aboutsummaryrefslogtreecommitdiff
path: root/src/frontend/qt_sdl/main.cpp
diff options
context:
space:
mode:
authorandrigamerita <37557992+andrigamerita@users.noreply.github.com>2021-12-01 13:52:58 +0100
committerGitHub <noreply@github.com>2021-12-01 13:52:58 +0100
commit151610eb6c0ec89e3947f0d85796e27c5868903e (patch)
treea67ab609992f092bb734bd22abac4e92df51a2e2 /src/frontend/qt_sdl/main.cpp
parent3300cc8f15c73d2d142656d6634cfab33946189a (diff)
Treat SDL_INIT_JOYSTICK fail as non-critical (#1277)
Treating the fail of SDL_INIT_JOYSTICK as non-critical, because on some systems that SDL feature can for some reason fail. This leads to the emulator closing with a critical error, even though it would work perfectly fine with just a keyboard.
Diffstat (limited to 'src/frontend/qt_sdl/main.cpp')
-rw-r--r--src/frontend/qt_sdl/main.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/frontend/qt_sdl/main.cpp b/src/frontend/qt_sdl/main.cpp
index 64a0a90..0447cbb 100644
--- a/src/frontend/qt_sdl/main.cpp
+++ b/src/frontend/qt_sdl/main.cpp
@@ -2797,7 +2797,11 @@ int main(int argc, char** argv)
{
printf("SDL couldn't init rumble\n");
}
- if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0)
+ if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
+ {
+ printf("SDL couldn't init joystick\n");
+ }
+ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0)
{
QMessageBox::critical(NULL, "melonDS", "SDL shat itself :(");
return 1;