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authorRSDuck <rsduck@users.noreply.github.com>2019-10-18 13:29:17 +0200
committerRSDuck <rsduck@users.noreply.github.com>2020-06-16 11:57:45 +0200
commit441869a10567c2da3de210052cbe93d783a9ce83 (patch)
tree2e9b34c43a4009f73e04f3f7b05fa0e39725c17b /src/GPU.cpp
parent9cf7780e4641abaf07b6c453dfa182a80516c190 (diff)
integrate changes from ARM64 backend and more
- better handle LDM/STM in reg alloc - unify Halted and IRQ in anticipation for branch inlining - literal optimisations can be disabled in gui - jit blocks follow simple returns - fix idle loop detection - break jit blocks on IRQ (fixes saving in Pokemon White)
Diffstat (limited to 'src/GPU.cpp')
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