diff options
author | RSDuck <RSDuck@users.noreply.github.com> | 2020-05-12 16:07:28 +0200 |
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committer | RSDuck <rsduck@users.noreply.github.com> | 2020-06-16 12:06:42 +0200 |
commit | e7d076403df7afd6dc8304196211b49e3ed7f464 (patch) | |
tree | 1d5ff1e743839f271de77f8bd312c985033c6a89 /src/frontend/qt_sdl/main.cpp | |
parent | 4cff4b52286a7d1a7e40817d52a5d271a937ddc2 (diff) | |
parent | c17f7b100e36edb1c728dbf21c77f9484d1820c6 (diff) |
Merge branch 'generic_jit' of https://github.com/Arisotura/melonDS into generic_jit
Diffstat (limited to 'src/frontend/qt_sdl/main.cpp')
-rw-r--r-- | src/frontend/qt_sdl/main.cpp | 2091 |
1 files changed, 2091 insertions, 0 deletions
diff --git a/src/frontend/qt_sdl/main.cpp b/src/frontend/qt_sdl/main.cpp new file mode 100644 index 0000000..fa542ad --- /dev/null +++ b/src/frontend/qt_sdl/main.cpp @@ -0,0 +1,2091 @@ +/* + Copyright 2016-2020 Arisotura + + This file is part of melonDS. + + melonDS is free software: you can redistribute it and/or modify it under + the terms of the GNU General Public License as published by the Free + Software Foundation, either version 3 of the License, or (at your option) + any later version. + + melonDS is distributed in the hope that it will be useful, but WITHOUT ANY + WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along + with melonDS. If not, see http://www.gnu.org/licenses/. +*/ + +#include <stdlib.h> +#include <time.h> +#include <stdio.h> +#include <string.h> + +#include <QApplication> +#include <QMessageBox> +#include <QMenuBar> +#include <QFileDialog> +#include <QPaintEvent> +#include <QPainter> +#include <QKeyEvent> +#include <QMimeData> + +#include <SDL2/SDL.h> + +#include "main.h" +#include "Input.h" +#include "EmuSettingsDialog.h" +#include "InputConfigDialog.h" +#include "VideoSettingsDialog.h" +#include "AudioSettingsDialog.h" +#include "WifiSettingsDialog.h" + +#include "types.h" +#include "version.h" + +#include "FrontendUtil.h" +#include "OSD.h" + +#include "NDS.h" +#include "GBACart.h" +#include "OpenGLSupport.h" +#include "GPU.h" +#include "SPU.h" +#include "Wifi.h" +#include "Platform.h" +#include "Config.h" +#include "PlatformConfig.h" + +#include "Savestate.h" + +#include "main_shaders.h" + + +// TODO: uniform variable spelling + +bool RunningSomething; + +MainWindow* mainWindow; +EmuThread* emuThread; + +int autoScreenSizing = 0; + +int videoRenderer; +GPU::RenderSettings videoSettings; +bool videoSettingsDirty; + +SDL_AudioDeviceID audioDevice; +int audioFreq; +SDL_cond* audioSync; +SDL_mutex* audioSyncLock; + +SDL_AudioDeviceID micDevice; +s16 micExtBuffer[2048]; +u32 micExtBufferWritePos; + +u32 micWavLength; +s16* micWavBuffer; + + +void audioCallback(void* data, Uint8* stream, int len) +{ + len /= (sizeof(s16) * 2); + + // resample incoming audio to match the output sample rate + + int len_in = Frontend::AudioOut_GetNumSamples(len); + s16 buf_in[1024*2]; + int num_in; + + SDL_LockMutex(audioSyncLock); + num_in = SPU::ReadOutput(buf_in, len_in); + SDL_CondSignal(audioSync); + SDL_UnlockMutex(audioSyncLock); + + if (num_in < 1) + { + memset(stream, 0, len*sizeof(s16)*2); + return; + } + + int margin = 6; + if (num_in < len_in-margin) + { + int last = num_in-1; + if (last < 0) last = 0; + + for (int i = num_in; i < len_in-margin; i++) + ((u32*)buf_in)[i] = ((u32*)buf_in)[last]; + + num_in = len_in-margin; + } + + Frontend::AudioOut_Resample(buf_in, num_in, (s16*)stream, len, Config::AudioVolume); +} + + +void micLoadWav(const char* name) +{ + SDL_AudioSpec format; + memset(&format, 0, sizeof(SDL_AudioSpec)); + + if (micWavBuffer) delete[] micWavBuffer; + micWavBuffer = nullptr; + micWavLength = 0; + + u8* buf; + u32 len; + if (!SDL_LoadWAV(name, &format, &buf, &len)) + return; + + const u64 dstfreq = 44100; + + if (format.format == AUDIO_S16 || format.format == AUDIO_U16) + { + int srcinc = format.channels; + len /= (2 * srcinc); + + micWavLength = (len * dstfreq) / format.freq; + if (micWavLength < 735) micWavLength = 735; + micWavBuffer = new s16[micWavLength]; + + float res_incr = len / (float)micWavLength; + float res_timer = 0; + int res_pos = 0; + + for (int i = 0; i < micWavLength; i++) + { + u16 val = ((u16*)buf)[res_pos]; + if (SDL_AUDIO_ISUNSIGNED(format.format)) val ^= 0x8000; + + micWavBuffer[i] = val; + + res_timer += res_incr; + while (res_timer >= 1.0) + { + res_timer -= 1.0; + res_pos += srcinc; + } + } + } + else if (format.format == AUDIO_S8 || format.format == AUDIO_U8) + { + int srcinc = format.channels; + len /= srcinc; + + micWavLength = (len * dstfreq) / format.freq; + if (micWavLength < 735) micWavLength = 735; + micWavBuffer = new s16[micWavLength]; + + float res_incr = len / (float)micWavLength; + float res_timer = 0; + int res_pos = 0; + + for (int i = 0; i < micWavLength; i++) + { + u16 val = buf[res_pos] << 8; + if (SDL_AUDIO_ISUNSIGNED(format.format)) val ^= 0x8000; + + micWavBuffer[i] = val; + + res_timer += res_incr; + while (res_timer >= 1.0) + { + res_timer -= 1.0; + res_pos += srcinc; + } + } + } + else + printf("bad WAV format %08X\n", format.format); + + SDL_FreeWAV(buf); +} + +void micCallback(void* data, Uint8* stream, int len) +{ + s16* input = (s16*)stream; + len /= sizeof(s16); + + int maxlen = sizeof(micExtBuffer) / sizeof(s16); + + if ((micExtBufferWritePos + len) > maxlen) + { + u32 len1 = maxlen - micExtBufferWritePos; + memcpy(&micExtBuffer[micExtBufferWritePos], &input[0], len1*sizeof(s16)); + memcpy(&micExtBuffer[0], &input[len1], (len - len1)*sizeof(s16)); + micExtBufferWritePos = len - len1; + } + else + { + memcpy(&micExtBuffer[micExtBufferWritePos], input, len*sizeof(s16)); + micExtBufferWritePos += len; + } +} + +void micProcess() +{ + int type = Config::MicInputType; + bool cmd = Input::HotkeyDown(HK_Mic); + + if (type != 1 && !cmd) + { + type = 0; + } + + switch (type) + { + case 0: // no mic + Frontend::Mic_FeedSilence(); + break; + + case 1: // host mic + case 3: // WAV + Frontend::Mic_FeedExternalBuffer(); + break; + + case 2: // white noise + Frontend::Mic_FeedNoise(); + break; + } +} + + +EmuThread::EmuThread(QObject* parent) : QThread(parent) +{ + EmuStatus = 0; + EmuRunning = 2; + RunningSomething = false; + + connect(this, SIGNAL(windowUpdate()), mainWindow->panel, SLOT(update())); + connect(this, SIGNAL(windowTitleChange(QString)), mainWindow, SLOT(onTitleUpdate(QString))); + connect(this, SIGNAL(windowEmuStart()), mainWindow, SLOT(onEmuStart())); + connect(this, SIGNAL(windowEmuStop()), mainWindow, SLOT(onEmuStop())); + connect(this, SIGNAL(windowEmuPause()), mainWindow->actPause, SLOT(trigger())); + connect(this, SIGNAL(windowEmuReset()), mainWindow->actReset, SLOT(trigger())); + connect(this, SIGNAL(screenLayoutChange()), mainWindow->panel, SLOT(onScreenLayoutChanged())); + + if (mainWindow->hasOGL) initOpenGL(); +} + +void EmuThread::initOpenGL() +{ + QOpenGLContext* windowctx = mainWindow->getOGLContext(); + QSurfaceFormat format = windowctx->format(); + + format.setSwapInterval(0); + + oglSurface = new QOffscreenSurface(); + oglSurface->setFormat(format); + oglSurface->create(); + if (!oglSurface->isValid()) + { + // TODO handle this! + printf("oglSurface shat itself :(\n"); + delete oglSurface; + return; + } + + oglContext = new QOpenGLContext(); + oglContext->setFormat(oglSurface->format()); + oglContext->setShareContext(windowctx); + if (!oglContext->create()) + { + // TODO handle this! + printf("oglContext shat itself :(\n"); + delete oglContext; + delete oglSurface; + return; + } + + oglContext->moveToThread(this); +} + +void EmuThread::deinitOpenGL() +{ + delete oglContext; + delete oglSurface; +} + +void* oglGetProcAddress(const char* proc) +{ + return emuThread->oglGetProcAddress(proc); +} + +void* EmuThread::oglGetProcAddress(const char* proc) +{ + return (void*)oglContext->getProcAddress(proc); +} + +void EmuThread::run() +{ + bool hasOGL = mainWindow->hasOGL; + u32 mainScreenPos[3]; + + NDS::Init(); + + mainScreenPos[0] = 0; + mainScreenPos[1] = 0; + mainScreenPos[2] = 0; + autoScreenSizing = 0; + + videoSettingsDirty = false; + videoSettings.Soft_Threaded = Config::Threaded3D != 0; + videoSettings.GL_ScaleFactor = Config::GL_ScaleFactor; + + if (hasOGL) + { + oglContext->makeCurrent(oglSurface); + videoRenderer = OpenGL::Init() ? Config::_3DRenderer : 0; + } + else + videoRenderer = 0; + + GPU::InitRenderer(videoRenderer); + GPU::SetRenderSettings(videoRenderer, videoSettings); + + Input::Init(); + + u32 nframes = 0; + u32 starttick = SDL_GetTicks(); + u32 lasttick = starttick; + u32 lastmeasuretick = lasttick; + u32 fpslimitcount = 0; + + char melontitle[100]; + + while (EmuRunning != 0) + { + Input::Process(); + + if (Input::HotkeyPressed(HK_FastForwardToggle)) emit windowLimitFPSChange(); + + if (Input::HotkeyPressed(HK_Pause)) emit windowEmuPause(); + if (Input::HotkeyPressed(HK_Reset)) emit windowEmuReset(); + + if (GBACart::CartInserted && GBACart::HasSolarSensor) + { + if (Input::HotkeyPressed(HK_SolarSensorDecrease)) + { + if (GBACart_SolarSensor::LightLevel > 0) GBACart_SolarSensor::LightLevel--; + char msg[64]; + sprintf(msg, "Solar sensor level set to %d", GBACart_SolarSensor::LightLevel); + OSD::AddMessage(0, msg); + } + if (Input::HotkeyPressed(HK_SolarSensorIncrease)) + { + if (GBACart_SolarSensor::LightLevel < 10) GBACart_SolarSensor::LightLevel++; + char msg[64]; + sprintf(msg, "Solar sensor level set to %d", GBACart_SolarSensor::LightLevel); + OSD::AddMessage(0, msg); + } + } + + if (EmuRunning == 1) + { + EmuStatus = 1; + + // update render settings if needed + if (videoSettingsDirty) + { + if (hasOGL != mainWindow->hasOGL) + { + hasOGL = mainWindow->hasOGL; + if (hasOGL) + { + oglContext->makeCurrent(oglSurface); + videoRenderer = OpenGL::Init() ? Config::_3DRenderer : 0; + } + else + videoRenderer = 0; + } + else + videoRenderer = hasOGL ? Config::_3DRenderer : 0; + + videoSettingsDirty = false; + videoSettings.Soft_Threaded = Config::Threaded3D != 0; + videoSettings.GL_ScaleFactor = Config::GL_ScaleFactor; + GPU::SetRenderSettings(videoRenderer, videoSettings); + } + + // process input and hotkeys + NDS::SetKeyMask(Input::InputMask); + + if (Input::HotkeyPressed(HK_Lid)) + { + bool lid = !NDS::IsLidClosed(); + NDS::SetLidClosed(lid); + OSD::AddMessage(0, lid ? "Lid closed" : "Lid opened"); + } + + // microphone input + micProcess(); + + // auto screen layout + if (Config::ScreenSizing == 3) + { + mainScreenPos[2] = mainScreenPos[1]; + mainScreenPos[1] = mainScreenPos[0]; + mainScreenPos[0] = NDS::PowerControl9 >> 15; + + int guess; + if (mainScreenPos[0] == mainScreenPos[2] && + mainScreenPos[0] != mainScreenPos[1]) + { + // constant flickering, likely displaying 3D on both screens + // TODO: when both screens are used for 2D only...??? + guess = 0; + } + else + { + if (mainScreenPos[0] == 1) + guess = 1; + else + guess = 2; + } + + if (guess != autoScreenSizing) + { + autoScreenSizing = guess; + emit screenLayoutChange(); + } + } + + // emulate + u32 nlines = NDS::RunFrame(); + +#ifdef MELONCAP + MelonCap::Update(); +#endif // MELONCAP + + if (EmuRunning == 0) break; + + emit windowUpdate(); + + bool fastforward = Input::HotkeyDown(HK_FastForward); + + if (Config::AudioSync && (!fastforward) && audioDevice) + { + SDL_LockMutex(audioSyncLock); + while (SPU::GetOutputSize() > 1024) + { + int ret = SDL_CondWaitTimeout(audioSync, audioSyncLock, 500); + if (ret == SDL_MUTEX_TIMEDOUT) break; + } + SDL_UnlockMutex(audioSyncLock); + } + + float framerate = (1000.0f * nlines) / (60.0f * 263.0f); + + { + u32 curtick = SDL_GetTicks(); + u32 delay = curtick - lasttick; + + bool limitfps = Config::LimitFPS && !fastforward; + if (limitfps) + { + float wantedtickF = starttick + (framerate * (fpslimitcount+1)); + u32 wantedtick = (u32)ceil(wantedtickF); + if (curtick < wantedtick) SDL_Delay(wantedtick - curtick); + + lasttick = SDL_GetTicks(); + fpslimitcount++; + if ((abs(wantedtickF - (float)wantedtick) < 0.001312) || (fpslimitcount > 60)) + { + fpslimitcount = 0; + starttick = lasttick; + } + } + else + { + if (delay < 1) SDL_Delay(1); + lasttick = SDL_GetTicks(); + } + } + + nframes++; + if (nframes >= 30) + { + u32 tick = SDL_GetTicks(); + u32 diff = tick - lastmeasuretick; + lastmeasuretick = tick; + + u32 fps; + if (diff < 1) fps = 77777; + else fps = (nframes * 1000) / diff; + nframes = 0; + + float fpstarget; + if (framerate < 1) fpstarget = 999; + else fpstarget = 1000.0f/framerate; + + sprintf(melontitle, "[%d/%.0f] melonDS " MELONDS_VERSION, fps, fpstarget); + changeWindowTitle(melontitle); + } + } + else + { + // paused + nframes = 0; + lasttick = SDL_GetTicks(); + starttick = lasttick; + lastmeasuretick = lasttick; + fpslimitcount = 0; + + emit windowUpdate(); + + EmuStatus = EmuRunning; + + sprintf(melontitle, "melonDS " MELONDS_VERSION); + changeWindowTitle(melontitle); + + SDL_Delay(75); + } + } + + EmuStatus = 0; + + GPU::DeInitRenderer(); + NDS::DeInit(); + //Platform::LAN_DeInit(); + + if (hasOGL) + { + oglContext->doneCurrent(); + deinitOpenGL(); + } +} + +void EmuThread::changeWindowTitle(char* title) +{ + emit windowTitleChange(QString(title)); +} + +void EmuThread::emuRun() +{ + EmuRunning = 1; + RunningSomething = true; + + // checkme + emit windowEmuStart(); + if (audioDevice) SDL_PauseAudioDevice(audioDevice, 0); + if (micDevice) SDL_PauseAudioDevice(micDevice, 0); +} + +void EmuThread::emuPause() +{ + PrevEmuStatus = EmuRunning; + EmuRunning = 2; + while (EmuStatus != 2); + + if (audioDevice) SDL_PauseAudioDevice(audioDevice, 1); + if (micDevice) SDL_PauseAudioDevice(micDevice, 1); +} + +void EmuThread::emuUnpause() +{ + EmuRunning = PrevEmuStatus; + + if (audioDevice) SDL_PauseAudioDevice(audioDevice, 0); + if (micDevice) SDL_PauseAudioDevice(micDevice, 0); +} + +void EmuThread::emuStop() +{ + EmuRunning = 0; + + if (audioDevice) SDL_PauseAudioDevice(audioDevice, 1); + if (micDevice) SDL_PauseAudioDevice(micDevice, 1); +} + +bool EmuThread::emuIsRunning() +{ + return (EmuRunning == 1); +} + + +void ScreenHandler::screenSetupLayout(int w, int h) +{ + int sizing = Config::ScreenSizing; + if (sizing == 3) sizing = autoScreenSizing; + + Frontend::SetupScreenLayout(w, h, + Config::ScreenLayout, + Config::ScreenRotation, + sizing, + Config::ScreenGap, + Config::IntegerScaling != 0); + + Frontend::GetScreenTransforms(screenMatrix[0], screenMatrix[1]); +} + +QSize ScreenHandler::screenGetMinSize() +{ + bool isHori = (Config::ScreenRotation == 1 || Config::ScreenRotation == 3); + int gap = Config::ScreenGap; + + int w = 256; + int h = 192; + + if (Config::ScreenLayout == 0) // natural + { + if (isHori) + return QSize(h+gap+h, w); + else + return QSize(w, h+gap+h); + } + else if (Config::ScreenLayout == 1) // vertical + { + if (isHori) + return QSize(h, w+gap+w); + else + return QSize(w, h+gap+h); + } + else // horizontal + { + if (isHori) + return QSize(h+gap+h, w); + else + return QSize(w+gap+w, h); + } +} + +void ScreenHandler::screenOnMousePress(QMouseEvent* event) +{ + event->accept(); + if (event->button() != Qt::LeftButton) return; + + int x = event->pos().x(); + int y = event->pos().y(); + + Frontend::GetTouchCoords(x, y); + + if (x >= 0 && x < 256 && y >= 0 && y < 192) + { + touching = true; + NDS::TouchScreen(x, y); + } +} + +void ScreenHandler::screenOnMouseRelease(QMouseEvent* event) +{ + event->accept(); + if (event->button() != Qt::LeftButton) return; + + if (touching) + { + touching = false; + NDS::ReleaseScreen(); + } +} + +void ScreenHandler::screenOnMouseMove(QMouseEvent* event) +{ + event->accept(); + if (!(event->buttons() & Qt::LeftButton)) return; + if (!touching) return; + + int x = event->pos().x(); + int y = event->pos().y(); + + Frontend::GetTouchCoords(x, y); + + // clamp to screen range + if (x < 0) x = 0; + else if (x > 255) x = 255; + if (y < 0) y = 0; + else if (y > 191) y = 191; + + NDS::TouchScreen(x, y); +} + + +ScreenPanelNative::ScreenPanelNative(QWidget* parent) : QWidget(parent) +{ + screen[0] = QImage(256, 192, QImage::Format_RGB32); + screen[1] = QImage(256, 192, QImage::Format_RGB32); + + screenTrans[0].reset(); + screenTrans[1].reset(); + + touching = false; + + OSD::Init(nullptr); +} + +ScreenPanelNative::~ScreenPanelNative() +{ + OSD::DeInit(nullptr); +} + +void ScreenPanelNative::setupScreenLayout() +{ + int w = width(); + int h = height(); + float* mtx; + + screenSetupLayout(w, h); + + mtx = screenMatrix[0]; + screenTrans[0].setMatrix(mtx[0], mtx[1], 0.f, + mtx[2], mtx[3], 0.f, + mtx[4], mtx[5], 1.f); + + mtx = screenMatrix[1]; + screenTrans[1].setMatrix(mtx[0], mtx[1], 0.f, + mtx[2], mtx[3], 0.f, + mtx[4], mtx[5], 1.f); +} + +void ScreenPanelNative::paintEvent(QPaintEvent* event) +{ + QPainter painter(this); + + // fill background + painter.fillRect(event->rect(), QColor::fromRgb(0, 0, 0)); + + int frontbuf = GPU::FrontBuffer; + if (!GPU::Framebuffer[frontbuf][0] || !GPU::Framebuffer[frontbuf][1]) return; + + memcpy(screen[0].scanLine(0), GPU::Framebuffer[frontbuf][0], 256*192*4); + memcpy(screen[1].scanLine(0), GPU::Framebuffer[frontbuf][1], 256*192*4); + + painter.setRenderHint(QPainter::SmoothPixmapTransform, Config::ScreenFilter!=0); + + QRect screenrc(0, 0, 256, 192); + + painter.setTransform(screenTrans[0]); + painter.drawImage(screenrc, screen[0]); + + painter.setTransform(screenTrans[1]); + painter.drawImage(screenrc, screen[1]); + + OSD::Update(nullptr); + OSD::DrawNative(painter); +} + +void ScreenPanelNative::resizeEvent(QResizeEvent* event) +{ + setupScreenLayout(); +} + +void ScreenPanelNative::mousePressEvent(QMouseEvent* event) +{ + screenOnMousePress(event); +} + +void ScreenPanelNative::mouseReleaseEvent(QMouseEvent* event) +{ + screenOnMouseRelease(event); +} + +void ScreenPanelNative::mouseMoveEvent(QMouseEvent* event) +{ + screenOnMouseMove(event); +} + +void ScreenPanelNative::onScreenLayoutChanged() +{ + setMinimumSize(screenGetMinSize()); + setupScreenLayout(); +} + + +ScreenPanelGL::ScreenPanelGL(QWidget* parent) : QOpenGLWidget(parent) +{ + touching = false; + +} + +ScreenPanelGL::~ScreenPanelGL() +{ + makeCurrent(); + + OSD::DeInit(this); + + glDeleteTextures(1, &screenTexture); + + glDeleteVertexArrays(1, &screenVertexArray); + glDeleteBuffers(1, &screenVertexBuffer); + + delete screenShader; + + doneCurrent(); +} + +void ScreenPanelGL::setupScreenLayout() +{ + int w = width(); + int h = height(); + + screenSetupLayout(w, h); +} + +void ScreenPanelGL::initializeGL() +{ + initializeOpenGLFunctions(); + + const GLubyte* renderer = glGetString(GL_RENDERER); // get