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authorStapleButter <thetotalworm@gmail.com>2017-03-16 23:01:22 +0100
committerStapleButter <thetotalworm@gmail.com>2017-03-16 23:01:22 +0100
commit8a4ed8f41ca54164fdb335343461ab5f9c3bd87f (patch)
tree28ba71576603fef73dfcce5db33e157ec236e6c5 /src/ARM.cpp
parent10ca9b6f7f20f88dfcdfdf680daf1b04cb7f22c5 (diff)
reorganize repo, move shit around
Diffstat (limited to 'src/ARM.cpp')
-rw-r--r--src/ARM.cpp411
1 files changed, 411 insertions, 0 deletions
diff --git a/src/ARM.cpp b/src/ARM.cpp
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+/*
+ Copyright 2016-2017 StapleButter
+
+ This file is part of melonDS.
+
+ melonDS is free software: you can redistribute it and/or modify it under
+ the terms of the GNU General Public License as published by the Free
+ Software Foundation, either version 3 of the License, or (at your option)
+ any later version.
+
+ melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
+ WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License along
+ with melonDS. If not, see http://www.gnu.org/licenses/.
+*/
+
+#include <stdio.h>
+#include "NDS.h"
+#include "ARM.h"
+#include "ARMInterpreter.h"
+#include "GPU3D.h"
+
+
+u32 ARM::ConditionTable[16] =
+{
+ 0xF0F0, // EQ
+ 0x0F0F, // NE
+ 0xCCCC, // CS
+ 0x3333, // CC
+ 0xFF00, // MI
+ 0x00FF, // PL
+ 0xAAAA, // VS
+ 0x5555, // VC
+ 0x0C0C, // HI
+ 0xF3F3, // LS
+ 0xAA55, // GE
+ 0x55AA, // LT
+ 0x0A05, // GT
+ 0xF5FA, // LE
+ 0xFFFF, // AL
+ 0x0000 // NE
+};
+
+
+ARM::ARM(u32 num)
+{
+ // well uh
+ Num = num;
+
+ for (int i = 0; i < 16; i++)
+ {
+ Waitstates[0][i] = 1;
+ Waitstates[1][i] = 1;
+ Waitstates[2][i] = 1;
+ Waitstates[3][i] = 1;
+ }
+
+ if (!num)
+ {
+ // ARM9
+ Waitstates[0][0x2] = 1; // main RAM timing, assuming cache hit
+ Waitstates[0][0x3] = 4;
+ Waitstates[0][0x4] = 4;
+ Waitstates[0][0x5] = 5;
+ Waitstates[0][0x6] = 5;
+ Waitstates[0][0x7] = 4;
+ Waitstates[0][0x8] = 19;
+ Waitstates[0][0x9] = 19;
+ Waitstates[0][0xF] = 4;
+
+ Waitstates[1][0x2] = 1;
+ Waitstates[1][0x3] = 8;
+ Waitstates[1][0x4] = 8;
+ Waitstates[1][0x5] = 10;
+ Waitstates[1][0x6] = 10;
+ Waitstates[1][0x7] = 8;
+ Waitstates[1][0x8] = 38;
+ Waitstates[1][0x9] = 38;
+ Waitstates[1][0xF] = 8;
+
+ Waitstates[2][0x2] = 1;
+ Waitstates[2][0x3] = 2;
+ Waitstates[2][0x4] = 2;
+ Waitstates[2][0x5] = 2;
+ Waitstates[2][0x6] = 2;
+ Waitstates[2][0x7] = 2;
+ Waitstates[2][0x8] = 12;
+ Waitstates[2][0x9] = 12;
+ Waitstates[2][0xA] = 20;
+ Waitstates[2][0xF] = 2;
+
+ Waitstates[3][0x2] = 1;
+ Waitstates[3][0x3] = 2;
+ Waitstates[3][0x4] = 2;
+ Waitstates[3][0x5] = 4;
+ Waitstates[3][0x6] = 4;
+ Waitstates[3][0x7] = 2;
