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authorJesse Talavera <jesse@jesse.tg>2023-12-12 05:07:22 -0500
committerGitHub <noreply@github.com>2023-12-12 11:07:22 +0100
commit9bfc9c08ffe88de4b54734d6fd03182c0a51e181 (patch)
tree28a9177f377f6ab85f9aabc54c3a523fd7d610ff /src/GPU3D.cpp
parent2cba2e783a2ef3a83b7d8bf0cb6e42a6298edbf6 (diff)
Sprinkle `const` around where appropriate (#1909)
* Sprinkle `const` around where appropriate - This will make it easier to use `NDS` objects in `const` contexts (e.g. `const` parameters or methods) * Remove the `const` qualifier on `DSi_DSP::DSPRead16` - MMIO reads can be non-pure, so this may not be `const` in the future
Diffstat (limited to 'src/GPU3D.cpp')
-rw-r--r--src/GPU3D.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/GPU3D.cpp b/src/GPU3D.cpp
index 1a879ab..7e7df24 100644
--- a/src/GPU3D.cpp
+++ b/src/GPU3D.cpp
@@ -1493,7 +1493,7 @@ void GPU3D::CalculateLighting() noexcept
}
-void GPU3D::BoxTest(u32* params) noexcept
+void GPU3D::BoxTest(const u32* params) noexcept
{
Vertex cube[8];
Vertex face[10];
@@ -1626,7 +1626,7 @@ void GPU3D::VecTest(u32 param) noexcept
-void GPU3D::CmdFIFOWrite(CmdFIFOEntry& entry) noexcept
+void GPU3D::CmdFIFOWrite(const CmdFIFOEntry& entry) noexcept
{
if (CmdFIFO.IsEmpty() && !CmdPIPE.IsFull())
{