diff options
author | StapleButter <thetotalworm@gmail.com> | 2017-03-13 00:45:26 +0100 |
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committer | StapleButter <thetotalworm@gmail.com> | 2017-03-13 00:45:26 +0100 |
commit | 671050a7f0277f3b1e6250b43943066a4bd43c37 (patch) | |
tree | 73960089f84d944c7d130d2cb766a28fa4a9b01a /README.md | |
parent | 94dced7c418afb59f3b9cbd09cc257b557776162 (diff) |
start work on polygon edges and shit
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -41,8 +41,7 @@ TODO LIST IMMEDIATE TODO LIST (prior release 1.0) * UI - * 3D engine that atleast supports texturing - * emulate DMA timings + * some polish to the 3D engine * make timers suck less @@ -53,3 +52,5 @@ TODO LIST FOR LATER * hardware renderer for 3D * wifi * maybe emulate flashcarts or other fancy hardware + * big-endian compatibility (Wii, etc) + * LCD refresh time (used by some games for blending effects) |