diff options
author | Jesse Talavera-Greenberg <jesse@jesse.tg> | 2023-11-25 12:32:09 -0500 |
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committer | GitHub <noreply@github.com> | 2023-11-25 18:32:09 +0100 |
commit | 346dd4006ea1283136095d5c43f602324a095092 (patch) | |
tree | edf04631782bbfcdb48eac79b79aebb11b40f479 /src/GPU2D.cpp | |
parent | 651b0f680c4531558990a5beb0e638968009dc51 (diff) |
Move all core types into namespaces (#1886)
* Reorganize namespaces
- Most types are now moved into the `melonDS` namespace
- Only good chance to do this for a while, since a big refactor is next
* Fix the build
Diffstat (limited to 'src/GPU2D.cpp')
-rw-r--r-- | src/GPU2D.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/GPU2D.cpp b/src/GPU2D.cpp index e892116..e7fb9a2 100644 --- a/src/GPU2D.cpp +++ b/src/GPU2D.cpp @@ -21,6 +21,8 @@ #include "NDS.h" #include "GPU.h" +namespace melonDS +{ using Platform::Log; using Platform::LogLevel; @@ -84,8 +86,7 @@ using Platform::LogLevel; namespace GPU2D { - -Unit::Unit(u32 num, Melon::GPU& gpu) : Num(num), GPU(gpu) +Unit::Unit(u32 num, melonDS::GPU& gpu) : Num(num), GPU(gpu) { } @@ -722,3 +723,4 @@ void Unit::GetOBJVRAM(u8*& data, u32& mask) } } +} |