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authorJesse Talavera-Greenberg <jesse@jesse.tg>2023-11-09 12:57:16 -0500
committerGitHub <noreply@github.com>2023-11-09 18:57:16 +0100
commit88072a02c523e26390af6bd726608b3e567f996f (patch)
tree0e7b49060e6171a32a8afc3104e6e83812a70ad9 /src/GPU3D.cpp
parent3d3e4240a05167c716437488be8cbb1dba4e8ec5 (diff)
Move NDSCart-related global state into objects (#1871)
* Move NDSCart-related global state into objects - RAII will now do the heavy lifting - Mark some methods as const or noexcept * Move GBACart-related global state into objects (#1870) - RAII will now do the heavy lifting - Mark some methods as const or noexcept - Once the `NDS` object is finalized, most of these `assert`s can go away * Make AREngine::RunCheat public (#1872) - I use it directly in melonDS DS to apply single cheats without using ARCodeFile - Before the AREngine refactor I could just redeclare the function in my code - Now I can't
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