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authorJesse Talavera <jesse@jesse.tg>2023-12-04 11:56:01 -0500
committerGitHub <noreply@github.com>2023-12-04 17:56:01 +0100
commitda8d413ad9e339c40178be18da20aee1435c8cd4 (patch)
tree9e5bbb3a1a0dd5a7a5561029b5471ea42640bba7 /src/GPU2D_Soft.h
parent7caddf9615875e54b725bd7df266361c46d47b6f (diff)
Slight cleanup to SPU (#1900)
* Move `SPUChannel` and `SPUCaptureUnit` to be stored inside `array`s instead of allocated separately * Default-initialize most of `SPU`'s fields * Generate the interpolation tables at compile-time with `constexpr` - Now it's faster and thread-safe * Slight cleanup in SPU - Iniitialize most fields in the class declaration * Mark `SPU` as `explicit`
Diffstat (limited to 'src/GPU2D_Soft.h')
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