renderer string + const GLubyte* version = glGetString(GL_VERSION); // version as a string + printf("OpenGL: renderer: %s\n", renderer); + printf("OpenGL: version: %s\n", version); + + glClearColor(0, 0, 0, 1); + + screenShader = new QOpenGLShaderProgram(this); + screenShader->addShaderFromSourceCode(QOpenGLShader::Vertex, kScreenVS); + screenShader->addShaderFromSourceCode(QOpenGLShader::Fragment, kScreenFS); + + GLuint pid = screenShader->programId(); + glBindAttribLocation(pid, 0, "vPosition"); + glBindAttribLocation(pid, 1, "vTexcoord"); + glBindFragDataLocation(pid, 0, "oColor"); + + screenShader->link(); + + screenShader->bind(); + screenShader->setUniformValue("ScreenTex", (GLint)0); + screenShader->release(); + + + float vertices[] = + { + 0, 0, 0, 0, + 0, 192, 0, 0.5, + 256, 192, 1, 0.5, + 0, 0, 0, 0, + 256, 192, 1, 0.5, + 256, 0, 1, 0, + + 0, 0, 0, 0.5, + 0, 192, 0, 1, + 256, 192, 1, 1, + 0, 0, 0, 0.5, + 256, 192, 1, 1, + 256, 0, 1, 0.5 + }; + + glGenBuffers(1, &screenVertexBuffer); + glBindBuffer(GL_ARRAY_BUFFER, screenVertexBuffer); + glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); + + glGenVertexArrays(1, &screenVertexArray); + glBindVertexArray(screenVertexArray); + glEnableVertexAttribArray(0); // position + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4*4, (void*)(0)); + glEnableVertexAttribArray(1); // texcoord + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4*4, (void*)(2*4)); + + glGenTextures(1, &screenTexture); + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, screenTexture); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 192*2, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + + OSD::Init(this); +} + +void ScreenPanelGL::paintGL() +{ + int w = width(); + int h = height(); + float factor = devicePixelRatioF(); + + glClear(GL_COLOR_BUFFER_BIT); + + glViewport(0, 0, w*factor, h*factor); + + screenShader->bind(); + + screenShader->setUniformValue("uScreenSize", (float)w*factor, (float)h*factor); + + int frontbuf = GPU::FrontBuffer; + glActiveTexture(GL_TEXTURE0); + + if (GPU::Renderer != 0) + { + // hardware-accelerated render + GPU::GLCompositor::BindOutputTexture(); + } + else + { + // regular render + glBindTexture(GL_TEXTURE_2D, screenTexture); + + if (GPU::Framebuffer[frontbuf][0] && GPU::Framebuffer[frontbuf][1]) + { + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 256, 192, GL_RGBA, + GL_UNSIGNED_BYTE, GPU::Framebuffer[frontbuf][0]); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 192, 256, 192, GL_RGBA, + GL_UNSIGNED_BYTE, GPU::Framebuffer[frontbuf][1]); + } + } + + GLint filter = Config::ScreenFilter ? GL_LINEAR : GL_NEAREST; + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); + + glBindBuffer(GL_ARRAY_BUFFER, screenVertexBuffer); + glBindVertexArray(screenVertexArray); + + GLint transloc = screenShader->uniformLocation("uTransform"); + + glUniformMatrix2x3fv(transloc, 1, GL_TRUE, screenMatrix[0]); + glDrawArrays(GL_TRIANGLES, 0, 2*3); + + glUniformMatrix2x3fv(transloc, 1, GL_TRUE, screenMatrix[1]); + glDrawArrays(GL_TRIANGLES, 2*3, 2*3); + + screenShader->release(); + + OSD::Update(this); + OSD::DrawGL(this, w*factor, h*factor); +} + +void ScreenPanelGL::resizeEvent(QResizeEvent* event) +{ + setupScreenLayout(); + + QOpenGLWidget::resizeEvent(event); +} + +void ScreenPanelGL::resizeGL(int w, int h) +{ +} + +void ScreenPanelGL::mousePressEvent(QMouseEvent* event) +{ + screenOnMousePress(event); +} + +void ScreenPanelGL::mouseReleaseEvent(QMouseEvent* event) +{ + screenOnMouseRelease(event); +} + +void ScreenPanelGL::mouseMoveEvent(QMouseEvent* event) +{ + screenOnMouseMove(event); +} + +void ScreenPanelGL::onScreenLayoutChanged() +{ + setMinimumSize(screenGetMinSize()); + setupScreenLayout(); +} + + +MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent) +{ + setWindowTitle("melonDS " MELONDS_VERSION); + setAttribute(Qt::WA_DeleteOnClose); + setAcceptDrops(true); + + QMenuBar* menubar = new QMenuBar(); + { + QMenu* menu = menubar->addMenu("File"); + + actOpenROM = menu->addAction("Open ROM..."); + connect(actOpenROM, &QAction::triggered, this, &MainWindow::onOpenFile); + + //actBootFirmware = menu->addAction("Launch DS menu"); + actBootFirmware = menu->addAction("Boot firmware"); + connect(actBootFirmware, &QAction::triggered, this, &MainWindow::onBootFirmware); + + menu->addSeparator(); + + { + QMenu* submenu = menu->addMenu("Save state"); + + for (int i = 1; i < 9; i++) + { + actSaveState[i] = submenu->addAction(QString("%1").arg(i)); + actSaveState[i]->setShortcut(QKeySequence(Qt::ShiftModifier | (Qt::Key_F1+i-1))); + actSaveState[i]->setData(QVariant(i)); + connect(actSaveState[i], &QAction::triggered, this, &MainWindow::onSaveState); + } + + actSaveState[0] = submenu->addAction("File..."); + actSaveState[0]->setShortcut(QKeySequence(Qt::ShiftModifier | Qt::Key_F9)); + actSaveState[0]->setData(QVariant(0)); + connect(actSaveState[0], &QAction::triggered, this, &MainWindow::onSaveState); + } + { + QMenu* submenu = menu->addMenu("Load state"); + + for (int i = 1; i < 9; i++) + { + actLoadState[i] = submenu->addAction(QString("%1").arg(i)); + actLoadState[i]->setShortcut(QKeySequence(Qt::Key_F1+i-1)); + actLoadState[i]->setData(QVariant(i)); + connect(actLoadState[i], &QAction::triggered, this, &MainWindow::onLoadState); + } + + actLoadState[0] = submenu->addAction("File..."); + actLoadState[0]->setShortcut(QKeySequence(Qt::Key_F9)); + actLoadState[0]->setData(QVariant(0)); + connect(actLoadState[0], &QAction::triggered, this, &MainWindow::onLoadState); + } + + actUndoStateLoad = menu->addAction("Undo state load"); + actUndoStateLoad->setShortcut(QKeySequence(Qt::Key_F12)); + connect(actUndoStateLoad, &QAction::triggered, this, &MainWindow::onUndoStateLoad); + + menu->addSeparator(); + + actQuit = menu->addAction("Quit"); + connect(actQuit, &QAction::triggered, this, &MainWindow::onQuit); + } + { + QMenu* menu = menubar->addMenu("System"); + + actPause = menu->addAction("Pause"); + actPause->setCheckable(true); + connect(actPause, &QAction::triggered, this, &MainWindow::onPause); + + actReset = menu->addAction("Reset"); + connect(actReset, &QAction::triggered, this, &MainWindow::onReset); + + actStop = menu->addAction("Stop"); + connect(actStop, &QAction::triggered, this, &MainWindow::onStop); + } + { + QMenu* menu = menubar->addMenu("Config"); + + actEmuSettings = menu->addAction("Emu settings"); + connect(actEmuSettings, &QAction::triggered, this, &MainWindow::onOpenEmuSettings); + + actInputConfig = menu->addAction("Input and hotkeys"); + connect(actInputConfig, &QAction::triggered, this, &MainWindow::onOpenInputConfig); + + actVideoSettings = menu->addAction("Video settings"); + connect(actVideoSettings, &QAction::triggered, this, &MainWindow::onOpenVideoSettings); + + actAudioSettings = menu->addAction("Audio settings"); + connect(actAudioSettings, &QAction::triggered, this, &MainWindow::onOpenAudioSettings); + + actWifiSettings = menu->addAction("Wifi settings"); + connect(actWifiSettings, &QAction::triggered, this, &MainWindow::onOpenWifiSettings); + + { + QMenu* submenu = menu->addMenu("Savestate settings"); + + actSavestateSRAMReloc = submenu->addAction("Separate savefiles"); + actSavestateSRAMReloc->setCheckable(true); + connect(actSavestateSRAMReloc, &QAction::triggered, this, &MainWindow::onChangeSavestateSRAMReloc); + } + + menu->addSeparator(); + + { + QMenu* submenu = menu->addMenu("Screen size"); + + for (int i = 0; i < 4; i++) + { + int data = i+1; + actScreenSize[i] = submenu->addAction(QString("%1x").arg(data)); + actScreenSize[i]->setData(QVariant(data)); + connect(actScreenSize[i], &QAction::triggered, this, &MainWindow::onChangeScreenSize); + } + } + { + QMenu* submenu = menu->addMenu("Screen rotation"); + grpScreenRotation = new QActionGroup(submenu); + + for (int i = 0; i < 4; i++) + { + int data = i*90; + actScreenRotation[i] = submenu->addAction(QString("%1°").arg(data)); + actScreenRotation[i]->setActionGroup(grpScreenRotation); + actScreenRotation[i]->setData(QVariant(i)); + actScreenRotation[i]->setCheckable(true); + } + + connect(grpScreenRotation, &QActionGroup::triggered, this, &MainWindow::onChangeScreenRotation); + } + { + QMenu* submenu = menu->addMenu("Screen gap"); + grpScreenGap = new QActionGroup(submenu); + + const int screengap[] = {0, 1, 8, 64, 90, 128}; + + for (int i = 0; i < 6; i++) + { + int data = screengap[i]; + actScreenGap[i] = submenu->addAction(QString("%1 px").arg(data)); + actScreenGap[i]->setActionGroup(grpScreenGap); + actScreenGap[i]->setData(QVariant(data)); + actScreenGap[i]->setCheckable(true); + } + + connect(grpScreenGap, &QActionGroup::triggered, this, &MainWindow::onChangeScreenGap); + } + { + QMenu* submenu = menu->addMenu("Screen layout"); + grpScreenLayout = new QActionGroup(submenu); + + const char* screenlayout[] = {"Natural", "Vertical", "Horizontal"}; + + for (int i = 0; i < 3; i++) + { + actScreenLayout[i] = submenu->addAction(QString(screenlayout[i])); + actScreenLayout[i]->setActionGroup(grpScreenLayout); + actScreenLayout[i]->setData(QVariant(i)); + actScreenLayout[i]->setCheckable(true); + } + + connect(grpScreenLayout, &QActionGroup::triggered, this, &MainWindow::onChangeScreenLayout); + } + { + QMenu* submenu = menu->addMenu("Screen sizing"); + grpScreenSizing = new QActionGroup(submenu); + + const char* screensizing[] = {"Even", "Emphasize top", "Emphasize bottom", "Auto"}; + + for (int i = 0; i < 4; i++) + { + actScreenSizing[i] = submenu->addAction(QString(screensizing[i])); + actScreenSizing[i]->setActionGroup(grpScreenSizing); + actScreenSizing[i]->setData(QVariant(i)); + actScreenSizing[i]->setCheckable(true); + } + + connect(grpScreenSizing, &QActionGroup::triggered, this, &MainWindow::onChangeScreenSizing); + + submenu->addSeparator(); + + actIntegerScaling = submenu->addAction("Force integer scaling"); + actIntegerScaling->setCheckable(true); + connect(actIntegerScaling, &QAction::triggered, this, &MainWindow::onChangeIntegerScaling); + } + + actScreenFiltering = menu->addAction("Screen filtering"); + actScreenFiltering->setCheckable(true); + connect(actScreenFiltering, &QAction::triggered, this, &MainWindow::onChangeScreenFiltering); + + actShowOSD = menu->addAction("Show OSD"); + actShowOSD->setCheckable(true); + connect(actShowOSD, &QAction::triggered, this, &MainWindow::onChangeShowOSD); + + menu->addSeparator(); + + actLimitFramerate = menu->addAction("Limit framerate"); + actLimitFramerate->setCheckable(true); + connect(actLimitFramerate, &QAction::triggered, this, &MainWindow::onChangeLimitFramerate); + + actAudioSync = menu->addAction("Audio sync"); + actAudioSync->setCheckable(true); + connect(actAudioSync, &QAction::triggered, this, &MainWindow::onChangeAudioSync); + } + setMenuBar(menubar); + + resize(Config::WindowWidth, Config::WindowHeight); + + show(); + createScreenPanel(); + + for (int i = 0; i < 9; i++) + { + actSaveState[i]->setEnabled(false); + actLoadState[i]->setEnabled(false); + } + actUndoStateLoad->setEnabled(false); + + actPause->setEnabled(false); + actReset->setEnabled(false); + actStop->setEnabled(false); + + + actSavestateSRAMReloc->setChecked(Config::SavestateRelocSRAM != 0); + + actScreenRotation[Config::ScreenRotation]->setChecked(true); + + for (int i = 0; i < 6; i++) + { + if (actScreenGap[i]->data().toInt() == Config::ScreenGap) + { + actScreenGap[i]->setChecked(true); + break; + } + } + + actScreenLayout[Config::ScreenLayout]->setChecked(true); + actScreenSizing[Config::ScreenSizing]->setChecked(true); + actIntegerScaling->setChecked(Config::IntegerScaling != 0); + + actScreenFiltering->setChecked(Config::ScreenFilter != 0); + actShowOSD->setChecked(Config::ShowOSD != 0); + + actLimitFramerate->setChecked(Config::LimitFPS != 0); + actAudioSync->setChecked(Config::AudioSync != 0); +} + +MainWindow::~MainWindow() +{ +} + +void MainWindow::createScreenPanel() +{ + hasOGL = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0); + + if (hasOGL) + { + ScreenPanelGL* panelGL = new ScreenPanelGL(this); + panelGL->show(); + + if (!panelGL->isValid()) + hasOGL = false; + else + { + QSurfaceFormat fmt = panelGL->format(); + if (fmt.majorVersion() < 3 || (fmt.majorVersion() == 3 && fmt.minorVersion() < 2)) + hasOGL = false; + } + + if (!hasOGL) + delete panelGL; + else + panel = panelGL; + } + + if (!hasOGL) + { + panel = new ScreenPanelNative(this); + panel->show(); + } + + setCentralWidget(panel); + connect(this, SIGNAL(screenLayoutChange()), panel, SLOT(onScreenLayoutChanged())); + emit screenLayoutChange(); +} + +QOpenGLContext* MainWindow::getOGLContext() +{ + if (!hasOGL) return nullptr; + + QOpenGLWidget* glpanel = (QOpenGLWidget*)panel; + return glpanel->context(); +} + +void MainWindow::resizeEvent(QResizeEvent* event) +{ + int w = event->size().width(); + int h = event->size().height(); + + Config::WindowWidth = w; + Config::WindowHeight = h; + + // TODO: detect when the window gets maximized! +} + +void MainWindow::keyPressEvent(QKeyEvent* event) +{ + if (event->isAutoRepeat()) return; + + Input::KeyPress(event); +} + +void MainWindow::keyReleaseEvent(QKeyEvent* event) +{ + if (event->isAutoRepeat()) return; + + Input::KeyRelease(event); +} + + +void MainWindow::dragEnterEvent(QDragEnterEvent* event) +{ + if (!event->mimeData()->hasUrls()) return; + + QList<QUrl> urls = event->mimeData()->urls(); + if (urls.count() > 1) return; // not handling more than one file at once + + QString filename = urls.at(0).toLocalFile(); + QString ext = filename.right(3); + + if (ext == "nds" || ext == "srl" || (ext == "gba" && RunningSomething)) + event->acceptProposedAction(); +} + +void MainWindow::dropEvent(QDropEvent* event) +{ + if (!event->mimeData()->hasUrls()) return; + + QList<QUrl> urls = event->mimeData()->urls(); + if (urls.count() > 1) return; // not handling more than one file at once + + emuThread->emuPause(); + + QString filename = urls.at(0).toLocalFile(); + QString ext = filename.right(3); + + char _filename[1024]; + strncpy(_filename, filename.toStdString().c_str(), 1023); _filename[1023] = '\0'; + + int slot; int res; + if (ext == "gba") + { + slot = 1; + res = Frontend::LoadROM(_filename, Frontend::ROMSlot_GBA); + } + else + { + slot = 0; + res = Frontend::LoadROM(_filename, Frontend::ROMSlot_NDS); + } + + if (res != Frontend::Load_OK) + { + QMessageBox::critical(this, + "melonDS", + loadErrorStr(res)); + emuThread->emuUnpause(); + } + else if (slot == 1) + { + // checkme + emuThread->emuUnpause(); + } + else + { + emuThread->emuRun(); + } +} + + +QString MainWindow::loadErrorStr(int error) +{ + switch (error) + { + case Frontend::Load_BIOS9Missing: + return "DS ARM9 BIOS was not found or could not be accessed. Check your emu settings."; + case Frontend::Load_BIOS9Bad: + return "DS ARM9 BIOS is not a valid BIOS dump."; + + case Frontend::Load_BIOS7Missing: + return "DS ARM7 BIOS was not found or could not be accessed. Check your emu settings."; + case Frontend::Load_BIOS7Bad: + return "DS ARM7 BIOS is not a valid BIOS dump."; + + case Frontend::Load_FirmwareMissing: + return "DS firmware was not found or could not be accessed. Check your emu settings."; + case Frontend::Load_FirmwareBad: + return "DS firmware is not a valid firmware dump."; + case Frontend::Load_FirmwareNotBootable: + return "DS firmware is not bootable."; + + case Frontend::Load_DSiBIOS9Missing: + return "DSi ARM9 BIOS was not found or could not be accessed. Check your emu settings."; + case Frontend::Load_DSiBIOS9Bad: + return "DSi ARM9 BIOS is not a valid BIOS dump."; + + case Frontend::Load_DSiBIOS7Missing: + return "DSi ARM7 BIOS was not found or could not be accessed. Check your emu settings."; + case Frontend::Load_DSiBIOS7Bad: + return "DSi ARM7 BIOS is not a valid BIOS dump."; + + case Frontend::Load_DSiNANDMissing: + return "DSi NAND was not found or could not be accessed. Check your emu settings."; + case Frontend::Load_DSiNANDBad: + return "DSi NAND is not a valid NAND dump."; + + case Frontend::Load_ROMLoadError: + return "Failed to load the ROM. Make sure the file is accessible and isn't used by another application."; + + default: return "Unknown error during launch; smack Arisotura."; + } +} + + +void MainWindow::onOpenFile() +{ + emuThread->emuPause(); + + QString filename = QFileDialog::getOpenFileName(this, + "Open ROM", + Config::LastROMFolder, + "DS ROMs (*.nds *.dsi *.srl);;GBA ROMs (*.gba);;Any file (*.*)"); + if (filename.isEmpty()) + { + emuThread->emuUnpause(); + return; + } + + // TODO: validate the input file!! + // * check that it is a proper ROM + // * ensure the binary offsets are sane + // * etc + + // this shit is stupid + char file[1024]; + strncpy(file, filename.toStdString().c_str(), 1023); file[1023] = '\0'; + + int pos = strlen(file)-1; + while (file[pos] != '/' && file[pos] != '\\' && pos > 0) pos--; + strncpy(Config::LastROMFolder, file, pos); + Config::LastROMFolder[pos] = '\0'; + char* ext = &file[strlen(file)-3]; + + int slot; int res; + if (!strcasecmp(ext, "gba")) + { + slot = 1; + res = Frontend::LoadROM(file, Frontend::ROMSlot_GBA); + } + else + { + slot = 0; + res = Frontend::LoadROM(file, Frontend::ROMSlot_NDS); + } + + if (res != Frontend::Load_OK) + { + QMessageBox::critical(this, + "melonDS", + loadErrorStr(res)); + emuThread->emuUnpause(); + } + else if (slot == 1) + { + // checkme + emuThread->emuUnpause(); + } + else + { + emuThread->emuRun(); + } +} + +void MainWindow::onBootFirmware() +{ + // TODO: check the whole GBA cart shito + + emuThread->emuPause(); + + int res = Frontend::LoadBIOS(); + if (res != Frontend::Load_OK) + { + QMessageBox::critical(this, + "melonDS", + loadErrorStr(res)); + emuThread->emuUnpause(); + } + else + { + emuThread->emuRun(); + } +} + +void MainWindow::onSaveState() +{ + int slot = ((QAction*)sender())->data().toInt(); + + emuThread->emuPause(); + + char filename[1024]; + if (slot > 0) + { + Frontend::GetSavestateName(slot, filename, 1024); + } + else + { + // TODO: specific 'last directory' for savestate files? + QString qfilename = QFileDialog::getSaveFileName(this, + "Save state", + Config::LastROMFolder, + "melonDS savestates (*.mln);;Any file (*.