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authorArisotura <thetotalworm@gmail.com>2020-02-14 20:13:06 +0100
committerArisotura <thetotalworm@gmail.com>2020-02-14 20:13:06 +0100
commitd0b27178f148a192207eceef8b38737d059b68ad (patch)
treedd12db2741eef515ced1b2f9649cd7daea16ac7b /src/AREngine.cpp
parent106b9a6f24958d33a0f909b3ceb1abf50570b82d (diff)
miserable, feeble little attempt at executing AR codes.
also, it's hardcoded. probably not a good thing.
Diffstat (limited to 'src/AREngine.cpp')
-rw-r--r--src/AREngine.cpp97
1 files changed, 94 insertions, 3 deletions
diff --git a/src/AREngine.cpp b/src/AREngine.cpp
index 9a87d5d..3049ecb 100644
--- a/src/AREngine.cpp
+++ b/src/AREngine.cpp
@@ -25,8 +25,16 @@
namespace AREngine
{
+typedef struct
+{
+ u32 Code[2 * 64]; // TODO: more sensible size for this? allocate on demand?
+ bool Enabled;
+
+} CheatEntry;
+
// TODO: more sensible size for this? allocate on demand?
-u32 CheatCodes[2 * 1024];
+CheatEntry CheatCodes[64];
+u32 NumCheatCodes;
bool Init()
@@ -41,15 +49,98 @@ void DeInit()
void Reset()
{
- memset(CheatCodes, 0, sizeof(u32)*2*1024);
+ memset(CheatCodes, 0, sizeof(CheatCodes));
+ NumCheatCodes = 0;
// TODO: acquire codes from a sensible source!
+ CheatEntry* entry = &CheatCodes[0];
+ u32* ptr = &entry->Code[0];
+#define TEMP_PUTCODE(a, b) *ptr++ = a; *ptr++ = b;
+ // NSMBDS EUR - giant fucking Mario
+ TEMP_PUTCODE(0x1209DBD0, 0x0000027C);
+ TEMP_PUTCODE(0x2209DBC0, 0x00000003);
+ TEMP_PUTCODE(0x94000130, 0xFFFD0000);
+ TEMP_PUTCODE(0x1209DBD0, 0x00000000);
+ TEMP_PUTCODE(0x2209DBC0, 0x00000003);
+ entry->Enabled = true;
+ NumCheatCodes++;
}
+#define case16(x) \
+ case ((x)+0x00): case ((x)+0x01): case ((x)+0x02): case ((x)+0x03): \
+ case ((x)+0x04): case ((x)+0x05): case ((x)+0x06): case ((x)+0x07): \
+ case ((x)+0x08): case ((x)+0x09): case ((x)+0x0A): case ((x)+0x0B): \
+ case ((x)+0x0C): case ((x)+0x0D): case ((x)+0x0E): case ((x)+0x0F)
+
+void RunCheat(CheatEntry* entry)
+{
+ u32* code = &entry->Code[0];
+
+ u32 cond = 1;
+ u32 condstack = 0;
+
+ for (;;)
+ {
+ u32 a = *code++;
+ u32 b = *code++;
+ if ((a|b) == 0) break;
+
+ u8 op = a >> 24;
+
+ if ((op < 0xD0 && op != 0xC5) || op > 0xD2)
+ {
+ if (!cond)
+ {
+ // TODO: skip parameters for opcode Ex
+ continue;
+ }
+ }
+
+ switch (op)
+ {
+ case16(0x00): // 32-bit write
+ NDS::ARM7Write32(a & 0x0FFFFFFF, b);
+ break;
+
+ case16(0x10): // 16-bit write
+ NDS::ARM7Write16(a & 0x0FFFFFFF, b & 0xFFFF);
+ break;
+
+ case16(0x20): // 8-bit write
+ NDS::ARM7Write8(a & 0x0FFFFFFF, b & 0xFF);
+ break;
+
+ case16(0x90): // IF b.l = ((~b.h) & u16[a])
+ {
+ condstack <<= 1;
+ condstack |= cond;
+
+ u16 val = NDS::ARM7Read16(a & 0x0FFFFFFF);
+ u16 chk = ~(b >> 16);
+ chk &= val;
+
+ cond = ((b & 0xFFFF) == chk) ? 1:0;
+ }
+ break;
+
+ default:
+ printf("!! bad AR opcode %08X %08X\n", a, b);
+ return;
+ }
+ }
+}
+
void RunCheats()
{
- // bahahah
+ // TODO: make it disableable in general
+
+ for (u32 i = 0; i < NumCheatCodes; i++)
+ {
+ CheatEntry* entry = &CheatCodes[i];
+ if (entry->Enabled)
+ RunCheat(entry);
+ }
}
}