diff options
author | Jesse Talavera-Greenberg <jesse@jesse.tg> | 2023-08-18 16:50:57 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-08-18 22:50:57 +0200 |
commit | ee5567708630441d8d3210e81d6e03d028fb7bbd (patch) | |
tree | ab92234123b16ec414d6c0da9bb0716c1b798229 /src/GPU3D.cpp | |
parent | f454eba3c3243b095f0e6b9ddde3e68b095c5d8d (diff) |
Assorted portability enhancements (#1800)
* Introduce some Platform calls for managing dynamic libraries
* Add Platform::WriteFATSectors
* Introduce some Platform calls for managing dynamic libraries
* Add Platform::WriteFATSectors
* Change includes of "../types.h" to "types.h"
- Makes it easier to directly include these headers in downstream projects
* Change an include of "../Wifi.h" to "Wifi.h"
* Allow CommonFuncs.cpp to compile on Android
* Tidy up some logging calls
- Use Platform::Log in LAN_Socket.cpp
- Soften some warnings to Debug logs (since they don't necessarily represent problems)
* Add Platform::EnterGBAMode
- Gracefully stop the emulator if trying to enter GBA mode
* Soften some logs that most players won't care about
* Soften some more logs
* Introduce Platform wrappers for file operations
* Fix pointer spacing
* Fix more style nits
* Log the errno when ftruncate fails
* Fix FileSeek offset argument
- With an s32 offset, we couldn't access files larger than 2GB
* Revise Platform::StopEmu to address feedback
- Remove Platform::EnterGBAMode in favor of adding a reason to Platform::StopEmu
- Also rename Platform::StopEmu to Platform::SignalStop
- Add an optional argument to NDS::Stop
- Use the new argument everywhere that the console stops itself
* Rename FileGetString to FileReadLine
- It conveys the meaning better
* Rename FileSeekOrigin::Set to Start
- It conveys the meaning better
* Change definition of FileGetString to FileReadLine
- Oops, almost forgot it
* Rename FlushFile to FileFlush
- To remain consistent with the other File functions
* Add a FileType usage
* Fix line break in FileSeekOrigin
* Document Platform::DeInit
* Clarify that StopReason::Unknown doesn't always mean an error
* Move and document FileType::HostFile
* Remove Platform::OpenDataFile
- Nothing currently uses it
* Refactor Platform::OpenFile and Platform::OpenLocalFile to accept a FileMode enum instead of a string
- The enum is converted to fopen flags under the hood
- The file type is used to decide whether to add the "b" flag
- Some helper functions are exposed for the benefit of consistent behavior among frontends
- Equivalent behavior is maintained
* Fix a tab that should be spaces
* Use Windows' 64-bit implementations of fseek/ftell
* Move Platform::IsBinaryFile to Platform.cpp
- It could vary by frontend
* Remove an unused FileType
* Rename an enum constant
* Document various Platform items
* Use Platform::DynamicLibrary to load libandroid
- And clean it up at the end
* Fix a typo
* Pass the correct filetype to FATStorage
- Since it can be used for DSI NAND images or for SD cards
* Remove Platform::FileType
Diffstat (limited to 'src/GPU3D.cpp')
-rw-r--r-- | src/GPU3D.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/GPU3D.cpp b/src/GPU3D.cpp index 145b689..5611b14 100644 --- a/src/GPU3D.cpp +++ b/src/GPU3D.cpp @@ -2727,7 +2727,7 @@ u8 Read8(u32 addr) } } - Log(LogLevel::Warn, "unknown GPU3D read8 %08X\n", addr); + Log(LogLevel::Debug, "unknown GPU3D read8 %08X\n", addr); return 0; } @@ -2771,7 +2771,7 @@ u16 Read16(u32 addr) case 0x04000634: return VecTestResult[2]; } - Log(LogLevel::Warn, "unknown GPU3D read16 %08X\n", addr); + Log(LogLevel::Debug, "unknown GPU3D read16 %08X\n", addr); return 0; } @@ -2875,7 +2875,7 @@ void Write8(u32 addr, u8 val) return; } - Log(LogLevel::Warn, "unknown GPU3D write8 %08X %02X\n", addr, val); + Log(LogLevel::Debug, "unknown GPU3D write8 %08X %02X\n", addr, val); } void Write16(u32 addr, u16 val) @@ -2962,7 +2962,7 @@ void Write16(u32 addr, u16 val) return; } - Log(LogLevel::Warn, "unknown GPU3D write16 %08X %04X\n", addr, val); + Log(LogLevel::Debug, "unknown GPU3D write16 %08X %04X\n", addr, val); } void Write32(u32 addr, u32 val) @@ -3059,7 +3059,7 @@ void Write32(u32 addr, u32 val) return; } - Log(LogLevel::Warn, "unknown GPU3D write32 %08X %08X\n", addr, val); + Log(LogLevel::Debug, "unknown GPU3D write32 %08X %08X\n", addr, val); } Renderer3D::Renderer3D(bool Accelerated) |