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authorJesse Talavera-Greenberg <jesse@jesse.tg>2023-09-24 12:33:14 -0400
committerGitHub <noreply@github.com>2023-09-24 18:33:14 +0200
commit9d9ba837316b0427f24e4b0883d26bb4fa2d36b8 (patch)
tree4ea332bcf1ddee341a76becd17ff4bced58ad5af /src/GPU3D.cpp
parent7d4a7969d9dd41d5e94d2e7adb668f5f0e85bbf4 (diff)
Clean up some rendering-related resources in DeInit (#1836)
- The unique_ptr destructors will take care of the cleanup
Diffstat (limited to 'src/GPU3D.cpp')
-rw-r--r--src/GPU3D.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/GPU3D.cpp b/src/GPU3D.cpp
index dcd5bd7..8cc380a 100644
--- a/src/GPU3D.cpp
+++ b/src/GPU3D.cpp
@@ -286,6 +286,7 @@ bool Init()
void DeInit()
{
+ CurrentRenderer = nullptr;
}
void ResetRenderingState()