*)"); + if (qfilename.isEmpty()) + { + emuThread->emuUnpause(); + return; + } + + strncpy(filename, qfilename.toStdString().c_str(), 1023); filename[1023] = '\0'; + } + + if (Frontend::SaveState(filename)) + { + char msg[64]; + if (slot > 0) sprintf(msg, "State saved to slot %d", slot); + else sprintf(msg, "State saved to file"); + OSD::AddMessage(0, msg); + + actLoadState[slot]->setEnabled(true); + } + else + { + OSD::AddMessage(0xFFA0A0, "State save failed"); + } + + emuThread->emuUnpause(); +} + +void MainWindow::onLoadState() +{ + int slot = ((QAction*)sender())->data().toInt(); + + emuThread->emuPause(); + + char filename[1024]; + if (slot > 0) + { + Frontend::GetSavestateName(slot, filename, 1024); + } + else + { + // TODO: specific 'last directory' for savestate files? + QString qfilename = QFileDialog::getOpenFileName(this, + "Load state", + Config::LastROMFolder, + "melonDS savestates (*.ml*);;Any file (*.*)"); + if (qfilename.isEmpty()) + { + emuThread->emuUnpause(); + return; + } + + strncpy(filename, qfilename.toStdString().c_str(), 1023); filename[1023] = '\0'; + } + + if (!Platform::FileExists(filename)) + { + char msg[64]; + if (slot > 0) sprintf(msg, "State slot %d is empty", slot); + else sprintf(msg, "State file does not exist"); + OSD::AddMessage(0xFFA0A0, msg); + + emuThread->emuUnpause(); + return; + } + + if (Frontend::LoadState(filename)) + { + char msg[64]; + if (slot > 0) sprintf(msg, "State loaded from slot %d", slot); + else sprintf(msg, "State loaded from file"); + OSD::AddMessage(0, msg); + } + else + { + OSD::AddMessage(0xFFA0A0, "State load failed"); + } + + emuThread->emuUnpause(); +} + +void MainWindow::onUndoStateLoad() +{ + emuThread->emuPause(); + Frontend::UndoStateLoad(); + emuThread->emuUnpause(); + + OSD::AddMessage(0, "State load undone"); +} + +void MainWindow::onQuit() +{ + QApplication::quit(); +} + + +void MainWindow::onPause(bool checked) +{ + if (!RunningSomething) return; + + if (checked) + { + emuThread->emuPause(); + OSD::AddMessage(0, "Paused"); + } + else + { + emuThread->emuUnpause(); + OSD::AddMessage(0, "Resumed"); + } +} + +void MainWindow::onReset() +{ + if (!RunningSomething) return; + + emuThread->emuPause(); + + actUndoStateLoad->setEnabled(false); + + int res = Frontend::Reset(); + if (res != Frontend::Load_OK) + { + QMessageBox::critical(this, + "melonDS", + loadErrorStr(res)); + emuThread->emuUnpause(); + } + else + { + OSD::AddMessage(0, "Reset"); + emuThread->emuRun(); + } +} + +void MainWindow::onStop() +{ + if (!RunningSomething) return; + + emuThread->emuPause(); + NDS::Stop(); +} + + +void MainWindow::onOpenEmuSettings() +{ + EmuSettingsDialog::openDlg(this); +} + +void MainWindow::onOpenInputConfig() +{ + emuThread->emuPause(); + + InputConfigDialog* dlg = InputConfigDialog::openDlg(this); + connect(dlg, &InputConfigDialog::finished, this, &MainWindow::onInputConfigFinished); +} + +void MainWindow::onInputConfigFinished(int res) +{ + emuThread->emuUnpause(); +} + +void MainWindow::onOpenVideoSettings() +{ + VideoSettingsDialog* dlg = VideoSettingsDialog::openDlg(this); + connect(dlg, &VideoSettingsDialog::updateVideoSettings, this, &MainWindow::onUpdateVideoSettings); +} + +void MainWindow::onOpenAudioSettings() +{ + AudioSettingsDialog* dlg = AudioSettingsDialog::openDlg(this); + connect(dlg, &AudioSettingsDialog::finished, this, &MainWindow::onAudioSettingsFinished); +} + +void MainWindow::onAudioSettingsFinished(int res) +{ + if (Config::MicInputType == 3) + { + micLoadWav(Config::MicWavPath); + Frontend::Mic_SetExternalBuffer(micWavBuffer, micWavLength); + } + else + { + delete[] micWavBuffer; + micWavBuffer = nullptr; + + if (Config::MicInputType == 1) + Frontend::Mic_SetExternalBuffer(micExtBuffer, sizeof(micExtBuffer)/sizeof(s16)); + else + Frontend::Mic_SetExternalBuffer(NULL, 0); + } +} + +void MainWindow::onOpenWifiSettings() +{ + WifiSettingsDialog* dlg = WifiSettingsDialog::openDlg(this); + connect(dlg, &WifiSettingsDialog::finished, this, &MainWindow::onWifiSettingsFinished); +} + +void MainWindow::onWifiSettingsFinished(int res) +{ + emuThread->emuPause(); + + if (Wifi::MPInited) + { + Platform::MP_DeInit(); + Platform::MP_Init(); + } + + Platform::LAN_DeInit(); + Platform::LAN_Init(); + + emuThread->emuUnpause(); +} + +void MainWindow::onChangeSavestateSRAMReloc(bool checked) +{ + Config::SavestateRelocSRAM = checked?1:0; +} + +void MainWindow::onChangeScreenSize() +{ + int factor = ((QAction*)sender())->data().toInt(); + + bool isHori = (Config::ScreenRotation == 1 || Config::ScreenRotation == 3); + int gap = Config::ScreenGap; + + int w = 256*factor; + int h = 192*factor; + + QSize diff = size() - panel->size(); + + if (Config::ScreenLayout == 0) // natural + { + if (isHori) + resize(QSize(h+gap+h, w) + diff); + else + resize(QSize(w, h+gap+h) + diff); + } + else if (Config::ScreenLayout == 1) // vertical + { + if (isHori) + resize(QSize(h, w+gap+w) + diff); + else + resize(QSize(w, h+gap+h) + diff); + } + else // horizontal + { + if (isHori) + resize(QSize(h+gap+h, w) + diff); + else + resize(QSize(w+gap+w, h) + diff); + } +} + +void MainWindow::onChangeScreenRotation(QAction* act) +{ + int rot = act->data().toInt(); + Config::ScreenRotation = rot; + + emit screenLayoutChange(); +} + +void MainWindow::onChangeScreenGap(QAction* act) +{ + int gap = act->data().toInt(); + Config::ScreenGap = gap; + + emit screenLayoutChange(); +} + +void MainWindow::onChangeScreenLayout(QAction* act) +{ + int layout = act->data().toInt(); + Config::ScreenLayout = layout; + + emit screenLayoutChange(); +} + +void MainWindow::onChangeScreenSizing(QAction* act) +{ + int sizing = act->data().toInt(); + Config::ScreenSizing = sizing; + + emit screenLayoutChange(); +} + +void MainWindow::onChangeIntegerScaling(bool checked) +{ + Config::IntegerScaling = checked?1:0; + + emit screenLayoutChange(); +} + +void MainWindow::onChangeScreenFiltering(bool checked) +{ + Config::ScreenFilter = checked?1:0; +} + +void MainWindow::onChangeShowOSD(bool checked) +{ + Config::ShowOSD = checked?1:0; +} + +void MainWindow::onChangeLimitFramerate(bool checked) +{ + Config::LimitFPS = checked?1:0; +} + +void MainWindow::onChangeAudioSync(bool checked) +{ + Config::AudioSync = checked?1:0; +} + + +void MainWindow::onTitleUpdate(QString title) +{ + setWindowTitle(title); +} + +void MainWindow::onEmuStart() +{ + for (int i = 1; i < 