diff options
author | Nadia Holmquist Pedersen <nadia@nhp.sh> | 2024-03-08 16:36:00 +0100 |
---|---|---|
committer | Nadia Holmquist Pedersen <nadia@nhp.sh> | 2024-03-08 16:36:00 +0100 |
commit | faf3c0f2e08c0aa199d817feddafb0f4ff67e64a (patch) | |
tree | 32d726d093f0a3e84463be92f2f35076f75adb80 /src/SPU.h | |
parent | e227902cecfb629fd113e9fd7c69cea6b98dd790 (diff) |
Add Gaussian (SNES) audio interpolation
Probably not a good choice for most DS games unless you really want a
very soft sound, but it could be fun if you wanted to run lolSnes in
melonDS :p
Diffstat (limited to 'src/SPU.h')
-rw-r--r-- | src/SPU.h | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -40,6 +40,7 @@ enum class AudioInterpolation Linear, Cosine, Cubic, + SNESGaussian }; class SPUChannel |