diff options
author | StapleButter <thetotalworm@gmail.com> | 2016-12-05 23:17:03 +0100 |
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committer | StapleButter <thetotalworm@gmail.com> | 2016-12-05 23:17:03 +0100 |
commit | c8a0058ebc7440493ed8483b8630140e6811acfd (patch) | |
tree | 23c59cc6ab9c16577a195ca5582c01d6fc738b2c /GPU2D.cpp | |
parent | 8c8c78cf8347bde1e1853782f1c9b5316c7c339d (diff) |
implementation of VRAM and other misc crap
Diffstat (limited to 'GPU2D.cpp')
-rw-r--r-- | GPU2D.cpp | 696 |
1 files changed, 695 insertions, 1 deletions
@@ -16,6 +16,8 @@ with melonDS. If not, see http://www.gnu.org/licenses/. */ +#include <stdio.h> +#include <string.h> #include "NDS.h" #include "GPU2D.h" @@ -23,6 +25,698 @@ namespace GPU2D { -// +#define LINE_CYCLES (355*6 * 2) +#define FRAME_CYCLES (LINE_CYCLES * 263) + +u16 VCount; + +u16 DispStat[2], VMatch[2]; + +u8 VRAM_A[128*1024]; +u8 VRAM_B[128*1024]; +u8 VRAM_C[128*1024]; +u8 VRAM_D[128*1024]; +u8 VRAM_E[ 64*1024]; +u8 VRAM_F[ 16*1024]; +u8 VRAM_G[ 16*1024]; +u8 VRAM_H[ 32*1024]; +u8 VRAM_I[ 16*1024]; +u8* VRAM[9] = {VRAM_A, VRAM_B, VRAM_C, VRAM_D, VRAM_E, VRAM_F, VRAM_G, VRAM_H, VRAM_I}; + +u8 VRAMCNT[9]; +u8 VRAMSTAT; + +u8* VRAM_ABG[128]; +u8* VRAM_AOBJ[128]; +u8* VRAM_BBG[128]; +u8* VRAM_BOBJ[128]; +u8* VRAM_LCD[128]; +u8* VRAM_ARM7[2]; + + +void Reset() +{ + VCount = 0; + + DispStat[0] = 0; + DispStat[1] = 0; + VMatch[0] = 0; + VMatch[1] = 0; + + memset(VRAM_A, 0, 128*1024); + memset(VRAM_B, 0, 128*1024); + memset(VRAM_C, 0, 128*1024); + memset(VRAM_D, 0, 128*1024); + memset(VRAM_E, 0, 64*1024); + memset(VRAM_F, 0, 16*1024); + memset(VRAM_G, 0, 16*1024); + memset(VRAM_H, 0, 32*1024); + memset(VRAM_I, 0, 16*1024); + + memset(VRAMCNT, 0, 9); + VRAMSTAT = 0; + + memset(VRAM_ABG, 0, sizeof(u8*)*128); + memset(VRAM_AOBJ, 0, sizeof(u8*)*128); + memset(VRAM_BBG, 0, sizeof(u8*)*128); + memset(VRAM_BOBJ, 0, sizeof(u8*)*128); + memset(VRAM_LCD, 0, sizeof(u8*)*128); + memset(VRAM_ARM7, 0, sizeof(u8*)*2); +} + + +void MapVRAM_AB(u32 bank, u8 cnt) +{ + u8 oldcnt = VRAMCNT[bank]; + VRAMCNT[bank] = cnt; + + if (oldcnt == cnt) return; + + u8 oldofs = (oldcnt >> 3) & 0x3; + u8 ofs = (cnt >> 3) & 0x3; + + u8* vram = VRAM[bank]; + + if (oldcnt & (1<<7)) + { + u8** vrammap = NULL; + + switch (oldcnt & 0x3) + { + case 0: + vrammap = &VRAM_LCD[bank<<3]; + break; + + case 1: + vrammap = &VRAM_ABG[oldofs<<3]; + break; + + case 2: + oldofs &= 0x1; + vrammap = &VRAM_AOBJ[oldofs<<3]; + break; + + case 3: + // not mapped to memory + break; + } + + if (vrammap) + { + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap = NULL; + } + } + + if (cnt & (1<<7)) + { + u8** vrammap = NULL; + + switch (cnt & 0x3) + { + case 0: + vrammap = &VRAM_LCD[bank<<3]; + break; + + case 1: + vrammap = &VRAM_ABG[ofs<<3]; + break; + + case 2: + ofs &= 0x1; + vrammap = &VRAM_AOBJ[ofs<<3]; + break; + + case 3: + // not mapped to memory + break; + } + + if (vrammap) + { + *vrammap++ = vram; vram += 0x4000; + *vrammap++ = vram; vram += 0x4000; + *vrammap++ = vram; vram += 0x4000; + *vrammap++ = vram; vram += 0x4000; + *vrammap++ = vram; vram += 0x4000; + *vrammap++ = vram; vram += 0x4000; + *vrammap++ = vram; vram += 0x4000; + *vrammap = vram; + } + } +} + +void MapVRAM_CD(u32 bank, u8 cnt) +{ + u8 oldcnt = VRAMCNT[bank]; + VRAMCNT[bank] = cnt; + + VRAMSTAT &= ~(1 << (bank-2)); + + if (oldcnt == cnt) return; + + u8 oldofs = (oldcnt >> 3) & 0x7; + u8 ofs = (cnt >> 3) & 0x7; + + u8* vram = VRAM[bank]; + + if (oldcnt & (1<<7)) + { + u8** vrammap = NULL; + + switch (oldcnt & 0x7) + { + case 0: + vrammap = &VRAM_LCD[bank<<3]; + break; + + case 1: + vrammap = &VRAM_ABG[oldofs<<3]; + break; + + case 2: + oldofs &= 0x1; + VRAM_ARM7[oldofs] = NULL; + break; + + case 3: + // not mapped to memory + break; + + case 4: + if (bank == 2) + vrammap = &VRAM_BBG[0]; + else + vrammap = &VRAM_BOBJ[0]; + break; + } + + if (vrammap) + { + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap = NULL; + } + } + + if (cnt & (1<<7)) + { + u8** vrammap = NULL; + + switch (cnt & 0x7) + { + case 0: + vrammap = &VRAM_LCD[bank<<3]; + break; + + case 1: + vrammap = &VRAM_ABG[ofs<<3]; + break; + + case 2: + ofs &= 0x1; + VRAM_ARM7[ofs] = vram; + VRAMSTAT |= (1 << (bank-2)); + break; + + case 3: + // not mapped to memory + break; + + case 4: + if (bank == 2) + vrammap = &VRAM_BBG[0]; + else + vrammap = &VRAM_BOBJ[0]; + break; + } + + if (vrammap) + { + *vrammap++ = vram; vram += 0x4000; + *vrammap++ = vram; vram += 0x4000; + *vrammap++ = vram; vram += 0x4000; + *vrammap++ = vram; vram += 0x4000; + *vrammap++ = vram; vram += 0x4000; + *vrammap++ = vram; vram += 0x4000; + *vrammap++ = vram; vram += 0x4000; + *vrammap = vram; + } + } +} + +void MapVRAM_E(u32 bank, u8 cnt) +{ + u8 oldcnt = VRAMCNT[bank]; + VRAMCNT[bank] = cnt; + + if (oldcnt == cnt) return; + + u8 oldofs = (oldcnt >> 3) & 0x7; + u8 ofs = (cnt >> 3) & 0x7; + + u8* vram = VRAM[bank]; + + if (oldcnt & (1<<7)) + { + u8** vrammap = NULL; + + switch (oldcnt & 0x7) + { + case 0: + VRAM_LCD[0x20] = NULL; + VRAM_LCD[0x21] = NULL; + VRAM_LCD[0x22] = NULL; + VRAM_LCD[0x23] = NULL; + break; + + case 1: + vrammap = &VRAM_ABG[0]; + break; + + case 2: + vrammap = &VRAM_AOBJ[0]; + break; + + case 3: + // not mapped to memory + break; + + case 4: + // BG EXTPAL -- TODO + break; + + case 5: + // OBJ EXTPAL -- TODO + break; + } + + if (vrammap) + { + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap = NULL; + } + } + + if (cnt & (1<<7)) + { + u8** vrammap = NULL; + + switch (cnt & 0x7) + { + case 0: + VRAM_LCD[0x20] = &vram[0x0000]; + VRAM_LCD[0x21] = &vram[0x4000]; + VRAM_LCD[0x22] = &vram[0x8000]; + VRAM_LCD[0x23] = &vram[0xC000]; + break; + + case 1: + vrammap = &VRAM_ABG[0]; + break; + + case 2: + vrammap = &VRAM_AOBJ[0]; + break; + + case 3: + // not mapped to memory + break; + + case 4: + // BG EXTPAL -- TODO + break; + + case 5: + // OBJ EXTPAL -- TODO + break; + } + + if (vrammap) + { + *vrammap++ = &vram[0x0000]; + *vrammap++ = &vram[0x4000]; + *vrammap++ = &vram[0x8000]; + *vrammap++ = &vram[0xC000]; + *vrammap++ = &vram[0x0000]; + *vrammap++ = &vram[0x4000]; + *vrammap++ = &vram[0x8000]; + *vrammap = &vram[0xC000]; + } + } +} + +void MapVRAM_FG(u32 bank, u8 cnt) +{ + u8 oldcnt = VRAMCNT[bank]; + VRAMCNT[bank] = cnt; + + if (oldcnt == cnt) return; + + u8 oldofs = (oldcnt >> 3) & 0x7; + u8 ofs = (cnt >> 3) & 0x7; + + u8* vram = VRAM[bank]; + bank -= 5; + + if (oldcnt & (1<<7)) + { + u8** vrammap = NULL; + + switch (oldcnt & 0x7) + { + case 0: + VRAM_LCD[0x24 + bank] = NULL; + break; + + case 1: + vrammap = &VRAM_ABG[(oldofs & 0x1) | ((oldofs & 0x2) << 1)]; + break; + + case 2: + vrammap = &VRAM_AOBJ[(oldofs & 0x1) | ((oldofs & 0x2) << 1)]; + break; + + case 3: + // not mapped to memory + break; + + case 4: + // BG EXTPAL TODO + break; + + case 5: + // OBJ EXTPAL TODO + break; + } + + if (vrammap) + { + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap = NULL; + } + } + + if (cnt & (1<<7)) + { + u8** vrammap = NULL; + + switch (cnt & 0x7) + { + case 0: + VRAM_LCD[0x24 + bank] = vram; + break; + + case 1: + vrammap = &VRAM_ABG[(ofs & 0x1) | ((ofs & 0x2) << 1)]; + break; + + case 2: + vrammap = &VRAM_AOBJ[(ofs & 0x1) | ((ofs & 0x2) << 1)]; + break; + + case 3: + // not mapped to memory + break; + + case 4: + // BG EXTPAL TODO + break; + + case 5: + // OBJ EXTPAL TODO + break; + } + + if (vrammap) + { + *vrammap++ = vram; + *vrammap++ = vram; + *vrammap++ = vram; + *vrammap++ = vram; + *vrammap++ = vram; + *vrammap++ = vram; + *vrammap++ = vram; + *vrammap = vram; + } + } +} + +void MapVRAM_H(u32 bank, u8 cnt) +{ + u8 oldcnt = VRAMCNT[bank]; + VRAMCNT[bank] = cnt; + + if (oldcnt == cnt) return; + + u8 oldofs = (oldcnt >> 3) & 0x7; + u8 ofs = (cnt >> 3) & 0x7; + + u8* vram = VRAM[bank]; + + if (oldcnt & (1<<7)) + { + u8** vrammap = NULL; + + switch (oldcnt & 0x3) + { + case 0: + VRAM_LCD[0x26] = NULL; + VRAM_LCD[0x27] = NULL; + break; + + case 1: + vrammap = &VRAM_BBG[0x00]; + break; + + case 2: + // BG EXTPAL TODO + break; + } + + if (vrammap) + { + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap = NULL; + } + } + + if (cnt & (1<<7)) + { + u8** vrammap = NULL; + + switch (cnt & 0x3) + { + case 0: + VRAM_LCD[0x26] = &vram[0x0000]; + VRAM_LCD[0x27] = &vram[0x4000]; + break; + + case 1: + vrammap = &VRAM_BBG[0x00]; + break; + + case 2: + // BG EXTPAL TODO + break; + } + + if (vrammap) + { + *vrammap++ = &vram[0x0000]; + *vrammap++ = &vram[0x4000]; + *vrammap++ = &vram[0x0000]; + *vrammap++ = &vram[0x4000]; + *vrammap++ = &vram[0x0000]; + *vrammap++ = &vram[0x4000]; + *vrammap++ = &vram[0x0000]; + *vrammap = &vram[0x4000]; + } + } +} + +void MapVRAM_I(u32 bank, u8 cnt) +{ + u8 oldcnt = VRAMCNT[bank]; + VRAMCNT[bank] = cnt; + + if (oldcnt == cnt) return; + + u8 oldofs = (oldcnt >> 3) & 0x7; + u8 ofs = (cnt >> 3) & 0x7; + + u8* vram = VRAM[bank]; + bank -= 5; + + if (oldcnt & (1<<7)) + { + u8** vrammap = NULL; + + switch (oldcnt & 0x3) + { + case 0: + VRAM_LCD[0x28] = NULL; + break; + + case 1: + vrammap = &VRAM_BBG[0x02]; + break; + + case 2: + vrammap = &VRAM_BOBJ[0x00]; + break; + + case 3: + // not mapped to memory + break; + } + + if (vrammap) + { + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap++ = NULL; + *vrammap = NULL; + } + } + + if (cnt & (1<<7)) + { + u8** vrammap = NULL; + + switch (cnt & 0x3) + { + case 0: + VRAM_LCD[0x28] = vram; + break; + + case 1: + vrammap = &VRAM_BBG[0x02]; + break; + + case 2: + vrammap = &VRAM_BOBJ[0x00]; + break; + + case 3: + // not mapped to memory + break; + } + + if (vrammap) + { + *vrammap++ = vram; + *vrammap++ = vram; + *vrammap++ = vram; + *vrammap++ = vram; + *vrammap++ = vram; + *vrammap++ = vram; + *vrammap++ = vram; + *vrammap = vram; + } + } +} + + +void StartFrame() +{ + StartScanline(0); +} + +void StartScanline(u32 line) +{ + VCount = line; + + if (line == VMatch[0]) + { + DispStat[0] |= (1<<2); + + if (DispStat[0] & (1<<5)) NDS::TriggerIRQ(0, NDS::IRQ_VCount); + } + else + DispStat[0] &= ~(1<<2); + + if (line == VMatch[1]) + { + DispStat[1] |= (1<<2); + + if (DispStat[1] & (1<<5)) NDS::TriggerIRQ(1, NDS::IRQ_VCount); + } + else + DispStat[1] &= ~(1<<2); + + if (line < 192) + { + // TODO: draw shit + + NDS::ScheduleEvent(LINE_CYCLES, StartScanline, line+1); + } + else if (line == 262) + { + // frame end + + DispStat[0] &= ~(1<<0); + DispStat[1] &= ~(1<<0); + } + else + { + if (line == 192) + { + // VBlank + DispStat[0] |= (1<<0); + DispStat[1] |= (1<<0); + + if (DispStat[0] & (1<<3)) NDS::TriggerIRQ(0, NDS::IRQ_VBlank); + if (DispStat[1] & (1<<3)) NDS::TriggerIRQ(1, NDS::IRQ_VBlank); + } + + NDS::ScheduleEvent(LINE_CYCLES, StartScanline, line+1); + } +} + + +void SetDispStat(u32 cpu, u16 val) +{ + val &= 0xFFB8; + DispStat[cpu] &= 0x0047; + DispStat[cpu] |= val; + + VMatch[cpu] = (val >> 8) | ((val & 0x80) << 1); + + if (val & 0x10) printf("!! HBLANK ENABLED\n"); +} } |