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authorArisotura <thetotalworm@gmail.com>2022-10-02 16:47:57 +0200
committerGitHub <noreply@github.com>2022-10-02 16:47:57 +0200
commit3f4573574a581da849408ebc376ca97d5e82bc7d (patch)
treee6144cc9cfcfe383faee847e54b7864f963a9373 /src/Platform.h
parentc1c4cbc838bcc017ea325458112582e949274f30 (diff)
actual DSi camera support (#1520)
basically feeding something that isn't a fixed stripe pattern, and emulating enough of the camera hardware to make this work
Diffstat (limited to 'src/Platform.h')
-rw-r--r--src/Platform.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/Platform.h b/src/Platform.h
index 56f2c2e..f2997ef 100644
--- a/src/Platform.h
+++ b/src/Platform.h
@@ -147,6 +147,8 @@ void Mutex_Lock(Mutex* mutex);
void Mutex_Unlock(Mutex* mutex);
bool Mutex_TryLock(Mutex* mutex);
+void Sleep(u64 usecs);
+
// functions called when the NDS or GBA save files need to be written back to storage
// savedata and savelen are always the entire save memory buffer and its full length
@@ -177,7 +179,15 @@ void LAN_DeInit();
int LAN_SendPacket(u8* data, int len);
int LAN_RecvPacket(u8* data);
-void Sleep(u64 usecs);
+
+// interface for camera emulation
+// camera numbers:
+// 0 = DSi outer camera
+// 1 = DSi inner camera
+// other values reserved for future camera addon emulation
+void Camera_Start(int num);
+void Camera_Stop(int num);
+void Camera_CaptureFrame(int num, u32* frame, int width, int height, bool yuv);
}