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authorStapleButter <thetotalworm@gmail.com>2017-04-10 20:24:41 +0200
committerStapleButter <thetotalworm@gmail.com>2017-04-10 20:24:41 +0200
commit8bbcc83771fb466aabb751be86e0c593e45313ae (patch)
tree93a81a23a6cb7767fad4dc337ace6ab0763b1351 /src/GPU2D.h
parentf2622c047b957c6562089c0e953334845e23fec6 (diff)
* always render normal BG/OBJ graphics (even if they're not getting displayed, they can still be fed to the capture unit)
* fix 3D viewport calculation * keep track of the clearbuffer attributes before VBlank
Diffstat (limited to 'src/GPU2D.h')
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