+ Waitstates[3][0x8] = 24;
+ Waitstates[3][0x9] = 24;
+ Waitstates[3][0xA] = 20;
+ Waitstates[3][0xF] = 2;
+ }
+ else
+ {
+ // ARM7
+ Waitstates[0][0x0] = 1;
+ Waitstates[0][0x2] = 1;
+ Waitstates[0][0x3] = 1;
+ Waitstates[0][0x4] = 1;
+ Waitstates[0][0x6] = 1;
+ Waitstates[0][0x8] = 6;
+ Waitstates[0][0x9] = 6;
+
+ Waitstates[1][0x0] = 1;
+ Waitstates[1][0x2] = 2;
+ Waitstates[1][0x3] = 1;
+ Waitstates[1][0x4] = 1;
+ Waitstates[1][0x6] = 2;
+ Waitstates[1][0x8] = 12;
+ Waitstates[1][0x9] = 12;
+
+ Waitstates[2][0x0] = 1;
+ Waitstates[2][0x2] = 1;
+ Waitstates[2][0x3] = 1;
+ Waitstates[2][0x4] = 1;
+ Waitstates[2][0x6] = 1;
+ Waitstates[2][0x8] = 6;
+ Waitstates[2][0x9] = 6;
+ Waitstates[2][0xA] = 10;
+
+ Waitstates[3][0x0] = 1;
+ Waitstates[3][0x2] = 2;
+ Waitstates[3][0x3] = 1;
+ Waitstates[3][0x4] = 1;
+ Waitstates[3][0x6] = 2;
+ Waitstates[3][0x8] = 12;
+ Waitstates[3][0x9] = 12;
+ Waitstates[3][0xA] = 10;
+ }
+}
+
+ARM::~ARM()
+{
+ // dorp
+}
+
+void ARM::Reset()
+{
+ Cycles = 0;
+ Halted = 0;
+
+ for (int i = 0; i < 16; i++)
+ R[i] = 0;
+
+ CPSR = 0x000000D3;
+
+ ExceptionBase = Num ? 0x00000000 : 0xFFFF0000;
+
+ // zorp
+ JumpTo(ExceptionBase);
+}
+
+void ARM::JumpTo(u32 addr, bool restorecpsr)
+{
+ if (restorecpsr)
+ {
+ RestoreCPSR();
+
+ if (CPSR & 0x20) addr |= 0x1;
+ else addr &= ~0x1;
+ }
+
+ if (addr & 0x1)
+ {
+ addr &= ~0x1;
+ R[15] = addr+2;
+ NextInstr[0] = CodeRead16(addr);
+ NextInstr[1] = CodeRead16(addr+2);
+ CPSR |= 0x20;
+ }
+ else
+ {
+ addr &= ~0x3;
+ R[15] = addr+4;
+ NextInstr[0] = CodeRead32(addr);
+ NextInstr[1] = CodeRead32(addr+4);
+ CPSR &= ~0x20;
+ }
+}
+
+void ARM::RestoreCPSR()
+{
+ u32 oldcpsr = CPSR;
+
+ switch (CPSR & 0x1F)
+ {
+ case 0x11:
+ CPSR = R_FIQ[7];
+ break;
+
+ case 0x12:
+ CPSR = R_IRQ[2];
+ break;
+
+ case 0x13:
+ CPSR = R_SVC[2];
+ break;
+
+ case 0x17:
+ CPSR = R_ABT[2];
+ break;
+
+ case 0x1B:
+ CPSR = R_UND[2];
+ break;
+
+ default:
+ printf("!! attempt to restore CPSR under bad mode %02X, %08X\n", CPSR&0x1F, R[15]);
+ break;
+ }
+
+ UpdateMode(oldcpsr, CPSR);
+}
+
+void ARM::UpdateMode(u32 oldmode, u32 newmode)
+{
+ u32 temp;
+ #define SWAP(a, b) temp = a; a = b; b = temp;
+
+ if ((oldmode & 0x1F) == (newmode & 0x1F)) return;
+
+ switch (oldmode & 0x1F)
+ {
+ case 0x11:
+ SWAP(R[8], R_FIQ[0]);
+ SWAP(R[9], R_FIQ[1]);
+ SWAP(R[10], R_FIQ[2]);
+ SWAP(R[11], R_FIQ[3]);
+ SWAP(R[12], R_FIQ[4]);
+ SWAP(R[13], R_FIQ[5]);
+ SWAP(R[14], R_FIQ[6]);
+ break;
+
+ case 0x12:
+ SWAP(R[13], R_IRQ[0]);
+ SWAP(R[14], R_IRQ[1]);
+ break;
+
+ case 0x13:
+ SWAP(R[13], R_SVC[0]);
+ SWAP(R[14], R_SVC[1]);
+ break;
+
+ case 0x17:
+ SWAP(R[13], R_ABT[0]);
+ SWAP(R[14], R_ABT[1]);
