diff options
author | Jesse Talavera-Greenberg <jesse@jesse.tg> | 2023-06-30 07:28:52 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-06-30 13:28:52 +0200 |
commit | b659bce3c16519e15de6bacb588278691ac20ac8 (patch) | |
tree | 89eb6027427bafe4133164671e6b23cf9015c202 /src/GBACart.cpp | |
parent | 7b948e6ec9cb67be5682b3759fbb69c4c05aa8f1 (diff) |
Split the cart parsing and loading steps (#1707)
* Split ROMList into a .cpp file
- Its definition in ROMList.h was causing multiple-definition linker errors
- Introduce ROMListSize, since you can't take a sizeof() of an extern declaration
- Mark ROMList and ROMListSize as const
* Update ReadROMParams to accommodate ROMList changes
* Split parsing and loading of NDS ROMs
- Introduce an NDSCartData class for parsing a ROM file
- Introduce InsertROM for loading a NDS cart
- Refactor LoadROM to use NDSCartData and InsertROM under the hood
* Reset cart state and initialize save memory in the NDSCartData constructor
- Otherwise there's no way to know about SRAM-specific attributes before inserting the game
* Add a comment to NDSCartData
* First crack at splitting parsing and loading for GBACart
* Add some logging calls for encrypting the secure area
* Log the XXH64 hash of the inserted NDS ROM
* Log the XXH64 hash of the secure area after decryption
* Add some logging to Key1_LoadKeyBuf
* Re-encrypt the secure area when inserting the cart, not when parsing it
- This way, constructing a NDSCart doesn't imply a read from the filesystem (as is done in Key1_KeyBuf)
* Load Key1_KeyBuf from memory, not from the file system
- Now that the cart's secure area isn't re-encrypted until insertion, we can expect that the BIOS will be ready at this point
* Add some helper query methods to NDSHeader
* Query the DSi region directly from the header instead of checking the ROM again
* Introduce a CartType enum
- So CartCommon::Type doesn't have to return magic numbers
* Reset the cart in NDSCart::InsertROM instead of the NDSCartData constructor
- That way the constructor doesn't rely on the config or on file I/O when loading homebrew
- This keeps the use of global state closer to one place
* Add non-const getters for the carts
* Add InsertROM overloads that accept unique_ptrs
* Fix a comment
* Rename member functions on NDSCartData and GBACartData to adhere to the convention
* Rename members on NDSCartData and GBACartData to adhere to the convention
* Fix build errors on some platforms
* Add NDSHeader::IsDSiWare
* Add a ROMListEntry parameter to the cart constructors
- To allow for looking up details of SRAM or expected ROM size
* Add some new getters to CartCommon
* Use the Header/Banner members instead of globals
* Make CartCommon abstract
- It's not supposed to be instantiated anyway
* Change the signature of CartCommon::Checksum
- It's neither overridden nor mutating
* Add some clarifying comments to NDSHeader
* Delete CartCommon::ROM in its destructor
- ParseROM copies its input and gives that copy to the cart object, so it's okay
* Add some getters to CartCommon
* Refactor NDSCart
- Get rid of NDSCartData
- Get rid of cart-specific global state within NDSCart (so registers are untouched)
- Refactor uses of removed global variables to use the Cart pointer instead
- Refactor ROMInfoDialog's icon functions to accept const arguments
* Return the cart pointer
- So *that's* why it was crashing. Whoops
- Why is this even allowed?
* Refactor GBACart
- Delete CartGame::ROM in the destructor
- Get rid of GBACartData
- Remove some global state
* Mark NDSCart::CartCommon::Type as const
* Slightly refactor GBACart::CartCommon
- Mark Type as const
- Use enum constants
- Make CartCommon itself abstract
* Mark CRC32's data parameter as const
* Mark GBACart::CartCommon::Checksum as const
* Use assert.h instead of cassert
- As demanded by the style guide
* Fix some includes to adhere to the style guide
* Get the ARM9 entry address directly from the header object
* Use more Header fields directly
* Rename some parameters to match the style guide
* Remove some unused includes
* Slightly change NDS_Header::IsHomebrew for clarity
Diffstat (limited to 'src/GBACart.cpp')
-rw-r--r-- | src/GBACart.cpp | 121 |
1 files changed, 72 insertions, 49 deletions
diff --git a/src/GBACart.cpp b/src/GBACart.cpp index 86effc9..d35edf2 100644 --- a/src/GBACart.cpp +++ b/src/GBACart.cpp @@ -16,6 +16,7 @@ with melonDS. If not, see http://www.gnu.org/licenses/.
*/
+#include <assert.h>
#include <stdio.h>
#include <string.h>
#include "NDS.h"
@@ -41,13 +42,7 @@ const char SOLAR_SENSOR_GAMECODES[10][5] = "A3IJ" // Boktai - The Sun Is in Your Hand (USA) (Sample)
};
-
-bool CartInserted;
-u8* CartROM;
-u32 CartROMSize;
-u32 CartID;
-
-CartCommon* Cart;
+std::unique_ptr<CartCommon> Cart;
u16 OpenBusDecay;
@@ -124,9 +119,10 @@ CartGame::CartGame(u8* rom, u32 len) : CartCommon() CartGame::~CartGame()
{
if (SRAM) delete[] SRAM;
+ delete[] ROM;
}
-u32 CartGame::Checksum()
+u32 CartGame::Checksum() const
{
u32 crc = CRC32(ROM, 0xC0, 0);
@@ -703,8 +699,6 @@ void CartRAMExpansion::ROMWrite(u32 addr, u16 val) bool Init()
{
- CartROM = nullptr;
-
Cart = nullptr;
return true;
@@ -712,9 +706,7 @@ bool Init() void DeInit()
{
- if (CartROM) delete[] CartROM;
-
- if (Cart) delete Cart;
+ Cart = nullptr;
}
void Reset()
@@ -756,36 +748,47 @@ void DoSavestate(Savestate* file) if (Cart) Cart->DoSavestate(file);
}
-bool LoadROM(const u8* romdata, u32 romlen)
+
+std::unique_ptr<CartCommon> ParseROM(const u8* romdata, u32 romlen)
{
- if (CartInserted)
- EjectCart();
+ if (romdata == nullptr)
+ {
+ Log(LogLevel::Error, "GBACart: romdata is null\n");
+ return nullptr;
+ }
+
+ if (romlen == 0)
+ {
+ Log(LogLevel::Error, "GBACart: romlen is zero\n");
+ return nullptr;
+ }
- CartROMSize = 0x200;
- while (CartROMSize < romlen)
- CartROMSize <<= 1;
+ u32 cartromsize = 0x200;
+ while (cartromsize < romlen)
+ cartromsize <<= 1;
+ u8* cartrom = nullptr;
try
{
- CartROM = new u8[CartROMSize];
+ cartrom = new u8[cartromsize];
}
catch (const std::bad_alloc& e)
{
- Log(LogLevel::Error, "GBACart: failed to allocate memory for ROM (%d bytes)\n", CartROMSize);
- return false;
+ Log(LogLevel::Error, "GBACart: failed to allocate memory for ROM (%d bytes)\n", cartromsize);
+
+ return nullptr;
}
- memset(CartROM, 0, CartROMSize);
- memcpy(CartROM, romdata, romlen);
+ memset(cartrom, 0, cartromsize);
+ memcpy(cartrom, romdata, romlen);
char gamecode[5] = { '\0' };
- memcpy(&gamecode, CartROM + 0xAC, 4);
- Log(LogLevel::Info, "GBA game code: %s\n", gamecode);
+ memcpy(&gamecode, cartrom + 0xAC, 4);
bool solarsensor = false;
- for (size_t i = 0; i < sizeof(SOLAR_SENSOR_GAMECODES)/sizeof(SOLAR_SENSOR_GAMECODES[0]); i++)
+ for (const char* i : SOLAR_SENSOR_GAMECODES)
{
- if (strcmp(gamecode, SOLAR_SENSOR_GAMECODES[i]) == 0)
+ if (strcmp(gamecode, i) == 0)
solarsensor = true;
}
@@ -794,15 +797,15 @@ bool LoadROM(const u8* romdata, u32 romlen) Log(LogLevel::Info, "GBA solar sensor support detected!\n");
}
- CartInserted = true;
-
+ std::unique_ptr<CartCommon> cart;
if (solarsensor)
- Cart = new CartGameSolarSensor(CartROM, CartROMSize);
+ cart = std::make_unique<CartGameSolarSensor>(cartrom, cartromsize);
else
- Cart = new CartGame(CartROM, CartROMSize);
+ cart = std::make_unique<CartGame>(cartrom, cartromsize);
- if (Cart)
- Cart->Reset();
+ cart->Reset();
+
+ // TODO: setup cart save here! from a list or something
// save
//printf("GBA save file: %s\n", sram);
@@ -810,11 +813,44 @@ bool LoadROM(const u8* romdata, u32 romlen) // TODO: have a list of sorts like in NDSCart? to determine the savemem type
//if (Cart) Cart->LoadSave(sram, 0);
- // TODO: setup cart save here! from a list or something
+ return cart;
+}
+
+bool InsertROM(std::unique_ptr<CartCommon>&& cart)
+{
+ if (!cart) {
+ Log(LogLevel::Error, "Failed to insert invalid GBA cart; existing cart (if any) was not ejected.\n");
+ return false;
+ }
+
+ if (Cart != nullptr)
+ EjectCart();
+
+ Cart = std::move(cart);
+
+ const u8* cartrom = Cart->GetROM();
+
+ if (cartrom)
+ {
+ char gamecode[5] = { '\0' };
+ memcpy(&gamecode, Cart->GetROM() + 0xAC, 4);
+ Log(LogLevel::Info, "Inserted GBA cart with game code: %s\n", gamecode);
+ }
+ else
+ {
+ Log(LogLevel::Info, "Inserted GBA cart with no game code (it's probably an accessory)\n");
+ }
return true;
}
+bool LoadROM(const u8* romdata, u32 romlen)
+{
+ std::unique_ptr<CartCommon> data = ParseROM(romdata, romlen);
+
+ return InsertROM(std::move(data));
+}
+
void LoadSave(const u8* savedata, u32 savelen)
{
if (Cart)
@@ -828,34 +864,21 @@ void LoadSave(const u8* savedata, u32 savelen) void LoadAddon(int type)
{
- CartROMSize = 0;
- CartROM = nullptr;
-
switch (type)
{
case NDS::GBAAddon_RAMExpansion:
- Cart = new CartRAMExpansion();
+ Cart = std::make_unique<CartRAMExpansion>();
break;
default:
Log(LogLevel::Warn, "GBACart: !! invalid addon type %d\n", type);
return;
}
-
- CartInserted = true;
}
void EjectCart()
{
- if (Cart) delete Cart;
Cart = nullptr;
-
- if (CartROM) delete[] CartROM;
-
- CartInserted = false;
- CartROM = nullptr;
- CartROMSize = 0;
- CartID = 0;
}
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