9; i++) + { + actSaveState[i]->setEnabled(true); + actLoadState[i]->setEnabled(Frontend::SavestateExists(i)); + } + actSaveState[0]->setEnabled(true); + actLoadState[0]->setEnabled(true); + actUndoStateLoad->setEnabled(false); + + actPause->setEnabled(true); + actPause->setChecked(false); + actReset->setEnabled(true); + actStop->setEnabled(true); +} + +void MainWindow::onEmuStop() +{ + emuThread->emuPause(); + + for (int i = 0; i < 9; i++) + { + actSaveState[i]->setEnabled(false); + actLoadState[i]->setEnabled(false); + } + actUndoStateLoad->setEnabled(false); + + actPause->setEnabled(false); + actReset->setEnabled(false); + actStop->setEnabled(false); +} + +void MainWindow::onUpdateVideoSettings(bool glchange) +{ + if (glchange) + { + emuThread->emuPause(); + + if (hasOGL) emuThread->deinitOpenGL(); + delete panel; + createScreenPanel(); + connect(emuThread, SIGNAL(windowUpdate()), panel, SLOT(update())); + if (hasOGL) emuThread->initOpenGL(); + } + + videoSettingsDirty = true; + + if (glchange) + emuThread->emuUnpause(); +} + + +void emuStop() +{ + RunningSomething = false; + + Frontend::UnloadROM(Frontend::ROMSlot_NDS); + Frontend::UnloadROM(Frontend::ROMSlot_GBA); + + emit emuThread->windowEmuStop(); + + OSD::AddMessage(0xFFC040, "Shutdown"); +} + + + +int main(int argc, char** argv) +{ + srand(time(NULL)); + + printf("melonDS " MELONDS_VERSION "\n"); + printf(MELONDS_URL "\n"); + + Platform::Init(argc, argv); + + QApplication melon(argc, argv); + melon.setWindowIcon(QIcon(":/melon-icon")); + + // http://stackoverflow.com/questions/14543333/joystick-wont-work-using-sdl + SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1"); + + if (SDL_Init(SDL_INIT_HAPTIC) < 0) + { + printf("SDL couldn't init rumble\n"); + } + if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0) + { + QMessageBox::critical(NULL, "melonDS", "SDL shat itself :("); + return 1; + } + + SDL_JoystickEventState(SDL_ENABLE); + + Config::Load(); + +#define SANITIZE(var, min, max) { if (var < min) var = min; else if (var > max) var = max; } + SANITIZE(Config::ConsoleType, 0, 1); + SANITIZE(Config::_3DRenderer, 0, 1); + SANITIZE(Config::ScreenVSyncInterval, 1, 20); + SANITIZE(Config::GL_ScaleFactor, 1, 16); + SANITIZE(Config::AudioVolume, 0, 256); + SANITIZE(Config::MicInputType, 0, 3); + SANITIZE(Config::ScreenRotation, 0, 3); + SANITIZE(Config::ScreenGap, 0, 500); + SANITIZE(Config::ScreenLayout, 0, 2); + SANITIZE(Config::ScreenSizing, 0, 3); +#undef SANITIZE + + QSurfaceFormat format; + format.setDepthBufferSize(24); + format.setStencilBufferSize(8); + format.setVersion(3, 2); + format.setProfile(QSurfaceFormat::CoreProfile); + format.setSwapInterval(0); + QSurfaceFormat::setDefaultFormat(format); + + audioSync = SDL_CreateCond(); + audioSyncLock = SDL_CreateMutex(); + + audioFreq = 48000; // TODO: make configurable? + SDL_AudioSpec whatIwant, whatIget; + memset(&whatIwant, 0, sizeof(SDL_AudioSpec)); + whatIwant.freq = audioFreq; + whatIwant.format = AUDIO_S16LSB; + whatIwant.channels = 2; + whatIwant.samples = 1024; + whatIwant.callback = audioCallback; + audioDevice = SDL_OpenAudioDevice(NULL, 0, &whatIwant, &whatIget, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE); + if (!audioDevice) + { + printf("Audio init failed: %s\n", SDL_GetError()); + } + else + { + audioFreq = whatIget.freq; + printf("Audio output frequency: %d Hz\n", audioFreq); + SDL_PauseAudioDevice(audioDevice, 1); + } + + memset(&whatIwant, 0, sizeof(SDL_AudioSpec)); + whatIwant.freq = 44100; + whatIwant.format = AUDIO_S16LSB; + whatIwant.channels = 1; + whatIwant.samples = 1024; + whatIwant.callback = micCallback; + micDevice = SDL_OpenAudioDevice(NULL, 1, &whatIwant, &whatIget, 0); + if (!micDevice) + { + printf("Mic init failed: %s\n", SDL_GetError()); + } + else + { + SDL_PauseAudioDevice(micDevice, 1); + } + + + memset(micExtBuffer, 0, sizeof(micExtBuffer)); + micExtBufferWritePos = 0; + micWavBuffer = nullptr; + + Frontend::Init_ROM(); + Frontend::Init_Audio(audioFreq); + + if (Config::MicInputType == 1) + { + Frontend::Mic_SetExternalBuffer(micExtBuffer, sizeof(micExtBuffer)/sizeof(s16)); + } + else if (Config::MicInputType == 3) + { + micLoadWav(Config::MicWavPath); + Frontend::Mic_SetExternalBuffer(micWavBuffer, micWavLength); + } + + Input::JoystickID = Config::JoystickID; + Input::OpenJoystick(); + + mainWindow = new MainWindow(); + + emuThread = new EmuThread(); + emuThread->start(); + emuThread->emuPause(); + + if (argc > 1) + { + char* file = argv[1]; + char* ext = &file[strlen(file)-3]; + + if (!strcasecmp(ext, "nds") || !strcasecmp(ext, "srl")) + { + int res = Frontend::LoadROM(file, Frontend::ROMSlot_NDS); + + if (res == Frontend::Load_OK) + { + if (argc > 2) + { + file = argv[2]; + ext = &file[strlen(file)-3]; + + if (!strcasecmp(ext, "gba")) + { + Frontend::LoadROM(file, Frontend::ROMSlot_GBA); + } + } + + emuThread->emuRun(); + } + } + } + + int ret = melon.exec(); + + emuThread->emuStop(); + emuThread->wait(); + delete emuThread; + + Input::CloseJoystick(); + + if (audioDevice) SDL_CloseAudioDevice(audioDevice); + if (micDevice) SDL_CloseAudioDevice(micDevice); + + SDL_DestroyCond(audioSync); + SDL_DestroyMutex(audioSyncLock); + + if (micWavBuffer) delete[] micWavBuffer; + + Config::Save(); + + SDL_Quit(); + Platform::DeInit(); + return ret; +} + +#ifdef __WIN32__ + +#include <windows.h> + +int CALLBACK WinMain(HINSTANCE hinst, HINSTANCE hprev, LPSTR cmdline, int cmdshow) +{ + int argc = 0; + wchar_t** argv_w = CommandLineToArgvW(GetCommandLineW(), &argc); + char* nullarg = ""; + + char** argv = new char*[argc]; + for (int i = 0; i < argc; i++) + { + if (!argv_w) { argv[i] = nullarg; continue; } + int len = WideCharToMultiByte(CP_UTF8, 0, argv_w[i], -1, NULL, 0, NULL, NULL); + if (len < 1) { argv[i] = nullarg; continue; } + argv[i] = new char[len]; + int res = WideCharToMultiByte(CP_UTF8, 0, argv_w[i], -1, argv[i], len, NULL, NULL); + if (res != len) { delete[] argv[i]; argv[i] = nullarg; } + } + + if (argv_w) LocalFree(argv_w); + + if (AttachConsole(ATTACH_PARENT_PROCESS)) + { + freopen("CONOUT$", "w", stdout); + freopen("CONOUT$", "w", stderr); + printf("\n"); + } + + int ret = main(argc, argv); + + printf("\n\n>"); + + for (int i = 0; i < argc; i++) if (argv[i] != nullarg) delete[] argv[i]; + delete[] argv; + + return ret; +} + +#endif |