpenVideoSettings()
{
VideoSettingsDialog* dlg = VideoSettingsDialog::openDlg(this);
+ connect(dlg, &VideoSettingsDialog::updateVideoSettings, this, &MainWindow::onUpdateVideoSettings);
}
void MainWindow::onOpenAudioSettings()
@@ -1745,6 +1784,23 @@ void MainWindow::onEmuStop()
actStop->setEnabled(false);
}
+void MainWindow::onUpdateVideoSettings(bool glchange)
+{
+ if (glchange)
+ {
+ emuThread->emuPause();
+
+ delete panel;
+ createScreenPanel();
+ connect(emuThread, SIGNAL(windowUpdate()), panel, SLOT(update()));
+ }
+
+ videoSettingsDirty = true;
+
+ if (glchange)
+ emuThread->emuUnpause();
+}
+
void emuStop()
{
@@ -1790,6 +1846,9 @@ int main(int argc, char** argv)
Config::Load();
#define SANITIZE(var, min, max) { if (var < min) var = min; else if (var > max) var = max; }
+ SANITIZE(Config::_3DRenderer, 0, 1);
+ SANITIZE(Config::ScreenVSyncInterval, 1, 20);
+ SANITIZE(Config::GL_ScaleFactor, 1, 16);
SANITIZE(Config::AudioVolume, 0, 256);
SANITIZE(Config::MicInputType, 0, 3);
SANITIZE(Config::ScreenRotation, 0, 3);
@@ -1900,7 +1959,6 @@ int main(int argc, char** argv)
Input::OpenJoystick();
mainWindow = new MainWindow();
- mainWindow->show();
emuThread = new EmuThread();
emuThread->start();
diff --git a/src/frontend/qt_sdl/main.h b/src/frontend/qt_sdl/main.h
index 8759e95..ef51158 100644
--- a/src/frontend/qt_sdl/main.h
+++ b/src/frontend/qt_sdl/main.h
@@ -171,6 +171,7 @@ public:
explicit MainWindow(QWidget* parent = nullptr);
~MainWindow();
+ bool hasOGL;
QOpenGLContext* getOGLContext();
protected:
@@ -221,7 +222,11 @@ private slots:
void onEmuStart();
void onEmuStop();
+ void onUpdateVideoSettings(bool glchange);
+
private:
+ void createScreenPanel();
+
QString loadErrorStr(int error);
public: