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author | Jaklyy <102590697+Jaklyy@users.noreply.github.com> | 2023-08-27 07:32:31 -0400 |
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committer | GitHub <noreply@github.com> | 2023-08-27 13:32:31 +0200 |
commit | 2bd12669b25f2ce6d9dae4c0964f500572775b5d (patch) | |
tree | 01e99ad8c0488b071a815af79683866893b7273f /src/ARCodeFile.cpp | |
parent | a571fe19c35e9d2a07143404c59ed0a6a108e04e (diff) |
Edge fill rules for swapped polygons + a few minor fixes to edge cases (#1815)
* fix edge fill rules for swapped polygons
also fixes translucent polygons not being always edge filled.
* fix right edge fill rule
* fix right edge fill rule for realsies
* fix a few more glitchy polygons
specifically quads similar to: (-67,40) (64, 160) (192, 160), (8, 111)
* fix one edge case pixel
i hate this so much
* fix "flat bottom" edge fill
* fix regression + apply changes to shadow masks
fix a regression with certain line polygons not rendering; there seems to be an exception made by the ds' gpu in order for these polygons to render properly.
also apply these changes to shadow masks because i forgot to
* forgot to remove a line
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Co-authored-by: Arisotura <thetotalworm@gmail.com>
Diffstat (limited to 'src/ARCodeFile.cpp')
0 files changed, 0 insertions, 0 deletions