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authorArisotura <thetotalworm@gmail.com>2019-05-16 00:30:55 +0200
committerArisotura <thetotalworm@gmail.com>2019-05-16 00:30:55 +0200
commitf2725791d8c3b5f00ddc830691ed556b48f2f508 (patch)
tree7c0b736f8940ed930d84220fab6f9144cf03d8e5 /src/GPU3D_OpenGL43.cpp
parent256b8cb69c751f43a7766eafc6f8798eefa3217e (diff)
preliminary, shitty, code for drawing the main window with OpenGL
Diffstat (limited to 'src/GPU3D_OpenGL43.cpp')
-rw-r--r--src/GPU3D_OpenGL43.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/GPU3D_OpenGL43.cpp b/src/GPU3D_OpenGL43.cpp
index 3a2a3f1..b3e0856 100644
--- a/src/GPU3D_OpenGL43.cpp
+++ b/src/GPU3D_OpenGL43.cpp
@@ -732,7 +732,8 @@ bool ChunkedRendering = false;
bool InitGLExtensions()
{
- if (!OpenGL_Init()) return false;
+ // TODO move this elsewhere!!
+ //if (!OpenGL_Init()) return false;
return true;
}
@@ -1385,7 +1386,7 @@ void VCount144()
}
void RenderFrame()
-{
+{return;
ShaderConfig.uScreenSize[0] = ScreenW;
ShaderConfig.uScreenSize[1] = ScreenH;
ShaderConfig.uDispCnt = RenderDispCnt;
@@ -1544,7 +1545,7 @@ void RenderFrame()
u32* GetLine(int line)
{
int stride = 256 << (ScaleFactor*2);
-
+return &Framebuffer[stride * line];
if (!ChunkedRendering)
{
if (line == 0)