aboutsummaryrefslogtreecommitdiff
path: root/src/GPU3D_OpenGL.cpp
diff options
context:
space:
mode:
authorArisotura <thetotalworm@gmail.com>2020-05-30 03:04:14 +0200
committerArisotura <thetotalworm@gmail.com>2020-05-30 03:04:14 +0200
commitb44570eba1aab5903ff99aac044dc3e777c264d3 (patch)
tree11a05b343c764c71f564a3774212a7e58818819d /src/GPU3D_OpenGL.cpp
parent61799c35bdf26a5754ca760ac92d4f07d6a9396b (diff)
parent9381b531cd4544cc68998f604211bcbffb90cd3c (diff)
merge moar
Diffstat (limited to 'src/GPU3D_OpenGL.cpp')
-rw-r--r--src/GPU3D_OpenGL.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/GPU3D_OpenGL.cpp b/src/GPU3D_OpenGL.cpp
index d616e1c..6abb1ab 100644
--- a/src/GPU3D_OpenGL.cpp
+++ b/src/GPU3D_OpenGL.cpp
@@ -807,7 +807,6 @@ void RenderSceneChunk(int y, int h)
else
glBlendFuncSeparate(GL_ONE, GL_ZERO, GL_ONE, GL_ONE);
- UseRenderShader(flags | RenderFlag_Trans);
glLineWidth(1.0);
if (NumOpaqueFinalPolys > -1)
@@ -843,6 +842,8 @@ void RenderSceneChunk(int y, int h)
}
else if (rp->PolyData->Translucent)
{
+ UseRenderShader(flags | RenderFlag_Trans);
+
// zorp
glDepthFunc(GL_LESS);