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author | Nadia Holmquist Pedersen <nadia@nhp.sh> | 2023-12-26 06:51:49 +0100 |
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committer | GitHub <noreply@github.com> | 2023-12-26 06:51:49 +0100 |
commit | 27ac8dbc146cd4e3c8fa34c78918297a73065a56 (patch) | |
tree | ebacf039b070508b231c0b17c9ed86c076e5b48d /src/GPU_OpenGL.h | |
parent | 4d3af0d91529e7230398d02e7a9e8491b5d8a74d (diff) |
Integrate support for building with dependencies from vcpkg (#1880)
* Integrate support for building with dependencies from vcpkg
Configure the build using -DUSE_VCPKG=ON to use vcpkg. By default
recommended triplets targeting the OS versions official builds support
are used. You can opt out of this with -DUSE_RECOMMENDED_TRIPLETS=OFF.
* Add the vcpkg manifest
* Fetch vcpkg with FetchContent if we don't have it
* macOS cross compiling fixes
- can't use the x86_64 one as host triplet on arm64 because building Qt
fails for whatever reason. Because of course it does :D
- vcpkg doesn't always like periods in triplet names so removed those
* x86_64 macOS should also use its recommended target when building arm64 builds
Diffstat (limited to 'src/GPU_OpenGL.h')
0 files changed, 0 insertions, 0 deletions