+ break;
+
+ case 0x1B:
+ SWAP(R[13], R_UND[0]);
+ SWAP(R[14], R_UND[1]);
+ break;
+ }
+
+ switch (newmode & 0x1F)
+ {
+ case 0x11:
+ SWAP(R[8], R_FIQ[0]);
+ SWAP(R[9], R_FIQ[1]);
+ SWAP(R[10], R_FIQ[2]);
+ SWAP(R[11], R_FIQ[3]);
+ SWAP(R[12], R_FIQ[4]);
+ SWAP(R[13], R_FIQ[5]);
+ SWAP(R[14], R_FIQ[6]);
+ break;
+
+ case 0x12:
+ SWAP(R[13], R_IRQ[0]);
+ SWAP(R[14], R_IRQ[1]);
+ break;
+
+ case 0x13:
+ SWAP(R[13], R_SVC[0]);
+ SWAP(R[14], R_SVC[1]);
+ break;
+
+ case 0x17:
+ SWAP(R[13], R_ABT[0]);
+ SWAP(R[14], R_ABT[1]);
+ break;
+
+ case 0x1B:
+ SWAP(R[13], R_UND[0]);
+ SWAP(R[14], R_UND[1]);
+ break;
+ }
+
+ #undef SWAP
+}
+
+void ARM::TriggerIRQ()
+{
+ if (CPSR & 0x80)
+ return;
+
+ u32 oldcpsr = CPSR;
+ CPSR &= ~0xFF;
+ CPSR |= 0xD2;
+ UpdateMode(oldcpsr, CPSR);
+
+ R_IRQ[2] = oldcpsr;
+ R[14] = R[15] + (oldcpsr & 0x20 ? 2 : 0);
+ JumpTo(ExceptionBase + 0x18);
+}
+
+s32 ARM::Execute()
+{
+ if (Halted)
+ {
+ if (NDS::HaltInterrupted(Num))
+ {
+ Halted = 0;
+ if (NDS::IME[Num]&1)
+ TriggerIRQ();
+ }
+ else
+ {
+ Cycles = CyclesToRun;
+ GPU3D::Run(CyclesToRun >> 1);
+ return Cycles;
+ }
+ }
+
+ Cycles = 0;
+ s32 lastcycles = 0;
+ u32 addr = R[15] - (CPSR&0x20 ? 4:8);
+ u32 cpsr = CPSR;
+
+ while (Cycles < CyclesToRun)
+ {
+ //if(Num==1)printf("%08X %08X\n", R[15] - (CPSR&0x20 ? 4:8), NextInstr);
+
+ if (CPSR & 0x20) // THUMB
+ {
+ // prefetch
+ R[15] += 2;
+ CurInstr = NextInstr[0];
+ NextInstr[0] = NextInstr[1];
+ NextInstr[1] = CodeRead16(R[15]);
+
+ // actually execute
+ u32 icode = (CurInstr >> 6);
+ ARMInterpreter::THUMBInstrTable[icode](this);
+ }
+ else
+ {
+ // prefetch
+ R[15] += 4;
+ CurInstr = NextInstr[0];
+ NextInstr[0] = NextInstr[1];
+ NextInstr[1] = CodeRead32(R[15]);
+
+ // actually execute
+ if (CheckCondition(CurInstr >> 28))
+ {
+ u32 icode = ((CurInstr >> 4) & 0xF) | ((CurInstr >> 16) & 0xFF0);
+ ARMInterpreter::ARMInstrTable[icode](this);
+ }
+ else if ((CurInstr & 0xFE000000) == 0xFA000000)
+ {
+ ARMInterpreter::A_BLX_IMM(this);
+ }
+ }
+
+ //if (R[15]==0x037F9364) printf("R8=%08X R9=%08X\n", R[8], R[9]);
+
+ // gross hack
+ // TODO, though: move timer code here too?
+ // quick testing shows that moving this to the NDS loop doesn't really slow things down
+ if (Num==0)
+ {
+ s32 diff = Cycles - lastcycles;
+ GPU3D::Run(diff >> 1);
+ lastcycles = Cycles - (diff&1);
+ }
+
+ // TODO optimize this shit!!!
+ if (Halted)
+ {
+ if (Halted == 1)
+ Cycles = CyclesToRun;
+ break;
+ }
+ if (NDS::HaltInterrupted(Num))
+ {
+ if (NDS::IME[Num]&1)
+ TriggerIRQ();
+ }
+
+ // temp. debug cruft
+ addr = R[15] - (CPSR&0x20 ? 4:8);
+ cpsr = CPSR;
+ }
+
+ if (Halted == 2)
+ Halted = 0;
+
+ return Cycles;
+}