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authorJesse Talavera-Greenberg <jesse@jesse.tg>2023-11-29 09:23:11 -0500
committerGitHub <noreply@github.com>2023-11-29 15:23:11 +0100
commit7caddf9615875e54b725bd7df266361c46d47b6f (patch)
tree966698578db1f764715ff4ee5e8ee4c787cbeb10 /src/GPU3D_OpenGL.h
parente973236203292637eb7bd009a4cfbd6fd785181f (diff)
Clean up the 3D renderer for enhanced flexibility (#1895)
* Give `GPU2D::Unit` a virtual destructor - Undefined behavior avoided! * Add an `array2d` alias * Move various parts of `GPU2D::SoftRenderer` to `constexpr` - `SoftRenderer::MosaicTable` is now initialized at compile-time - Most of the `SoftRenderer::Color*` functions are now `constexpr` - The aforementioned functions are used with a constant value in at least one place, so they'll be at least partially computed at compile-time * Generalize `GLRenderer::PrepareCaptureFrame` - Declare it in the base `Renderer3D` class, but make it empty * Remove unneeded `virtual` specifiers * Store `Framebuffer`'s memory in `unique_ptr`s - Reduce the risk of leaks this way * Clean up how `GLCompositor` is initialized - Return it as an `std::optional` instead of a `std::unique_ptr` - Make `GLCompositor` movable - Replace `GLCompositor`'s plain arrays with `std::array` to simplify moving * Pass `GPU` to `GLCompositor`'s important functions instead of passing it to the constructor * Move `GLCompositor` to be a field within `GLRenderer` - Some methods were moved up and made `virtual` * Fix some linker errors * Set the renderer in the frontend * Remove unneeded `virtual` specifiers * Remove `RenderSettings` in favor of just exposing the relevant member variables * Update the frontend to accommodate the core changes * Add `constexpr` and `const` to places in the interpolator * Qualify references to `size_t` * Construct the `optional` directly instead of using `make_optional` - It makes the Linux build choke - I think it's because `GLCompositor`'s constructor is `private`
Diffstat (limited to 'src/GPU3D_OpenGL.h')
-rw-r--r--src/GPU3D_OpenGL.h28
1 files changed, 19 insertions, 9 deletions
diff --git a/src/GPU3D_OpenGL.h b/src/GPU3D_OpenGL.h
index 0bc20d8..63ee8de 100644
--- a/src/GPU3D_OpenGL.h
+++ b/src/GPU3D_OpenGL.h
@@ -20,7 +20,7 @@
#ifdef OGLRENDERER_ENABLED
#include "GPU3D.h"
-
+#include "GPU_OpenGL.h"
#include "OpenGLSupport.h"
namespace melonDS
@@ -30,22 +30,31 @@ class GPU;
class GLRenderer : public Renderer3D
{
public:
- virtual ~GLRenderer() override;
- virtual void Reset() override;
+ ~GLRenderer() override;
+ void Reset() override;
- virtual void SetRenderSettings(const RenderSettings& settings) noexcept override;
+ void SetRenderSettings(bool betterpolygons, int scale) noexcept;
+ void SetBetterPolygons(bool betterpolygons) noexcept;
+ void SetScaleFactor(int scale) noexcept;
+ [[nodiscard]] bool GetBetterPolygons() const noexcept { return BetterPolygons; }
+ [[nodiscard]] int GetScaleFactor() const noexcept { return ScaleFactor; }
- virtual void VCount144() override {};
- virtual void RenderFrame() override;
- virtual u32* GetLine(int line) override;
+ void VCount144() override {};
+ void RenderFrame() override;
+ void Stop() override;
+ u32* GetLine(int line) override;
void SetupAccelFrame();
- void PrepareCaptureFrame();
+ void PrepareCaptureFrame() override;
+ void Blit() override;
+
+ [[nodiscard]] const GLCompositor& GetCompositor() const noexcept { return CurGLCompositor; }
+ GLCompositor& GetCompositor() noexcept { return CurGLCompositor; }
static std::unique_ptr<GLRenderer> New(melonDS::GPU& gpu) noexcept;
private:
// Used by New()
- GLRenderer(melonDS::GPU& gpu) noexcept;
+ GLRenderer(GLCompositor&& compositor, GPU& gpu) noexcept;
// GL version requirements
// * texelFetch: 3.0 (GLSL 1.30) (3.2/1.50 for MS)
@@ -66,6 +75,7 @@ private:
};
melonDS::GPU& GPU;
+ GLCompositor CurGLCompositor;
RendererPolygon PolygonList[2048] {};
bool BuildRenderShader(u32 flags, const char* vs, const char* fs);